International Superstar Soccer Pro 98

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International Superstar Soccer Pro 98
Sports
Mode(s)Single-player, multiplayer

International Superstar Soccer Pro 98 (officially abbreviated as ISS Pro 98, sometimes called International Superstar Soccer '98, and released in Japan in three editions: J.League Jikkyō Winning Eleven 3 (Jリーグ実況ウイニングイレブン3, J Rīgu Jikkyō Wingu Irebun 3), World Soccer Jikkyō Winning Eleven 3: World Cup France '98 (ワールドサッカー 実況ウイニングイレブン3 〜ワールドカップ フランス'98〜, Wārudo Sakkā Jikkyō Wingu Irebun 3 〜Wārudo Kappu Furansu '98〜) and World Soccer Jikkyō Winning Eleven 3 Final Ver. (ワールドサッカー 実況ウイニングイレブン3 〜Final Ver.〜, Wārudo Sakkā Jikkyō Wingu Irebun 3 〜Final Ver.〜)) is a

J-League
clubs was released in December 1998 titled J-League Jikkyō Winning Eleven '98-'99.

The English commentary for the game is provided by Tony Gubba.

Although it lacked

ISS Pro
.

Game modes

The features six different game modes. Modes existing in previous version have been developed and the two new have been added.

  • Exhibition Mode: a friendly match game against computer or another player with a choice of difficulty, stadium, weather and match length and time of a match. It was also possible to play with another player or with computer against computer. Computer versus computer option was available as well.
  • League Mode: 16 international teams participate in league playing either half or full season with a free choice of teams.
  • Cup Mode: mainly focused on emulation of FIFA World Cup with the real group draw as in the 1998 FIFA World Cup. This mode also included local cups like European Cup, Asian Cup, African Cup, North American Cup and South American Cup, each based on knockout-stage conditions. Konami Cup was the one with the more adjustable settings like the number of teams and tournament basis. It is also possible to try to qualify for the World Cup.
  • All Star Match: a friendly match game between the World Stars Players and European Stars Players.
  • Penalty Kick Mode: two teams take a five penalty kicks to select the winner. In case of a draw, they undergo sudden death round.
  • Training: practice of shooting free kicks and corner kicks with a selected team.

Teams

Although team line-ups were to reflect

Romario for Brazil), 'Zabie' (representing Zague for Mexico) or 'Ber' (representing Ibrahim Ba for France) did not participate in the final tournament. Some players in the game of both qualified and non-qualified teams had initially retired for their team one year before the 1998 World Cup. For example, Carlos Hermosillo
('Hermoss') of Mexico had retired from international football in 1997.

Featured teams

Winning Eleven 3: Final Ver.

The Japanese release, Winning Eleven 3, was re-released in late 1998 as Winning Eleven 3: Final Ver. The major changes and improvements have been focused on graphic and statistical updates rather than on engine itself. The most significant differences from the original are:

  • Whole look of the game is less vivid in order to increase the level of realism.
  • Some home, away and goalkeepers kits have been updated (including the All Star teams).
  • The appearance of goals and nets has been changed.
  • Squads have been updated to exactly reflect 1998 FIFA World Cup squads, the number of players in line-ups has been extended to 22 as well.
  • Three difficulty levels instead of five: easy, medium and hard.
  • The choice of match length has been widen to 30 minutes in spaces of 5.
  • Match settings in Exhibition Mode now include the choice of uniforms, extended period, penalty shoot-out and golden goal.
  • During the Cup Mode the statistics of scores and assists have been added.
  • The imitation of Stade de France, the venue of 1998 FIFA World Cup final, has been added as a new stadium.
  • The immediate replays after most interesting moments like missed shots, fouls or offsides have been implemented during the match.
  • The most noticeable changes during play covered improved shoot system and added power slide bar during corner kicks.
  • A new one-two pass method is added, allowing the first player to pass and run without the second player having to return the ball immediately. This new move added much more variety to the game.

Konami Code support

Every version of ISS Pro 98 / Winning Eleven 3 supports a variation of the Konami Code. When used at the main menu, the player can unlock a special team to be used in Exhibition Matches.

Reception

The game received favorable reviews according to the review aggregation website GameRankings.[2] In Japan, Famitsu gave it a score of 28 out of 40 for J.League Jikkyō Winning Eleven 3,[9] 30 out of 40 for World Soccer Jikkyō Winning Eleven 3: World Cup France '98,[8] and 31 out of 40 for the latter's Final Version edition.[7] GamePro said, "With their superior all-around package, the FIFA games will still reign supreme for most, but ISS [sic] certainly deserves a look from soccer fans everywhere."[15][b]

The game was a bestseller in the UK[16] and Japan.[17]

See also

Notes

  1. ^ Two critics of Electronic Gaming Monthly gave the game each a score of 8/10, one gave it 9/10, and the other gave it 7.5/10.
  2. ^ GamePro gave the game 4.5/5 for graphics, 3.5/5 for sound, and two 4/5 scores for control and fun factor.

References

  1. ^ a b "KONAMI KICKS OFF HIT SOCCER GAME FOR N64, PLAYSTATION AND GAME BOY". Konami. August 21, 1998. Archived from the original on January 12, 2000. Retrieved September 13, 2023.
  2. ^ a b "International Superstar Soccer Pro '98 for PlayStation". GameRankings. CBS Interactive. Archived from the original on May 1, 2019. Retrieved October 30, 2020.
  3. ^ Panda; Toxic (September 1998). "International Superstar Soccer Coupe de Monde 98". Consoles + (in French). No. 80. pp. 108–10.
  4. ^ Key, Steve (October 1998). "ISS Pro '98". Computer and Video Games. No. 203. EMAP. pp. 68–69. Retrieved September 13, 2023.
  5. ^ Hager, Dean; Davison, John; Kujawa, Kraig; Ricciardi, John (September 1998). "IS Soccer Pro '98 [sic]" (PDF). Electronic Gaming Monthly. No. 110. Ziff Davis. p. 138. Archived (PDF) from the original on November 12, 2020. Retrieved September 13, 2023.
  6. ^ Grant, Jules (October 28, 1998). "International Superstar Soccer Pro '98". The Electric Playground. Greedy Productions Ltd. Archived from the original on July 20, 2002. Retrieved September 13, 2023.
  7. ^ a b "ワールドサッカー 実況ウイニングイレブン3 〜Final Ver.〜 [PS]". Famitsu (in Japanese). Enterbrain. Archived from the original on November 2, 2020. Retrieved September 13, 2023.
  8. ^ a b "ワールドサッカー 実況ウイニングイレブン3 〜ワールドカップ フランス'98〜 [PS]". Famitsu (in Japanese). Enterbrain. Archived from the original on November 2, 2020. Retrieved September 13, 2023.
  9. ^ a b "Jリーグ実況ウイニングイレブン3 [PS]". Famitsu (in Japanese). Enterbrain. Archived from the original on November 3, 2020. Retrieved September 13, 2023.
  10. ^ "International Superstar Soccer [Pro] '98". Game Informer. No. 64. FuncoLand. August 1998.
  11. ^ Georg (October 1998). "International Superstar Soccer Pro 98" (PDF). Mega Fun (in German). No. 10/98. p. 73. Archived (PDF) from the original on January 12, 2023. Retrieved September 13, 2023.
  12. ^ Ortiz, Nacho (May 12, 1998). "International Superstar Soccer Pro '98: Konami vuelve a superarse. [Incomplete]". MeriStation (in Spanish). PRISA. Archived from the original on March 22, 2005. Retrieved September 13, 2023.
  13. ^ Bradley, Steve (September 1998). "ISS Pro '98". Official UK PlayStation Magazine. No. 36. Future Publishing. pp. 106–09.
  14. ^ "International Superstar Soccer [Pro] 98". Official U.S. PlayStation Magazine. Vol. 1, no. 12. Ziff Davis. September 1998.
  15. ^ Boba Fatt (October 1998). "International Superstar Soccer [Pro] '98". GamePro. No. 121. IDG Entertainment. p. 192. Retrieved October 31, 2020.
  16. ^ "Game Charts". Official UK PlayStation Magazine. No. 39. Future Publishing. December 1998. p. 172.
  17. ^ "Dengeki Charts". Official UK PlayStation Magazine. No. 42. Future Publishing. February 1999. p. 17.

External links