Classes of computers

Source: Wikipedia, the free encyclopedia.

Black desktop computer with monitor on top and keyboard in front
Smartphone with rainbow-like display held in a hand
Purple video game console and controller
Rows of large, dark computer cabinets in huge room
Different types of computers – clockwise from top left:
Desktop computer (IBM ThinkCentre S50 with monitor)
Smartphone (LYF Water 2)
Blue Gene/P)
Video game console (Nintendo GameCube
)

Computers can be classified, or typed, in many ways. Some common classifications of computers are given below.

Classes by purpose

Microcomputers (personal computers)

Microcomputers became the most common type of computer in the late 20th century. The term “microcomputer” was introduced with the advent of systems based on single-chip microprocessors. The best-known[citation needed] early system was the Altair 8800, introduced in 1975. The term "microcomputer" has practically become an anachronism as it has fallen into disuse.[1]

These computers include:

Minicomputers (mid-range computers)

terminals or tape/card readers, like mainframes and unlike most personal computers, but require less space and electrical power than a typical mainframe. This term has fallen into disuse.[2]

Mainframe computers

The term mainframe computer was created to distinguish the traditional, large, institutional computer intended to service multiple users from the smaller, single-user machines. These computers are capable of handling and processing very large amounts of data quickly. Mainframe computers are used in large institutions such as government, banks, and large corporations. They are measured in MIPS (million instructions per second) and can respond to hundreds of millions of users at a time[citation needed].

Supercomputers

A supercomputer is focused on performing tasks involving intense numerical calculations such as weather forecasting, fluid dynamics, nuclear simulations, theoretical astrophysics, and complex scientific computations. A supercomputer is a computer that is at the front-line of current processing capacity, particularly speed of calculation. The term supercomputer itself is rather fluid, and the speed of today's supercomputers tends to become typical of tomorrow's ordinary computer. Supercomputer processing speeds are measured in floating-point operations per second, or FLOPS. An example of a floating-point operation is the calculation of mathematical equations in real numbers. In terms of computational capability, memory size and speed, I/O technology, and topological issues such as bandwidth and latency, supercomputers are the most powerful, are very expensive, and not cost-effective just to perform batch or transaction processing.

Classes by function

Servers

Server
usually refers to a computer that is dedicated to providing one or more services. A server is expected to be reliable (e.g. error-correction of RAM; redundant cooling; self-monitoring, RAID), fit for running for several years, and giving useful diagnosis in case of an error. For even increased security, the server may be mirrored. Many smaller servers are actually personal computers that have been dedicated to provide services for other computers.

A server may run several virtual machines (VMs) for different activities, supplying the same environment to each VM as if it ran on dedicated hardware. Different operating systems (OS) can therefore be run at the same time. This technology approach needs special hardware support to be useful and was first the domain of mainframes and other large computers. Nowadays, most personal computers are equipped for this task, but for long-term operation or critical systems, specialized server hardware may be needed.
Another approach is to implement VMs on the operating system level, so all VMs run on the same OS instance (or incarnation), but are fundamentally separated to not interfere with each other.

Workstations

Workstations are computers that are intended to serve one user and may contain special hardware enhancements not found on a personal computer. By the mid-1990s personal computers reached the processing capabilities of mini computers and workstations. Also, with the release of multi-tasking systems such as OS/2, Windows NT and Linux, the operating systems of personal computers could do the job of this class of machines. Today, the term is used to describe desktop PCs with high-performance hardware. Such hardware is usually aimed at a professional, rather than enthusiast, market (e.g. dual-processor motherboards, error-correcting memory, professional graphics cards).

Information appliances

user-friendly" function—such as editing text, playing music, photography, videography etc. The term is most commonly applied to battery-operated mobile devices, though there are also wearable devices
.

Embedded computers

Embedded computers are computers that are a part of a machine or device. Embedded computers generally execute a program that is stored in non-volatile memory and is only intended to operate a specific machine or device. Embedded computers are very common. The majority are microcontrollers. Embedded computers are typically required to operate continuously without being reset or rebooted, and once employed in their task the software usually cannot be modified. An automobile may contain a number of embedded computers; however, a washing machine or DVD player would contain only one microcontroller. Embedded computers are chosen to meet the requirements of the specific application, and most are slower and cheaper than CPUs found in a personal computer.

Classes by usage

Computers in a library for public use

Public computer

Public computers are open for public uses, possibly as an Interactive kiosk. There are many places where one can use them, such as cybercafes, schools and libraries.

They are normally fire-walled and restricted to run only their pre-installed software[citation needed]. The operating system is difficult to change and/or resides on a file server. For example, "thin client" machines in educational establishments may be reset to their original state between classes. Public computers are generally not expected to keep an individual's data files.

Personal computer

A

IBM PC, irrespective of how it is used). This user often may use all hardware resources, has complete access to any part of the computer and has rights
to install/remove software. Personal computers normally store personal files, and often the owner/user is responsible for routine maintenance such as removing unwanted files and virus-scanning. Some computers in a business setting are for one user but are also served by staff with protocols to ensure proper maintenance.

Shared computer

These are computers where different people might log on at different times; unlike public computers, they would have usernames and passwords assigned on a long-term basis, with the files they see and the computer's settings adjusted to their particular account. Often the important data files will reside on a central file server, so a person could log onto different computers yet still see the same files. The computer (or workstation) might be a "thin client" or X terminal, otherwise it may have its own disk for some or all system files, but usually will need to be networked to the rest of the system for full functionality. Such systems normally require a system administrator to set up and maintain the hardware and software.

Display computer

Computers that are used just to display selected material (usually audio-visual, or simple slide shows) in a shop, meeting or trade show. These computers may have more capabilities than they are being used for; they are likely to have

WiFi
and so be capable of Internet access, but are rarely firewalled (but have restricted port access or monitored in some way). Such computers are used and maintained as appliances, and not normally used as the primary store for important files.

Classed by generation of computer technology

The history of computing hardware is often used to reference the different generations of computing devices:

See also

References

  1. ^ "Google Books Ngram Viewer". books.google.com. Retrieved 2023-11-10.
  2. ^ "Google Books Ngram Viewer". books.google.com. Retrieved 2023-11-10.
  3. .

External links