Bitstream

Source: Wikipedia, the free encyclopedia.

A bitstream (or bit stream), also known as binary sequence, is a sequence of bits. A bytestream is a sequence of bytes. Typically, each byte is an 8-bit quantity, and so the term octet stream is sometimes used interchangeably. An octet may be encoded as a sequence of 8 bits in multiple different ways (see bit numbering) so there is no unique and direct translation between bytestreams and bitstreams.

Bitstreams and bytestreams are used extensively in

bytestream.

Relationship to bytestreams

In practice, bitstreams are not used directly to encode bytestreams; a communication channel may use a signalling method that does not directly translate to bits (for instance, by transmitting signals of multiple frequencies) and typically also encodes other information such as

error correction together with its data.[citation needed
]

Examples

The term bitstream is frequently used to describe the configuration data to be loaded into a

chip. The detailed format of the bitstream for a particular FPGA is typically proprietary to the FPGA vendor.

In mathematics, several specific

.

On most

file access to a bytestream paradigm. In particular, in Unix-like operating systems, each process has three standard streams, which are examples of unidirectional bytestreams. The Unix pipe mechanism
provides bytestream communications between different processes.

Compression algorithms often code in bitstreams, as the 8 bits offered by a byte (the smallest addressable unit of memory) may be wasteful. Although typically implemented in low-level languages, some high-level languages such as Python[1] and Java[2] offer native interfaces for bitstream I/O.

One well-known example of a communication protocol which provides a byte-stream service to its clients is the Transmission Control Protocol (TCP) of the Internet protocol suite, which provides a bidirectional bytestream.

The

Internet media type
for an arbitrary bytestream is application/octet-stream. Other media types are defined for bytestreams in well-known formats.

Flow control

Often the contents of a bytestream are dynamically created, such as the data from the keyboard and other peripherals (/dev/tty), data from the

/dev/urandom
), etc.

In those cases, when the destination of a bytestream (the consumer) uses bytes faster than they can be generated, the system uses

process synchronization
to make the destination wait until the next byte is available.

When bytes are generated faster than the destination can use them and the producer is a software algorithm, the system pauses it with the same process synchronization techniques. When the producer supports

denial of service
.

See also

References

  1. ^ "Bitstream". Python Software Foundation. Archived from the original on 2016-09-08.
  2. ^ "Class BitSet". Oracle. Archived from the original on 2016-11-30.