Harry Potter and the Deathly Hallows – Part 1 (video game)
Harry Potter and the Deathly Hallows – Part 1 | |
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Developer(s) |
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Publisher(s) |
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Composer(s) | James Hannigan[2] |
Series | Harry Potter |
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Release |
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Harry Potter and the Deathly Hallows – Part 1 is a 2010 action-adventure video game. It is based on the 2010 film of the same name. It was released on 16 November 2010 in the United States, 18 November 2010 in Australia, and on 19 November 2010 in Europe and India. The game was released for mobile devices, Nintendo DS, Microsoft Windows, PlayStation 3, Wii, Xbox 360.
The game follows protagonists
Gameplay
PC and console
The gameplay for Harry Potter and the Deathly Hallows – Part 1 is different from the previous games after developers decided it required a new direction to suit its growing adult audience.[3][4] The player controls the character Harry Potter from a third-person over-the-shoulder camera, and is played in the style of a third-person shooter.[5][6] The Deathly Hallows – Part 1 game includes a progression system where Harry gains experience and can upgrade his spells.[6]
Combat in Deathly Hallows Part 1 involves button or keyboard presses or mouse clicks to cast spells. The player is able to change the spells by selecting the spell wheel.[2][4][7] The spells also have an effect on enemies and the environment with the player being able to use Wingardium Leviosa to throw objects at other players or to clear paths and the Confundo spell being able to make the enemy fight for the player (which is used in a sniper point of view).[4][6] Head shots are also a feature in the game with the player being able to control Harry to aim a spell at their opponent's head.[8] Part of the combat sequences involve the cover system where the player hides behind an obstacle, until it has been destroyed, to avoid receiving damage from their opponent.[9]
Throughout the game the player can collect magical items and potions which can be used by pressing the directional buttons on the d-pad or pushing keys on the keyboard.[10][11]
During stealth missions the player can progress through the level using the Polyjuice Potion, Peruvian Instant Darkness Powder or the Invisibility Cloak.[12] While manoeuvring under the Invisibility Cloak the player must move slowly to ensure the stealth meter, on the bottom right hand corner of the screen, does not turn red.[12] If the meter has turned red it means the player is in danger of getting caught and must stay still until the meter has re-generated.[12][13] When the player gets close enough to an enemy while under the Invisibility Cloak they are able to cast a stunning spell at them, or use the shield charm as a knock-out melee attack.[13]
Handheld
The
Kinect mode
Deathly Hallows Part 1 has side missions which use
Development
"The final Harry Potter adventure has given us the opportunity to make a darker and more action-oriented game than we have before. We believe we are creating a Harry Potter game that the HD console gaming generation will appreciate and enjoy. We have built new technology specifically to allow us to prove that magic is a truly potent force and, in this game, players will need to use all their skills if they want to survive."
—Jonathan Bunney, EA Bright Light's Head of Production.[24]
On February 8, 2010, EA announced their title line-ups for the year with a Harry Potter title slated for the third quarter of the year.
According to the game's creative director, Matt Birch, they had built a brand new game engine to harness the game's demands and new available technologies and will also use
Soundtrack
The score to Harry Potter and the Deathly Hallows Part 1 was led by
Reception
Aggregator | Score |
---|---|
1Up.com | D[43] |
Edge | 3/10[44] |
Eurogamer | 3/10[45] |
Game Informer | 5.5/10[46] |
GamePro | [47] |
GameSpot | 5/10[48] |
GameTrailers | 6.4/10[49] |
GameZone | (DS) 4/10[50] (X360) 3/10[51] |
IGN | (X360) 2.5/10[52] 2/10[53] |
Joystiq | [54] |
Nintendo Power | 4/10[55] |
Official Xbox Magazine (US) | 6.5/10[56] |
Play | 21%[57] |
The Escapist | [58] |
The Guardian | [59] |
This section needs expansion. You can help by adding to it. (April 2018) |
Harry Potter and the Deathly Hallows Part 1 received generally negative reviews from critics. GameSpot awarded the game 5 out of 10 and said "While the third-person shooter aspect of Harry's latest adventure can be fun, the game's story elements fail to live up to those of its literary namesake."[48] IGN gave the PS3 and Wii versions of the game an even lower score of 2 and the Xbox 360 version a 2.5, citing various gameplay issues, as well as the storyline being loosely related to the film and novel.[53] Official Nintendo Magazine awarded the Wii version of the game 60% and called it "An engaging attempt to apparate Harry into action gaming, but also a flawed one.” While it does have its moments, its graphics are downgraded making it seem clunkier than the PS3 and Xbox 360 versions and the awkward Wii remote mechanics cause the shooting sections to be tedious for most players.[60] Game Informer awarded it 5.5 out of 10 and said "Like a Quidditch player falling from a broomstick mid-match, this installment loses all forward momentum and goes plummeting toward a faceplant at top speed".[46] VideoGamer.com awarded it 5 out of ten and said "It's a impressively dark film tie-in, and an ambitious one at that, but don't expect anything more."[61]
The Guardian gave the game a score of two stars out of five and said that "when you play [Deathly Hallows Part 1], you get the feeling that everyone involved with the franchise will be secretly relieved when the whole juggernaut finally grinds to a permanent halt."[59] The Escapist also gave it two stars out of five and said, "If you want to stare at the back of Harry's head while he shouts "Stupefy!" forty times a minute, this is the game for you. If not, then you'd better look elsewhere."[58]
References
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In addition to his Invisibility Cloak, Harry can also use Polyjuice Potion and Peruvian Instant Darkness Powder to hide from his foes.
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