James Pond: Underwater Agent

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James Pond
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James Pond: Underwater Agent
Platform
Mode(s)Single-player

James Pond: Underwater Agent is a 1990

Millennium Interactive and published by Millennium Interactive and Electronic Arts for the Amiga, Atari ST, Acorn Archimedes, and Sega Genesis
. It was the first in the James Pond series of games.

Gameplay

Amiga screenshot

James Pond has to solve puzzles to defeat the enemy and the gameplay revolves around finding objects to perform specific tasks, such as keys to rescue captured lobsters, or sponges to bung up the holes in leaking oil tankers. James must also fire bubbles at his enemies to trap them, before popping them to finish them off.

Plot

A nefarious

James Bond movies with levels mimicking their titles, with level names like "License to Bubble" (after Licence to Kill), "A View to a Spill" (after A View to a Kill), "Leak and Let Die" (after Live and Let Die) and "From Three Mile Island with Love" (after From Russia with Love
).

Reception

James Pond received mixed but mostly positive reviews. VideoGames & Computer Entertainment[6] gave the game seven out of ten, calling it "an entertaining and challenging undersea caper that should please just about anyone". Electronic Gaming Monthly[7] gave it a four, four, three, and six, out of ten, calling it "not exciting or fun", but "a nice kids [sic] game". Mega Action gave James Pond a score of 82% writing: "James Pond does for fish as Sonic does for hedgehogs. It features some really cute baddies, making this game a real joy to play."[8] Console XS gave a review score of 70%, they felt it was not a good conversion from the computer version and wrote that "Everything is far too bland and boring to excite Pond fans."[9] Megatech gave the genesis version an overall score of 77% writing: "A cute and entertaining twelve-level aquatic platform game which provides plenty of fun."[10]

Mean Machines magazine, however, suggested that the Genesis port of the game was "Better than Sonic" on the front page of their then latest issue.[citation needed]

Legacy

James Pond was followed by two sequels: James Pond 2: Codename Robocod and James Pond 3: Operation Starfish. There was also a spin-off sports-themed game The Aquatic Games and a cameo in Rolo to the Rescue. James Pond returned in James Pond in the Deathly Shallows for the iPhone and the iPad on June 30, 2011.[11]

In September 2013, Gameware Europe, who acquired the James Pond license in 2003, launched a Kickstarter for a new game in the series, James Pond: Pond is Back!, featuring the game's original designer, Chris Sorrell.[12] The Kickstarter was canceled on October 7 as the funding target looked unlikely to be achieved.[13]

References

  1. ^ "Mega Library". Mega Action (1): 65. June 1993. Retrieved March 21, 2022.
  2. ^ "Electronic Gaming Monthly 22" – via Internet Archive.
  3. ^ "Video Games & Computer Entertainment Issue 28 May 1991" – via Internet Archive.
  4. ^ "A-Z Software". Console XS (1): 131. June 1992. Retrieved March 26, 2022.
  5. ^ "Game Index". Megatech (1): 78. December 1991. Retrieved May 9, 2022.
  6. ^ "Video Games & Computer Entertainment Issue 28 May 1991" – via Internet Archive.
  7. ^ "Electronic Gaming Monthly 22" – via Internet Archive.
  8. ^ "Mega Library". Mega Action (1): 65. June 1993. Retrieved March 21, 2022.
  9. ^ "A-Z Software". Console XS (1): 131. June 1992. Retrieved March 26, 2022.
  10. ^ "Game Index". Megatech (1): 78. December 1991. Retrieved May 9, 2022.
  11. ^ "He's back: James Pond in the Deathly Shallows set for a June 30th iPhone splashdown", Pocket Gamer.
  12. ^ "James Pond - Pond is Back! (Canceled)". Kickstarter.
  13. ^ "Update 7: Coming to an early end · James Pond - Pond is Back! (Canceled)". Kickstarter.

External links