Bullet hell

Source: Wikipedia, the free encyclopedia.

Bullet hell (弾幕, danmaku, literally "barrage" or "bullet curtain"), also known as manic shooter,

vertically scrolling shooters, bullet hell elements were later added to numerous other genres. Pure bullet hell games remain a niche genre due to their high level of difficulty, akin to masocore
games.

History

The origin of the bullet hell genre is attributed to

hitbox, rather than the entire vessel itself. This remains a tenet of bullet hell shooters, allowing players to navigate through seemingly impossible swarms of bullets. The company collapsed soon after, but former employees started a different studio, Cave, that continued to develop bullet hell games.[2]

The 1995

Story of Eastern Wonderland, was its first bullet hell shoot 'em up. The 2002 Embodiment of Scarlet Devil marked a large step forward for the series, and, due to its Windows release, gained massive popularity with a new Western audience.[2]

In 2001, Ikaruga gained significant attention outside of Japan due to its release on the GameCube. It was many Western players' first experience with bullet hell, and gained a respected place in gaming culture. In the modern day, more bullet hell titles have been released on mobile platforms than ever before. While it is still a heavily Japan-centric genre, there have been some Western-developed exceptions, such as Jamestown: Legend of the Lost Colony.[2]

Bullet hell hybrids

Some games began incorporating bullet hell elements despite being different genres, muddying definitions of what exactly the genre is. RPG/bullet hell hybrids include Knights in the Nightmare (2008), Undertale (2015), Nier: Automata (2017) and Deltarune (2018) which have combat systems featuring bullet dodging. Enter the Gungeon (2016) is a twin-stick shooter roguelike with "smart" bullets.[3] Due to the "die-hard" nature of pure bullet hell fans, such hybrids open the genre to a new audience who might never seek to try one.[4]

Competitive play

The competitive bullet hell scene is defined by hyper-fast reflex gameplay with a focus on achieving

high scores. It has not become an esport due to a lack of human drama, as well as a belief that highly-skilled Japanese players are "gods" of the genre, causing fewer Western players to pick them up.[5]

Bullet heaven

Bullet heaven or reverse bullet hell are terms for games in which, rather than attempting to dodge enemy projectiles, the player's character or vessel generates the bullets, typically in the manner of an auto shooter, in order to take out waves of enemies while the player moves. These games are often roguelike in nature, having the player choose power ups from a random selection to improve attack and passive abilities. Such games became popular with the release of Vampire Survivors in 2022, and include games like Brotato, 20 Minutes Till Dawn, and HoloCure – Save the Fans!.[6]

References

  1. ^ Patterson, Blake (2010-05-07). "Cave Raises the Bar with Stunning Shooter 'Espgaluda II' – TouchArcade". Retrieved 2023-04-07.
  2. ^ a b c Davison, Pete (2013-06-08). "Curtains for You: The History of Bullet Hell". VG247. Retrieved 2023-04-05.
  3. ^ Al-Aaser, Amr (2017-09-20). "What Other Games Can Learn From the Bullet Hell Genre". Paste Magazine. Retrieved 2023-04-05.
  4. ^ Wadeson, Danny (2015-07-07). "The frenetic past and bright future of the bullet hell shooter". Kill Screen - Previously. Retrieved 2023-04-05.
  5. ^ Johnson, Mark R.; Orlando, Alexandra (2017-03-18). "An Insider Look into the World of Competitive Bullet Hells". Vice. Retrieved 2023-04-06.
  6. ^ Bolding, Jonathan (August 13, 2023). "Here's a free shooter for fans of Vampire Survivors and Brotato". PC Gamer. Retrieved October 14, 2023.