Beat 'em up
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A beat 'em up (also known as brawler and, in some markets, beat 'em all
The first beat 'em up was 1984's
In the 2000s, a sub-genre of 3D
Definition
A beat 'em up (also called a "brawler")
Beat 'em ups are related to but distinct from fighting games, which are based around one-on-one matches rather than scrolling levels and multiple enemies.[11] Such terminology is loosely applied, however,[11] as some commentators prefer to conflate the two terms.[12] At times, both one-on-one fighting games and scrolling beat 'em ups have influenced each other in terms of graphics and style and can appeal to fans of either genre.[11] Occasionally, a game will feature both kinds of gameplay.[13]
In the United Kingdom,
Game design
Beat 'em up games usually employ vigilante crime fighting and revenge plots with the action taking place on city streets,
As players walk through the level, they are stopped by groups of enemies who must be defeated before they're able to continue.
Beat 'em ups often allow the player to choose between a selection of protagonists—each with their own strengths, weaknesses, and set of moves.
Sub-genres
The beat 'em up or brawler genre includes several sub-genres:
- Scrolling beat 'em up – Beat 'em up games which employ a 2D scrolling format.[15]
- Single-plane beat 'em up or side-scrolling beat 'em up – Scrolling beat 'em ups that move along a single
- Belt-scroll action game or belt-scroll beat 'em up – The most popular type of scrolling beat 'em up, these games use a Nekketsu Kōha Kunio-kun (1986), known as Renegade in the West, and further developed and popularized by its follow-up Double Dragon (1987). Later popular examples including titles such as the Sega's Streets of Rage series and Capcom's Final Fight series.[36][37][38]
- Hack and slash – Beat 'em ups or brawlers that are centered around combat with melee-based weapons, such as swords or blades, rather than fist-fighting.
- 2D hack & slash or slash 'em up – 2D scrolling beat 'em ups centered around melee-based weapons. Examples include Sega's arcade series Golden Axe (1989 debut),[41][42] Data East's Captain Silver (1987),[39] Taito's Rastan (1987)[39][43] and Saint Sword (1991),[39] Tecmo's early Ninja Gaiden (Shadow Warriors) 2D games (1988 debut),[39] Capcom's Strider (1989),[44] the Master System game Danan: The Jungle Fighter (1990),[39] and Vanillaware's Dragon's Crown (2013).[40]
- 3D hack & slash or character action game – These are third-person action games centered around weapon-based melee combat in three-dimensional environments. The sub-genre was largely defined by Capcom's Devil May Cry (2001), designed by Hideki Kamiya, with other examples including Koei Tecmo's Dynasty Warriors and 3D Ninja Gaiden games, later Devil May Cry games, Sony's God of War and Genji: Dawn of the Samurai, No More Heroes, Kamiya's Bayonetta, Darksiders and Dante's Inferno.[45][46][47]
- 2D hack & slash or slash 'em up – 2D scrolling beat 'em ups centered around melee-based weapons. Examples include Sega's arcade series
- 3D beat 'em up – 3D brawlers that are closer to traditional beat 'em ups, with fist-fighting, but take place in larger 3D environments. Examples include Sega's Squaresoft's The Bouncer (2000),[51] and Capcom's God Hand (2006).[52] This sub-genre of beat 'em up is generally not as popular as 3D hack & slash games.[53]
History
Beat 'em up games have origins in
Earliest beat 'em ups (mid-1980s)
Mainstream success (late 1980s to early 1990s)
In 1987, the release of
Double Dragon's success resulted in a flood of beat 'em ups in the late 1980s,[65] where acclaimed titles such as Golden Axe and Final Fight (both 1989) distinguished themselves from the others.[18] Final Fight was Capcom's intended sequel to Street Fighter (provisionally titled Street Fighter '89),[69] but the company ultimately gave it a new title.[70] In contrast to the simple combo attacks in Renegade and Double Dragon, the combo attacks in Final Fight were much more dynamic, and the sprites were much larger.[64] Acclaimed as the best game in the genre,[5][71] Final Fight spawned two home sequels and was later ported to other systems.[70] Golden Axe was acclaimed for its visceral hack and slash action and cooperative mode and was influential through its selection of multiple protagonists with distinct fighting styles.[20] It is considered one of the strongest beat 'em up titles for its fantasy elements, distinguishing it from the urban settings seen in other beat 'em ups.[21] Bad Dudes Vs. DragonNinja featured platform elements, while P.O.W.: Prisoners of War took the weapon aspect a stage further, allowing the players to pick up guns. Another beat 'em up—River City Ransom (1989), named Street Gangs in Europe—featured role-playing game elements with which the player's character could be upgraded, using money stolen from defeated enemies.[72][73]
The
Another notable game from this era is Gang Wars, released in 1989.
Transition to 3D (late 1990s to early 2000s)
Sega's
In 2000,
In the early 2000s, game reviewers started to pronounce that the genre had died off.[21] By 2002, there were virtually no new beat 'em ups being released in arcades.[86]
3D hack-and-slash games (early 2000s to present)
After 2000, the beat 'em up genre began seeing a revival in the form of popular 3D hack and slash games in the style of Devil May Cry (2001 onwards), including Onimusha, Ninja Gaiden (2004 onwards), God of War (2005 onwards), God Hand (2006), Heavenly Sword (2007), Afro Samurai (2009),[87] and Bayonetta (2009).[88] Featuring a more fantasy themed approach, with longer campaigns and the variety seen before in multiple characters now being present in the one and only main character. Giving the player multiple weapons and movesets based on a variety of martial arts and different weapons. These games are also known as "character action" games, which represent an evolution of traditional arcade action games. The subgenre was largely defined by Hideki Kamiya, creator of Devil May Cry and Bayonetta.[45]
A best-selling Japanese series is the Dynasty Warriors series,[89] which beginning with Dynasty Warriors 2 (2000) offered beat 'em up action on large 3D battlefields with war strategy game elements, displaying dozens of characters on the screen at a time.[23][90] The series to date spans 14 games (including expansions) which players in the West view as overly similar, although the games' creators claim their large audience in Japan appreciates the subtle differences between the titles.[19][91] While critics saw Dynasty Warriors 2 as innovative and technically impressive,[19][23] they held a mixed opinion of later titles. These later games received praise for simple, enjoyable gameplay but were simultaneously derided as overly simplistic and repetitive.[19][92]
Traditional beat 'em ups (early 2000s to present)
On the urban-themed side of the genre was the
Capcom's
The traditional 2D beat 'em up genre has seen a resurgence in Asia, where the South Korean online beat 'em up Dungeon Fighter Online (2004) is very popular. Dungeon Fighter Online has become one of the most-played and highest-grossing games of all time, having grossed over $10 billion.[99] Other traditional 2D scrolling beat 'em ups were released on Xbox Live Arcade and PlayStation Network including The Behemoth's Castle Crashers (2008), featuring cartoon graphics, quirky humor, and acclaimed cooperative gameplay,[100] The Dishwasher: Vampire Smile (2011), Double Dragon Neon (2012) and Scott Pilgrim vs. the World: The Game (2010).[101]
Fable Heroes (2012) is an Xbox Live Arcade only title released in 2012.[102] Saints Row IV (2013) featured a parody of Streets Of Rage entitled "Saints Of Rage", where the player rescues Johnny Gat from a virtual prison. Dragon's Crown (2013) is a 2D fantasy game with a mix of beat 'em up and ARPG elements that were specifically inspired by Golden Axe and Dungeons & Dragons: Tower of Doom.[103] Streets of Rage 4 (2020) was also released to critical acclaim and has renewed interested in both the series and genre.[104] Dragon's Crown sold over a million copies by 2017,[105] while Streets of Rage 4 has sold over 2.5 million copies as of April 2021[update].[106] Also other well known classic franchises gained new titles such as Battletoads (2020) and The Ninja Saviors: Return of the Warriors (2019) and River City Girls (2019).
The beat 'em up genre has also seen a resurgence within
See also
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External links
- Genre: Beat 'em up / Brawler Archived 2021-07-01 at the Wayback Machine at MobyGames