James Bond 007: Nightfire
James Bond 007: Nightfire | ||
---|---|---|
Composer(s) Steve Duckworth | Ed Lima (PC) | |
Series | James Bond video games | |
Engine | GoldSrc (PC)
Mac OS X | |
Release | GameCube, PlayStation 2, Xbox Microsoft Windows Game Boy Advance Mac OS X [1] | |
Genre(s) | First-person shooter | |
Mode(s) | Single-player, multiplayer |
James Bond 007: Nightfire (sometimes stylized NightFire) is a 2002
The game's story involves fictional British secret agent James Bond, as he undertakes a mission to investigate the operations of a noted industrialist, uncovering a plot by them to conquer the world via a major defence satellite created by the United States. The game uses the likeness of James Bond actor Pierce Brosnan, although the character is voiced by Maxwell Caulfield.
The home console versions received positive reviews from critics, while other versions received mixed reactions.
Gameplay
Nightfire features two game modes for use - a single-player mode featuring a variety of missions and focused on the game's story, and a multiplayer mode where players can engage with other players, as well as
In the single-player mode, players must complete a set of objectives, which requires navigating around each mission's level dealing with hostiles and making use of gadgets. Completing a level is done by completing all objectives and reaching the level's exit goal. Each level has a number of unique tokens, referred to as "007 tokens", which unlock special rewards in the game, and are acquired by completing certain actions in a level. Players may also carry out "Bond Moments", utilizing gadgets and parts of the level environment to dispatch enemies, open secret paths, and destroy obstacles, the act of which will contribute to the player's performance rating for that level. At times, the player also engages in driving sections during certain levels - these stages function in a similar style to those used in the Spy Hunter series of video games, in which the player uses offensive weapons and gadgets to deal with enemies, while following a linear A-to-B route from the start to the finish of the level. Completing a level allows the player to receive a score that denotes how well they performed.
Multiplayer
Multiplayer mode focuses on players battling with each other and AI bots across a variety of stages - while some stages are based on levels from the game, others are based on settings and fictional locations based from the James Bond film franchise, including
PC/Mac gameplay
Computer versions of the game function similar to the console versions, though with some differences:
- There are no driving stages used in single-player.
- Some weapons are changed for different models.
- Multiplayer mode allows for online gaming and the use of 12 bots; console versions mainly offer split-screen multiplayer.
Plot
British
M sends Bond to recover the chip during the exchange and investigate Drake's motive for its acquisition. Infiltrating the party, Bond meets with
Bond is sent to Japan to extract Mayhew at his Japanese estate, but shortly after being introduced to his bodyguard Kiko, Drake's men attack the building. While Mayhew is killed, Bond finds important information that leads him to Phoenix's
Sent ahead of a joint taskforce of UN, EU and NATO forces, Bond and Alura deal with the island's defences, while eliminating Rook and Kiko. Discovering that Drake built a launch facility on the island, Bond determines that he plans to capture the SDP and use its weapons to dominate the world. While Alura remains behind, Bond pursues Drake in one of his space shuttles. On reaching the station, he proceeds to sabotage it so that it will destroy itself and then kills Drake as the station begins to break apart. Bond swiftly escapes in an escape pod moments before the station is destroyed and returns to Earth. Upon his return, Bond reunites with Alura and spends a romantic evening to celebrate another successful mission.
Development and release
The game had been in development as early as September 2000,[3] and was announced as James Bond 007 in May 2001.[4] By February 2002, the game's working title was James Bond in... Phoenix Rising.[5] The game's final title was unveiled three months later.[6] In July 2002, James Bond actor Pierce Brosnan had his head scanned with a laser digitizer to create the player character,[3][7] who is voiced by Maxwell Caulfield.[8]
In North America, Nightfire was released for home consoles around 18 November 2002, coinciding with the theatrical release of the Bond film
Reception
Aggregator | Score |
---|---|
AllGame | [25][26][27] (GBA) [28] (PC) [29] |
Edge | 4/10[30] |
Electronic Gaming Monthly | 8.5/10[31] |
Eurogamer | 3/10[32] |
Game Informer | (GC) 8/10[33] 7.75/10[34][35] |
GamePro | [36][37][38] (GBA) [39] |
GameSpot | 7.9/10[40] (PC) 6/10[41] |
GameSpy | (Xbox) [42] [43][44] (PC) [45] |
GameZone | (PC) 8.9/10[46] (PS2) 8.3/10[47] 8/10[48][49] (GBA) 7/10[50] |
IGN | (GC) 8.5/10[51] (Xbox) 8.2/10[52] (PS2) 8.1/10[53] (PC) 7/10[54] (GBA) 6.5/10[55] |
Nintendo Power | (GC) 4.4/5[56] (GBA) 3.5/5[57] |
Official U.S. PlayStation Magazine | [58] |
Official Xbox Magazine (US) | 8.4/10[59] |
PC Gamer (US) | 57%[60] |
Entertainment Weekly | C[61] |
Home console versions of James Bond 007: Nightfire received "generally favorable" reviews, while the Game Boy Advance and PC versions received "mixed or average" reviews, according to review aggregator Metacritic.[20][21][22][23][24] It was a runner-up for GameSpot's annual "Best Shooter on GameCube" award, which went to TimeSplitters 2.[62] In 2008, PC Games Hardware included Alura McCall, Makiko Hayashi, Dominique Paradis and Zoe Nightshade among the 112 most important female characters in games.[63] During the 6th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Nightfire for "Console First-Person Action Game of the Year".[64]
By September 2003, the game had sold five million copies across all platforms,
Notes
- Mac OS X by Aspyr.
References
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{{cite magazine}}
: CS1 maint: numeric names: authors list (link) - ^ "Review: James Bond 007: Nightfire". Official Xbox Magazine. January 2003. p. 63.
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