Console Wars (book)

Source: Wikipedia, the free encyclopedia.

Console Wars
Book cover
AuthorBlake J. Harris
SubjectHistory of video games
Published2014 (HarperCollins)
Pages558

Console Wars: Sega, Nintendo, and the Battle That Defined a Generation is a 2014

CBS All Access on September 23, 2020. A miniseries adaptation is in development with Seth Rogen and Evan Goldberg executive producing with Jordan Vogt-Roberts
directing.

Synopsis

A few years after stepping down as CEO of Mattel, Tom Kalinske is on vacation with his family in Hawaii when he is visited by an old friend, Hayao Nakayama, who offers Kalinske a job as CEO of the American division of a small video game company called Sega. Despite being initially reluctant to take the job as he knows nothing about video games, Kalinske agrees to fly out to Japan, where Nakayama shows him several products being developed by Sega, including their handheld portable system, the Game Gear, and their 16-bit home console, the Sega Genesis. Kalinske is enthralled, especially when he spots a man playing a Game Boy while drinking at a geisha club.

However, when Kalinske arrives for his first day as CEO, he finds Sega of America to be in complete disarray: his predecessor, Michael Katz, has driven the firm to near-bankruptcy by overspending on unpopular titles like

"Gillette model", demanding complete control over marketing for the Genesis, which includes replacing the game originally bundled with the Genesis, Altered Beast, with a new, little-known title, Sonic the Hedgehog. Sega's Japanese executives politely refuse to authorize his plans, but Nakayama overrules them and gives Kalinske the green light. Following a successful demonstration of Sonic at the 1991 Summer Consumer Electronics Show, the newly released Super NES
was unable to outsell the Genesis throughout 1991, marking the first time since 1985 that the Nintendo does not dominate the home console market.

Bolstered with confidence, Kalinske and Sega decide to further establish their newfound dominance by promoting the Genesis (and by extension, Sega), as a cool, edgier alternative to the "family-friendly" games of Nintendo, targeting teenage gamers and adults. For example, when Nintendo decides to release a censored version of

Entertainment Software Ratings Board
.

Despite all this success, cracks begin to appear in Sega of America's fortunes. Kalinske works on a deal with

Sony to collaborate on a new console that Nintendo had abandoned, but his superiors in Japan, believing the project to be wasteful, cancel it; the console is eventually released by Sony as the "PlayStation" to instant success. Sega of Japan begins producing a new 32-bit console, the Sega Saturn
, and gradually discontinues support for the Genesis despite Kalinske's protests that the latter is still commercially viable; this, coupled with distribution and logistical issues as well as the Saturn's disappointing selection of games, lack of a Sonic title, and unpolished design, make it a commercial failure. Kalinske and his team find that Sega of Japan is increasingly shutting them out of company decisions.

Aware that Nintendo's latest project, the

Nintendo of America Howard Lincoln upon returning home, expressing his sadness towards Kalinske's departure from Sega while acknowledging him as a driving force in the video game industry. Sega quickly discontinues the Saturn and in 1999 releases the Sega Dreamcast, a console with advanced features such as Internet connectivity, but it becomes clear that the company is losing money on consoles. By 2001, Sega has transitioned to a third-party developer making games for their former rivals, Nintendo and Sony, and their replacement in the console market, Microsoft
.

Critical reception

Reviewing for The A.V. Club, John Teti gave the book a "C" grade, criticizing the sections of dialogue: "Harris’ acts of embroidery drag Console Wars down", but also stating that "the innovation and corporate skulduggery of the Sega-Nintendo clash is so entertaining that Harris’ functional prose still tells a lively tale". Frank Cifaldi of Kotaku had similar critiques but praised the level of research that went into the book.

The New York Times, The Daily Telegraph, and The Independent all gave negative reviews, citing the dialogue as the fatal flaw. Chris Suellentrop for The New York Times observed that "the reconstructed dialogue can be stilted and phony".

A positive review came from Wired, with Chris Kohler writing "Console Wars slots in nicely to the previously existing library of history books covering the game industry".

Documentary

In 2016 the producers of

CBS All Access on September 23, 2020.[3]

Television drama series

Harris had support from Seth Rogen and Evan Goldberg while writing the book, both of whom contributed to the book's foreword. In 2014, Rogen stated he was interested in turning the book into a movie under Sony Pictures, and had already secured the rights from Harris.[4] By November 2018, this project had transitioned to become a limited television series to be produced by Legendary Television with both Rogen and Goldberg serving as executive producers from their production company, Point Grey Pictures. Jordan Vogt-Roberts was slated to direct.[5] The series was picked up by CBS to be streamed via their CBS All Access service alongside the aforementioned documentary, that was also executive produced by Rogen and Goldberg.[1]

References

  1. ^ a b White, Peter (August 1, 2019). "CBS All Access Picks Up 'Console Wars' Feature Doc & Develops Limited Series As Fulwell 73 Scores Celebrity Medium Series". Deadline Hollywood. Retrieved August 6, 2019.
  2. ComicBook.com
    . Retrieved January 18, 2020.
  3. Venture Beat
    . Retrieved September 11, 2020.
  4. ^ Teti, John (February 24, 2014). "Upcoming Seth Rogen film to chronicle era when Sega did what Nintendidn't". The A.V. Club. Retrieved January 1, 2019.
  5. ^ Otterson, Joe (November 28, 2018). "Seth Rogen, Evan Goldberg to Produce 'Console Wars' as Limited Series". Variety. Retrieved January 1, 2019.