Game Developers Choice Awards
Game Developers Choice Awards | |
---|---|
Awarded for | Outstanding game developers and games |
Presented by | Game Developers Conference |
First awarded | March 24, 2001 |
Website | Official website |
The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games.[1] Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were presented from 1997 to 1999.[2] Since then, the ceremony for the Independent Games Festival is held just prior to the Choice Awards ceremony.
Winner selection process
Nominations for games are by made by International Choice Awards Network (ICAN), a group of leading game creators. Votes are then additionally made by editors of Game Developer.[3] Any video game released in the preceding calendar year, regardless of medium, is eligible to be nominated, though upgrades, expansions, and mission packs are not eligible to be nominated.[3]
The top nominated games are assembled into the list of nominees, typically presented in December, are then voted on by final voting body, made up of ICANs, and editors of Game Developer.[3] In this final stage of voting, games with the highest votes in a category are the winners.[3]
Winners for Special Awards (Lifetime Achievement, Pioneer, Ambassador) are decided by a "Special Awards Jury", which appears to consist of a variety of 5 people.[4] This group may consider recommendations from ICAN members.[3]
The winners are announced during the Game Developers Conference, which is typically held in March of the calendar year.
GDC related properties are owned by the UBM technology group.
Historical process
In 2007,
In the past, nominations are accepted from registered gamasutra.com users, confirmed to be game developers, and from the advisory board. Once the nomination process is complete, the advisory board identifies five finalists for each regular category.
The recipients of the Lifetime Achievement, Pioneer (formerly known as First Penguin) and Maverick awards are selected by the advisory board. For the other awards, a vote open to all those who participated in the nomination process chooses a recipient from each category's finalists.[6]
List of winners
Note: Events held for awards are held early in the following year. Winners are listed first and highlighted in bold.
Game of the Year
The Game of the Year Award recognizes the overall best game released during the previous calendar year, as interpreted by the members of the Game Developers Conference.
Best Audio
Best Audio award recognizes the overall excellence of audio in a game, including sound effects, musical composition, sound design and orchestration.
- 2000: Diablo II
- 2001: Halo: Combat Evolved
- 2002: Medal of Honor: Allied Assault
- 2003: Call of Duty
- 2004: Halo 2
- 2005: Guitar Hero
- 2006: Guitar Hero II
- 2007: BioShock
- 2008: Dead Space
- 2009: Uncharted 2: Among Thieves
- 2010: Red Dead Redemption
- 2011: Portal 2
- 2012: Journey
- 2013: BioShock Infinite
- 2014: Alien: Isolation
- 2015: Crypt of the NecroDancer
- 2016: Inside[23]
- 2017: The Legend of Zelda: Breath of the Wild[24]
- 2018: Celeste[25]
- 2019: Control[26]
- 2020: Hades[31]
- 2021: Unpacking[28]
- 2022: God of War Ragnarök[29]
- 2023: Hi-Fi Rush[32]
Best Debut
The Best Debut Award recognizes the best game from any development studio which released its first publicly available title during the calendar year. This was formerly known as the New Studio of the Year Award. In years prior to 2008, the award was awarded to the studio name, as opposed to the game title.
- 2000: Valve / Minh Le / Jess Cliffe (for Counter-Strike)
- 2001: Bohemia Interactive (for Operation Flashpoint: Cold War Crisis)
- 2002: Retro Studios (for Metroid Prime)
- 2003: Infinity Ward (for Call of Duty)
- 2004: Crytek (for Far Cry)
- 2005: Double Fine Productions (for Psychonauts)
- 2006: Iron Lore Entertainment (for Titan Quest)
- 2007: Microsoft Game Studios (for Crackdown)
- 2008: Media Molecule (for LittleBigPlanet)
- 2009: Runic Games (for Torchlight)
- 2010: Mojang (for Minecraft)
- 2011: Supergiant Games (for Bastion)
- 2012: Subset Games (for FTL: Faster Than Light)
- 2013: The Fullbright Company (for Gone Home)
- 2014: Stoic (for The Banner Saga)
- 2015: Moon Studios (for Ori and the Blind Forest)
- 2016: Campo Santo (for Firewatch)[23]
- 2017: Studio MDHR (for Cuphead)[24]
- 2018: Mountains (for Florence)[25]
- 2019: ZA/UM (for Disco Elysium)[26]
- 2020: Kinetic Games (for Phasmophobia)[33]
- 2021: Iron Gate Studio (for Valheim)[28]
Best Design
Best Design award recognizes the overall excellence of design in a game, including gameplay, mechanics, puzzles, play balancing, and scenarios.
- 2000: Deus Ex
- 2001: Grand Theft Auto III
- 2002: Battlefield 1942
- 2003: Prince of Persia: The Sands of Time
- 2004: Katamari Damacy
- 2005: Shadow of the Colossus
- 2006: Wii Sports
- 2007: Portal
- 2008: LittleBigPlanet
- 2009: Batman: Arkham Asylum
- 2010: Red Dead Redemption
- 2011: Portal 2
- 2012: Journey
- 2013: The Last of Us
- 2014: Hearthstone: Heroes of Warcraft
- 2015: Rocket League
- 2016: Overwatch[23]
- 2017: The Legend of Zelda: Breath of the Wild[24]
- 2018: Into the Breach[25]
- 2019: Baba Is You[26]
- 2020: Hades[35]
- 2021: It Takes Two[28]
- 2022: Elden Ring[29]
- 2023: Baldur's Gate 3[36]
Best Mobile/Handheld Game
Best Mobile/Handheld Game Award recognizes the overall best game commercially released on any handheld platform.
- 2007: The Legend of Zelda: Phantom Hourglass
- 2008: God of War: Chains of Olympus
- 2009: Scribblenauts
- 2010: Cut the Rope
- 2011: Superbrothers: Sword & Sworcery EP
- 2012: The Room
- 2013: The Legend of Zelda: A Link Between Worlds
- 2014: Monument Valley
- 2015: Her Story
- 2016: Pokémon Go[23]
- 2017: Gorogoa[24]
- 2018: Florence[25]
- 2019: What the Golf?[26]
- 2020: Genshin Impact[27]
Innovation Award
The Innovation Award recognizes games that demonstrate innovation and push the boundaries of games as an expressive medium. Multiple awards per year were given before 2007.
- 2000: No One Lives Forever
- 2001:
- 2002: The Thing
- 2003: WarioWare, Inc.: Mega Microgame$!
- 2004: Donkey Konga; I Love Bees; Katamari Damacy
- 2005: Nintendogs; Guitar Hero
- 2006: Line Rider; Ōkami; Wii Sports
- 2007: Portal
- 2008: LittleBigPlanet
- 2009: Scribblenauts
- 2010: Minecraft [37]
- 2011: Johann Sebastian Joust [38]
- 2012: Journey
- 2013: Papers, Please
- 2014: Monument Valley
- 2015: Her Story
- 2016: No Man's Sky[23]
- 2017: Gorogoa[24]
- 2018: Nintendo Labo[25]
- 2019: Baba Is You[26]
- 2020: Dreams[27]
- 2021: Unpacking[28]
- 2022: Immortality[29]
Best Narrative
Best Narrative award recognizes the quality of writing in a game, including story, plot construction, dialogue, and branching narratives.
- 2002: Tom Clancy's Splinter Cell
- 2003: Star Wars: Knights of the Old Republic
- 2004: Half-Life 2
- 2005: Psychonauts
- 2006: The Legend of Zelda: Twilight Princess
- 2007: BioShock
- 2008: Fallout 3
- 2009: Uncharted 2: Among Thieves
- 2010: Mass Effect 2
- 2011: Portal 2
- 2012: The Walking Dead
- 2013: The Last of Us
- 2014: Kentucky Route Zero: Episode 3
- 2015: Her Story
- 2016: Firewatch[23]
- 2017: What Remains of Edith Finch[24]
- 2018: Return of the Obra Dinn[25]
- 2019: Disco Elysium[26]
- 2020: The Last of Us Part II[27]
- 2021: Psychonauts 2[28]
- 2022: Pentiment[29]
- 2023: Baldur's Gate 3[40]
Best Technology
Best Technology award recognizes the overall excellence of technology in a game, including graphics programming, artificial intelligence, networking, and physics.
- 2004: Half-Life 2
- 2005: Nintendogs
- 2006: Gears of War
- 2007: Crysis
- 2008: LittleBigPlanet
- 2009: Uncharted 2: Among Thieves
- 2010: Red Dead Redemption
- 2011: Battlefield 3
- 2012: Far Cry 3
- 2013: Grand Theft Auto V
- 2014: Destiny
- 2015: The Witcher 3: Wild Hunt
- 2016: Uncharted 4: A Thief's End[23]
- 2017: Horizon Zero Dawn[24]
- 2018: Red Dead Redemption 2[25]
- 2019: Control[26]
- 2020: Microsoft Flight Simulator[27]
- 2021: Ratchet & Clank: Rift Apart[28]
- 2022: God of War Ragnarök[29]
Best Visual Art
Best Visual Art award recognizes the overall excellence of visual art in a game, including animation, modeling, art direction, and textures.
- 2000: Jet Grind Radio
- 2001: ICO
- 2002: Kingdom Hearts
- 2003: The Legend of Zelda: The Wind Waker
- 2004: World of Warcraft
- 2005: Shadow of the Colossus
- 2006: Gears of War
- 2007: BioShock
- 2008: Prince of Persia
- 2009: Uncharted 2: Among Thieves
- 2010: Limbo
- 2011: Uncharted 3: Drake's Deception
- 2012: Journey
- 2013: BioShock Infinite
- 2014: Monument Valley
- 2015: Ori and the Blind Forest
- 2016: Inside[23]
- 2017: Cuphead[23]
- Gris[25]
- 2019: Control[26]
- 2020: Ghost of Tsushima[27]
- 2021: Ratchet & Clank: Rift Apart[28]
- 2022: Elden Ring[29]
- 2023: Alan Wake 2[42]
Best VR/AR Game
- 2016: Job Simulator: The 2050 Archives[23]
- 2017: Superhot VR[23]
- 2018: Beat Saber[25]
- Vader Immortal[26]
- 2020: Half-Life: Alyx[27]
Special Awards Recipients
Audience Award
These awards are voted by the audience for best game of that year.
- 2012: Dishonored
- 2013: Kerbal Space Program
- 2014: Elite Dangerous
- 2015: Life Is Strange
- 2016: Battlefield 1[23]
- 2017: Nier: Automata[24]
- 2018: Beat Saber[25]
- Sky: Children of the Light[26]
- 2020: Ghost of Tsushima
- 2021: Valheim
- 2022: God of War Ragnarök
- 2023: Baldur's Gate 3[43]
The Pioneer Award
Known as the First Penguin award until 2007, the Pioneer Award celebrates individuals who developed a breakthrough technology, game concept or gameplay design.
- 2000: LucasArts's Habitat)
- 2001: Hubert Chardot ("for his risk-taking work on Alone in the Dark")
- 2002: David Crane, Larry Kaplan, Jim Levy, Alan Miller, Bob Whitehead (founders of Activision)
- 2003: Masaya Matsuura (founder of NanaOn-Sha, pioneer of music/game integration)
- 2004: Richard Bartle (co-creator of MUD, ancestor to MMOs)
- 2005: Will Crowther (creators of the early text game Adventure)
- 2006: Alexey Pajitnov (creator of Tetris)
- 2007: Ralph Baer (inventor of the Magnavox Odyssey)
- 2008: Alex Rigopulos and Eran Egozy (founders of Harmonix)
- 2009: Gabe Newell (co-founder of Valve)
- 2010: Yu Suzuki (lead of Sega AM2 development team responsible for several arcade games and the Shenmue series)
- 2011: Dave Theurer (developer of Missile Command and Tempest)
- 2012: Steve Russell (creator of Spacewar!)
- 2013: Brandon Beck and Marc Merrill (creators of Riot Games)[44]
- 2014: David Braben (founder of Frontier Developments, co-creator of the Elite series)
- 2015: Markus "Notch" Persson (creator of Minecraft)
- 2016: Jordan Mechner (creator of Prince of Persia)[23]
- 2017: None (see below)
- 2018: Rieko Kodama (graphic artist/director/producer for several Sega titles)[45]
- Sierra On-line and early developer of the adventure game genre)[46]
- 2020: Tom Fulp (creator of Newgrounds and co-founder of The Behemoth)[47]
- 2021: None given
- 2022: Mabel Addis (first female video game designer)[29]
GDC had announced their intention to award
Ambassador Award
The Ambassador Award is given to individuals within or outside the industry who helped video games "advance to a better place."[51] It replaced the IGDA Award for Community Contribution after 2008.[52]
- 2007: Jason Della Rocca (former head of International Game Developers Association)
- 2008: Tommy Tallarico (video game musician and composer)
- 2009: Jerry Holkins, Mike Krahulik and Robert Khoo (creators and founders of Penny Arcade)
- 2010: Tim Brengle and Ian Mackenzie (Organizers of the Game Developers Conference volunteer program for 20+ years[53])
- 2011: Kenneth Doroshow and Paul M. Smith (the lawyers which argued US Supreme Courtsupporting the video game industry)
- 2012: Chris Melissinos (developer at Sun Microsystems leading gaming-related Java initiatives)
- 2013: Feminist Frequency)[44]
- 2014: Brenda Romero (game developer, one of the leads of Romero Games)
- 2015: Tracy Fullerton (game developer and professor at USC Interactive Media & Games Division)
- 2016: Mark DeLoura (former editor of Game Developer and served as Senior Advisor for Digital Media for the U.S. Office of Science and Technology Policy)[23]
- 2017: Rami Ismail (co-founder of Vlambeer, assistance to indie game development)[48]
- 2018: None given
- 2019: Kate Edwards (former head of the International Game Developers Association)[54]
- 2020: None given
- 2021: Steven Spohn (founder of AbleGamers)
- 2022: None given
Lifetime Achievement Award
The Lifetime Achievement Award recognizes the achievements of a developer who has impacted games and game development.
- 2001: Sim games)
- 2002: Yuji Naka (Sonic the Hedgehog series)
- 2003: Gunpei Yokoi (1941–1997) (Game Boy, Super Mario Land series, Metroid series)
- 2004: Spyro the Dragon)
- 2005: Defender and Robotron: 2084)
- 2006: Richard Garriott (Ultima)
- 2007: Pikmin)
- 2008: Civilization seriesand many different simulators)
- 2009: Metal Gear series)
- 2010: Doom series)
- 2011: God games)
- 2012: Warren Spector (Deus Ex, System Shock, Thief: The Dark Project)
- 2013: Ray Muzyka and Greg Zeschuk (co-founders of BioWare)
- 2014: Ken Kutaragi ("father" of the PlayStation console line)
- 2015: Hironobu Sakaguchi (Final Fantasy series)
- 2016: Elder Scrolls, Fallout)
- 2017: Tim Sweeney (founder of Epic Games)[55]
- 2018: Tim Schafer (developer for LucasArts adventure games, founder of Double Fine)[48]
- 2019: Amy Hennig (video game writer/director, notably for the Uncharted series)[56]
- 2021: Laralyn McWilliams, creative director of Free Realms and lead director of Full Spectrum Warrior[47]
- 2022: Yuji Horii, creator of the Dragon Quest series
- Quake series[57]
- 2024: Yoko Shimomura, composer of Street Fighter II and the Kingdom Hearts series[58]
Retired awards
The following award categories have been retired or replaced with a different focus.
Best Downloadable Game
Best Downloadable Game Award recognizes the overall best game released on console or PC platforms specifically and solely for digital download - with an emphasis on smaller, more 'casual'-friendly titles.
- 2007: flOw
- 2008: World of Goo
- 2009: Flower
- 2011: Minecraft
- 2012: Bastion
- 2013: Journey
- 2014: Papers, Please
Character Design
The Character Design award recognizes the overall excellence of non-licensed character design in a game, including originality, character arc and emotional depth.
- 2004: Half-Life 2
- 2005: Shadow of the Colossus
- 2006: Ōkami
Excellence in Level Design
- 2000: American McGee's Alice
- 2001: ICO
- 2002: Metroid Prime
Excellence in Programming
- 2000: The Sims
- 2001: Black and White
- 2002: Neverwinter Nights
- 2003: Prince of Persia: The Sands of Time
IGDA Award for Community Contribution
The IGDA Award for Community Contribution recognized developers for significant efforts "building community, sharing knowledge, speaking on behalf of developers and/or contributing to the art form of game development".[52] The Ambassador Award replaced it after 2007.[51]
- 2000: John Carmack
- 2001: Jeff Lander
- 2002: Doug Church (Eidos Interactive)
- 2003: Ray Muzyka and Greg Zeschuk
- 2004: Sheri Graner Ray
- 2005: Chris Hecker
- 2006: George Sanger
Original Game Character of the Year
- 2000: Seaman from Seaman
- 2001: Daxter from Jak and Daxter: The Precursor Legacy
- 2002: Sly Cooper from Sly Cooper and the Thievius Raccoonus
- 2003: HK-47 from Star Wars: Knights of the Old Republic
Maverick Award
The Maverick Award recognizes the current achievements of a developer who exhibits independence in thought and action while experimenting with alternate/emerging forms of digital games.
- 2003: Brian Fiete, Jason Kapalka, and John Vechey (PopCap Games)
- 2004: Matt Adams, Ju Row Farr, and Nick Tandavanitj (Blast Theory)
- 2005: Mike Dornbrook, Harmonix Music Systems)
- 2006: Greg Costikyan
Best New Social/Online Game
- 2009: FarmVille
Game Developers Choice Online Awards
For its eight iteration in 2010, GDC Austin was rebranded as GDC Online, with a greater focus on
2010
The 2010 awards ceremony took place on October 7, 2010. League of Legends by Riot Games led the winners with five awards from six nominations, including the publicly voted Audience Award.[63] Richard Bartle received the Online Game Legend award for his work on the first MUD and the 2003 book Designing Virtual Worlds. The massively multiplayer online role-playing game (MMORPG) Ultima Online was inducted into the GDC Online Awards Hall of Fame for being "a specific online game that has resulted in the long-term advancement of the medium, pioneering major shifts in online game development and games as a whole."[64]
Award | Game | Publisher |
---|---|---|
Best Online Technology | League of Legends | Riot Games |
Best Social Network Game | Social City | Playdom |
Best Online Visual Arts | League of Legends | Riot Games |
Best Audio for an Online Game | Aion | NCSoft |
Best Community Relations | World of Warcraft | Blizzard Entertainment |
Best Online Game Design | League of Legends | Riot Games |
Best Live Game | Eve Online | CCP Games |
Best New Online Game | League of Legends | Riot Games |
Audience Award | League of Legends | Riot Games |
Award | Recipient |
---|---|
Online Game Legend Award | Richard Bartle |
GDC Online Awards Hall of Fame | Ultima Online (Electronic Arts) |
2011
The 2011 awards ceremony took place on October 12, 2011. All the awards from the previous year returned, and a new award for Online Innovation was introduced.
Award | Game | Publisher |
---|---|---|
Best Online Game Design | Spiral Knights | Three Rings Design/Sega |
Best Online Visual Arts | DC Universe Online | Sony Online Entertainment
|
Best Community Relations | Minecraft | Mojang
|
Best Online Technology | Rift | Trion Worlds |
Best Social Network Game | Gardens of Time | Playdom |
Best Audio for an Online Game | Clone Wars Adventures | Sony Online Entertainment
|
Best New Online Game | Rift | Trion Worlds |
Best Live Game | Minecraft | Mojang
|
Online Innovation | Shadow Cities | Grey Area |
Audience Award | Wizard101 | KingsIsle Entertainment |
Award | Recipient |
---|---|
Online Game Legend | Kelton Flinn and John Taylor |
GDC Online Awards Hall of Fame | Sony Online Entertainment )
|
2012
The 2011 awards ceremony took place on October 10, 2012.
Award | Game | Developer |
---|---|---|
Best Online Game Design | Star Wars: The Old Republic | BioWare Austin |
Best Online Visual Arts | Star Wars: The Old Republic | BioWare Austin |
Best Community Relations | League of Legends | Riot Games |
Best Online Technology | Star Wars: The Old Republic | BioWare Austin |
Best Social Network Game | Draw Something | OMGPOP/Zynga
|
Best Audio for an Online Game | Diablo III | Blizzard Entertainment |
Best New Online Game | Star Wars: The Old Republic | BioWare Austin |
Best Live Game | League of Legends | Riot Games |
Online Innovation | Journey | Thatgamecompany |
Audience Award | League of Legends | Riot Games |
Award | Recipient |
---|---|
Online Game Legend | Raph Koster |
GDC Online Awards Hall of Fame | World of Warcraft (Blizzard Entertainment) |
Notes
References
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{{cite web}}
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{{cite web}}
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