Direct-to-fan
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Direct-to-fan is a business model used by independent musicians, independent music labels, music marketing professionals, promoters, and others in the music industry. Direct-to-fan is also becoming a model used by the broad definition of artists, including comedians, visual artists, and other entertainers looking to build and leverage a fan community throughout their career.
The direct-to-fan model bypasses the
Foundation components of this model include music discovery sites, and direct-to-fan music sales, marketing, and business solutions.
Direct-to-fan models encourage engaging directly between the artist and their fans, keeping the fans engaged, knowing who they are (who, what, when, where, why), building the artist's brand, and developing the artist-to-fan relationship over time.
Background
An early example of this method in the music industry was by the British rock band Marillion, who used the internet to connect with their fans to finance a North American tour in 1997 and a subsequent album in 2001, instead of signing to a record label.[1] In 2008, Alexis Petridis described the band in The Guardian as "the undisputed pioneers" of this practice.[2] It was also addressed by Michael Lewis in his book Next: The Future Just Happened.[3]
Tools
Some tools supporting direct-to-fan include: storefronts to sell direct-to-fan on band websites and on
Sales, marketing, and business solutions
More complete, one-place-to-manage-everything direct-to-fan solutions are beginning to emerge. They help the artist's team with fan management,
Solution example
An example of a direct-to-fan solution would have online storefronts for their official band websites, Facebook, MySpace,
Core applications that assist musicians in implementing a direct-to-fan approach include:
- Fan community platforms
- Band website and storefronts
- digital delivery companies
- CD/DVD manufacturing
- Digital musicdistribution
- Download cards
- E-tickets and mobile-tickets
- Fan email marketing and messaging
- Fan marketing solutions
- Merchandise
- Music discovery
- Music festival submissions
- Payment processing
- Physical warehousing and fulfillment
- Poster and print services
- Storefronts
- Pre-sale ticket and album options
- Integration of social sites, such as Facebook and Twitter
- Fan-funding capabilities
Companies that are delivering portions of the above direct-to-fan solution include:
, GigRev.See also
References
- ^ Masters, Tim (11 May 2001). "Marillion fans to the rescue". BBC News.
- ^ Petridis, Alexis (18 April 2008). "This song was brought to you by ..." The Guardian. Retrieved 8 February 2017.
- ^ Poole, Steven (21 July 2001). "The kids are all wired". The Guardian. Retrieved 8 February 2017.
- Mike King, NARM / A2IM Keynote "Direct to Fan: From Foundation to Execution" 5 October 2011
- Carl Jacobson, ASCAP "Direct-to-Fan: Hitting Your True Potential" 12/2010
- Bob Lefsetz, Today's Music Business Paradigm, 12/17/10
- Nimbit, Direct-to-Fan University, 06/01/10
- Solutions for Dreamers, "Comparing Services of Direct-to-Fan Platforms" 04/12/10
- Hype Genius, Direct-to-Fan Solution Analysis, 04/12/10
- Rick Goetz, Musician Coaching, "Direct-to-Fan Strategies" 12/23/09 Archived 25 November 2010 at the Wayback Machine
- Michael Corcoran, American Statesman, Austin360, 10/01/09
- Bruce Houghton, Hypebot Blog, 09/16/09
- Laurence Tiffon, The Value of a Fan, 09/30/09
- Michael Masnick, Techdirt, 08/28/09
- Jason Feinberg, PBS Mediashift, 08/18/09 Archived 12 November 2012 at the Wayback Machine
- Mike King, 8/31/09, AmericanSongwriter.com
- Jason Feinberg, PBS Mediashift, 06/24/09 Archived 12 November 2012 at the Wayback Machine
- Bruce Houghton, WebProNews.com, 5/4/09
- Mike King, Berklee Music Blog, 04/16/09
- Rueters/Billboard, Direct to Fan Presence, 03/26/07