Execution (computing)

Source: Wikipedia, the free encyclopedia.

Execution in

semantics
of those instructions.

Programs for a computer may be executed in a batch process without human interaction or a user may type commands in an interactive session of an interpreter. In this case, the "commands" are simply program instructions, whose execution is chained together.

The term run is used almost synonymously. A related meaning of both "to run" and "to execute" refers to the specific action of a user starting (or launching or invoking) a program, as in "Please run the application."

Process

Prior to execution, a program must first be written. This is generally done in

termination or a crash
.

Executable

Executable code, an executable file, or an executable program, sometimes simply referred to as an executable or binary, is a list of instructions and data to cause a computer "to perform indicated tasks according to encoded

parsed
) by a program to be meaningful.

The exact interpretation depends upon the use. "Instructions" is traditionally taken to mean machine code instructions for a physical CPU.[2] In some contexts, a file containing scripting instructions (such as bytecode) may also be considered executable.

Context of execution

The context in which execution takes place is crucial. Very few programs execute on a bare machine. Programs usually contain implicit and explicit assumptions about resources available at the time of execution. Most programs execute within multitasking operating system and run-time libraries specific to the source language that provide crucial services not supplied directly by the computer itself. This supportive environment, for instance, usually decouples a program from direct manipulation of the computer peripherals, providing more general, abstract services instead.

Context switching

In order for programs and

Process Context IDentifiers
(PCID).

In Linux-based operating systems, a set of data stored in registers is usually saved into a process descriptor in memory to implement switching of context.[3] PCIDs are also used.

Runtime

Runtime, run time, or execution time is the final phase of a computer program's life cycle, in which the code is being executed on the computer's central processing unit (CPU) as machine code. In other words, "runtime" is the running phase of a program.

A

Type checking, register allocation, code generation, and code optimization are typically done at compile time, but may be done at runtime depending on the particular language and compiler. Many other runtime errors exist and are handled differently by different programming languages, such as division by zero errors, domain errors, array subscript out of bounds errors, arithmetic underflow errors, several types of underflow and overflow
errors, and many other runtime errors generally considered as software bugs which may or may not be caught and handled by any particular computer language.

Implementation details

When a program is to be executed, a

libraries it needs, and then the execution begins starting from the program's entry point
. In some cases, a language or implementation will have these tasks done by the language runtime instead, though this is unusual in mainstream languages on common consumer operating systems.

Some program debugging can only be performed (or is more efficient or accurate when performed) at runtime.

production environment
with real data, despite sophisticated compile-time checking and pre-release testing. In this case, the end-user may encounter a "runtime error" message.

Application errors (exceptions)

Exception handling is one language feature designed to handle runtime errors, providing a structured way to catch completely unexpected situations as well as predictable errors or unusual results without the amount of inline error checking required of languages without it. More recent advancements in runtime engines enable automated exception handling which provides "root-cause" debug information for every exception of interest and is implemented independent of the source code, by attaching a special software product to the runtime engine.

Runtime system

A runtime system, also called runtime environment, primarily implements portions of an

runtime lifecycle phase of a program, during which the runtime system is in operation. When treating the runtime system as distinct from the runtime environment (RTE), the first may be defined as a specific part of the application software (IDE) used for programming, a piece of software that provides the programmer a more convenient environment for running programs during their production (testing and similar), while the second (RTE) would be the very instance
of an execution model being applied to the developed program which is itself then run in the aforementioned runtime system.

Most

procedures, interfacing with the operating system, and otherwise. The compiler makes assumptions depending on the specific runtime system to generate correct code. Typically the runtime system will have some responsibility for setting up and managing the stack and heap, and may include features such as garbage collection, threads or other dynamic features built into the language.[5]

Instruction cycle

The instruction cycle (also known as the fetch–decode–execute cycle, or simply the fetch-execute cycle) is the cycle that the central processing unit (CPU) follows from boot-up until the computer has shut down in order to process instructions. It is composed of three main stages: the fetch stage, the decode stage, and the execute stage.

This is a simple diagram illustrating the individual stages of the fetch-decode-execute cycle.

In simpler CPUs, the instruction cycle is executed sequentially, each instruction being processed before the next one is started. In most modern CPUs, the instruction cycles are instead executed

instruction pipeline: the next instruction starts being processed before the previous instruction has finished, which is possible because the cycle is broken up into separate steps.[6]

Interpreter

A system that executes a program is called an interpreter of the program. Loosely speaking, an interpreter directly executes a program. This contrasts with a language translator that converts a program from one language to another before it is executed.

Virtual machine

A virtual machine (VM) is the

computer system. Virtual machines are based on computer architectures
and provide functionality of a physical computer. Their implementations may involve specialized hardware, software, or a combination.

Virtual machines differ and are organized by their function, shown here:

  • hardware-assisted virtualization
    , virtualization-specific hardware, primarily from the host CPUs.
  • Process virtual machines are designed to execute computer programs in a platform-independent environment.

Some virtual machine emulators, such as

CPU or architecture. OS-level virtualization allows the resources of a computer to be partitioned via the kernel
. The terms are not universally interchangeable.

See also

References

  1. ^ "executable". Merriam-Webster's Online Dictionary. Merriam-Webster. Retrieved 2008-07-19.
  2. ^ "Machine Instructions". GeeksforGeeks. 2015-11-03. Retrieved 2019-09-18.
  3. ^
    OCLC 64549743
    .
  4. ^ "Difference between Swapping and Context Switching". GeeksforGeeks. 2021-06-10. Retrieved 2022-08-10.
  5. .
  6. ^ Crystal Chen, Greg Novick and Kirk Shimano (2000). "Pipelining". Retrieved 2019-06-26.