Jill Valentine
Jill Valentine | |
---|---|
First appearance | Resident Evil (1996) |
Created by |
|
Designed by | Isao Ohishi |
Portrayed by | Various
|
Voiced by | Various
|
Motion capture | |
In-universe information | |
Nationality | American[12] |
Jill Valentine
Jill is the protagonist of several Resident Evil games, novelizations, films, and has also appeared in other game franchises including Marvel vs. Capcom, Project X Zone, Teppen, and Dead by Daylight. In later games, such as the 2002 Resident Evil remake, The Umbrella Chronicles (2007), Resident Evil 5 (2009), and The Mercenaries 3D (2011), her features were based on Canadian model and actress Julia Voth. Several actresses have portrayed Jill, including Sienna Guillory and Hannah John-Kamen in the live-action Resident Evil films.
Video game publications described Jill as among the most popular and iconic video game characters, and praised her as the most likable and consistent Resident Evil character. She has received both acclaim and criticism with regard to gender representation in video games. Several publications praised the series for its portrayal of women and considered Jill significantly less sexualized than other female game characters; she was also cited as an example of a female character who was as competent and skilled as her male counterparts. Others argued she was weakened as a protagonist by attributes that undermined her role as a heroine, specifically an unrealistic body shape that did not reflect her military background; some of her overtly sexualized costumes have also been criticized.
Concept and design
Jill was introduced as one of two
Of Japanese and French descent,
According to digital media scholar Esther MacCallum-Stewart, Mikami's female roles possess unique qualities making them viable choices for players to select over their male counterparts, and said their combat attire helped them avoid criticism of adhering to the male gaze.[22] Mikami explained: "I don't know if I've put more emphasis on women characters, but when I do introduce them, it is never as objects. In [other] games, they will be peripheral characters with ridiculous breast physics. I avoid that sort of obvious eroticism."[15] Despite this, subsequent games in the series not directed by Mikami depicted her wearing revealing costumes.[23][24][25] Media scholars said players have been intentionally encouraged to both objectify and identify with the character.[26][27] Several commentators suggested that Mikami's initial portrayal of Jill as a military professional tempered the ability of subsequent game directors to overtly sexualize the character.[15][28][29]
Jill continued to be redesigned over the course of the series.
Alternate costumes as rewards for players have been a staple of the Resident Evil series.
Voice-over and live-action actresses
The actresses who appeared in the original game's
The character appeared in three entries of the original Resident Evil film series, where she was portrayed by English actress Sienna Guillory.[62][63] Hannah John-Kamen played the role in the 2021 film Resident Evil: Welcome to Raccoon City.[2]
Appearances
In Resident Evil series
1996 | Resident Evil: Mercenaries Vs. |
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Resident Evil: The Mercenaries 3D | |
Resident Evil Outbreak Survive | |
2012 | Resident Evil: Revelations |
Resident Evil: Operation Raccoon City | |
2013 | |
2014 | |
2015 | |
2016 | |
2017 | |
2018 | |
2019 | |
2020 | Resident Evil 3 (remake) |
Resident Evil: Resistance | |
2021 | |
2022 | Resident Evil Re:Verse |
Every game in the series is set in the fictional American metropolitan area of Raccoon City until its destruction at the end of Resident Evil 3: Nemesis.
Jill did not appear in
Nemesis is set two months after the first game,
In Nemesis, she escapes Raccoon City before its destruction from a
Resident Evil 5 takes place in 2009 in the fictional African town of Kijuju,
During Resident Evil 5, Chris discovers that Jill is alive; Wesker attached a mind-control device on Jill which forced her to commit the terrorist acts and fight Chris and his new partner, local BSAA agent Sheva Alomar.[38][65] Jill finds enough self-control to open her outfit so the device can be seen and removed. After its removal, she explains that she knew what she was doing but was unable to control her actions[36] and urges Chris and Sheva to continue their mission.[65] Another DLC episode, Desperate Escape, describes how Jill was able to escape safety with the help of local BSAA agent Josh Stone before they aid both Chris and Sheva to kill Wesker.[84]
Other appearances
Jill features in several of the Resident Evil films. She was originally scheduled to be the protagonist for the first
Jill appears in a post-credits scene in Resident Evil: Afterlife (2010), wearing the mind-controlling device from Resident Evil 5 and leading an attack against Alice, Chris, Claire, and the survivors they rescued after a virus outbreak in Los Angeles.[92] In Resident Evil: Retribution (2012), Jill is an antagonist programmed to capture Alice, but regains control of herself after Alice removes Wesker's mind-control device.[93] The film includes a fight between Jill and Alice containing around 200 moves.[g] She did not appear in the final film, Resident Evil: The Final Chapter (2016), apparently dying offscreen.[95] According to Jovovich, Jill was excluded because there were too many Resident Evil characters to include in the film.[96] The Resident Evil film series consistently received negative reviews.[97] Cinefantastique praised Guillory's performance in Apocalypse as the film's only highlight.[98] In the reboot film Resident Evil: Welcome to Raccoon City (2021), Jill is played by Hannah John-Kamen.[2] She has also appeared in the 2023 animated film, Resident Evil: Death Island.[99]
Jill is a playable character in several non-canon Resident Evil games.
Jill features in
Reception and legacy
Game publications, including the 2011 version of the
Critics commented that Jill was not oversexualized in her initial appearances.[130][131][132][133] She was highlighted as an example of the series' female characters who were not judged solely on gender,[130] and for having "the most sensible design" for a female character of the mid-to-late 1990s.[132] Her professional relationship with Chris was celebrated for its basis in loyalty rather than romance[134] and its balance in their personalities: Jill's intellect and Chris's brawn.[135] Female digital critics felt that several of Jill's features undermine her role as a heroine and weaken her as a protagonist – specifically that her body shape is unrealistic and not reflective of her military background or physical training, noting that she was the only member of her team in the original game not to wear a bulletproof vest.[136][137] The extent to which her appearance changed over the course of the game series has been criticized as excessive,[30] with the Resident Evil 3 outfit derided for deviating too much from Mikami's initial militaristic iteration of the character.[86] In Tropes vs. Women in Video Games, feminist media critic Anita Sarkeesian criticized Jill's alternate costumes as too revealing, particularly the pirate costume in Resident Evil: Revelations.[138] She also cited Jill's movement in Revelations as an example of female characters who walk in an overtly sexualized manner.[139]
MacCallum-Stewart said the first Resident Evil game became famous for its "extremely clunky dialogue and voice acting, an element which lent the otherwise suspenseful game an element of charm that endeared it to players".
Notes
- ^ Known in Japan as ジル・バレンタイン (Jiru Barentain)
- ^ Hiroyuki Kobayashi: "Instead, Jill got a little cuter [kawaii – in the context this appears to refer to personality]. Her action and atmosphere has charm. This time, we expect a lot more people [to be] charmed by Jill."[32]
- ^ "At the beginning of the game, Jill is wearing diving equipment, including BCD (buoyancy control device). I thought the gear had interesting details, but because the team wanted to show her bodyline, it was changed to one that only had straps."[47]
- ^ Shinji Mikami: "We shot the opening movie in the Tama River side of Japan. In the beginning of the movie, Jill makes her face look like she is scared, but she was not [supposed to be]. The actress for Jill was only a high-school girl at the time and she had to run around outside in the middle of the night and got mosquito bites, so she made that face; 'I wanna go home!' She was just an immature kid. That cheap shot was totally my mistake. I didn't have enough time and money, also I should have picked the actors judging on performances but it's too late now of course."[48]
- ^ "As our story opens, we learn what happened to Jill Valentine after the events of the original Resident Evil. Disillusioned with the failure of Raccoon City's Police Department to act against Umbrella Corporation and its genetic experiments, she decides to quit the force."[72][73] Jill Valentine's diary can be unlocked in Resident Evil: The Umbrella Chronicles (2007). The entry for August 24, 1998, reads: "Chris left town today for Europe. Barry said that he was going to send his family to Canada first and then meet up with Chris after that. I have decided to remain in Raccoon City for the time being because I know that the research facility here will be vital to this case. After gathering as much information as I can, I will regroup with Barry and Chris in about a month. I know that is when my true struggle will begin..."[74]
- ^ Albert Wesker: "It was the year 2003. Umbrella had a base of operations in Russia, where they were working on new B.O.W. (bio-organic weapons). They were preparing to arm the unstable regions of the world with their bio weaponry. Chris and Jill had joined a regional biohazard containment unit and had heard rumors about this nightmarish facility."[80]
- ^ Paul W. S. Anderson: "Milla and I stay in touch with the fans, and one of the things I know they've been looking forward to is a fight between Jill Valentine and Alice. We intend to deliver that." Sienna Guillory: "There's something like 200 [fight] moves, it's massive and it's so intricate."[94]
- ^ The dish was "S.T.A.R.S. Original Noodles (Women Only) 'Jill Ver.'". There was a corresponding "(Men Only) 'Barry Ver.'".[122]
- ^ "Mascots are a crucial part of video gaming lore. This is because, as their legacies begin to develop, and the years pile on, they begin to represent not only their respective companies, but also the gaming industry as a whole. Think: where would we be today if not for a certain plumber, one blue hedgehog, and our favorite yellow hero swallowing up Power Pellets and ghosts? Well, somewhere, but not in the place we are now, where video games are a billion – yes, that's billion with a "B" – dollar industry.[125]
References
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- ^ @biomovieJP (December 31, 2021). "#新バイオハザード声優は誰だ Red question mark ornament 『#バイオハザード:ウェルカム・トゥ・ラクーンシティ』 ジル 役🗣日本語吹替版 声優は… ◤◢◤◢◤◢◤◢◤◢◤◢ ジル・バレンタイン 🎙#沢城みゆき ◤◢◤◢◤◢◤◢◤◢◤◢ 1月28日(金)📽全国の映画館で公開🎞" (Tweet) (in Japanese). Retrieved December 31, 2021 – via Twitter.
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She is just on her way out of town (hence the casual attire) when the new nightmare begins
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- ^ Sources for Atsuko Yuya providing the voice of Jill Valentine in Japanese versions of the Resident Evil games:
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- ^ Sources for Jill Valentine appearing in numerous Resident Evil mobile games:
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- ^ Sources for Valentine appearing in numerous Marvel Vs Capcom games:
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- ^ Sources for Valentine appearing in numerous Project X Zone games:
- Drake, Audrey (April 18, 2012). "Project X Zone: Everything We Know". IGN. p. 1. Archived from the original on August 12, 2017. Retrieved April 19, 2018.
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- ^ Perry 2012b.
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- ^ Sources for Valentine appearing in comic books:
- Ted Adams and ISBN 1887279954.
- Joe Epstein, Adam Deats, Campbell Tran and )
- Ted Adams and
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- "Happy (Jill) Valentine's Day". UGO. April 28, 2010. Archived from the original on January 15, 2014. Retrieved April 20, 2018.
- "The Roots of Evil". National Entertainment Collectibles Association. March 28, 2011. Archived from the original on February 17, 2017. Retrieved April 19, 2018.
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- ^ Sources for actors portraying Valentine appearing at numerous attractions:
- Whitehead, Dan (September 12, 2012). "Universal Studios Japan transformed into Raccoon City". Eurogamer. Archived from the original on July 31, 2017. Retrieved April 19, 2018.
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- Gamasutra. February 16, 2011. Archived from the originalon March 3, 2016. Retrieved July 9, 2011.
- ^ Sources for Valentine being one of the most popular video game characters ever created:
- Johnson, Bryan (May 4, 2003). "Top Ten Babes in Games". GameSpy. p. 2. Archived from the original on May 25, 2011. Retrieved April 20, 2018.
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- Imagine Media. January 1998. p. 102.
Jill in Resident Evil and Zoe in LBA2 are positive females who don't parade around in their underwear.
- S2CID 146539948.
- Complex. Archivedfrom the original on January 3, 2015. Retrieved January 3, 2015.
- ^ Gray, Kate (January 21, 2015). "Let me get something off my chest about boob physics in video games". The Guardian. Archived from the original on January 24, 2015.
- ^ Grimes 2003, pp. 7 & 8.
- ^ Sarkeesian, Anita (August 31, 2015). "Women as Reward". Feminist Frequency. Archived from the original on January 12, 2017. Retrieved September 18, 2017.
- ^ Sources for Valentine walking in an overtly sexualized way in Resident Evil: Revelations:
- Sarkeesian, Anita (August 31, 2016). "Body Language & The Male Gaze". Feminist Frequency. Archived from the original on November 27, 2016. Retrieved September 18, 2017.
- Frank, Allegra (August 31, 2016). "Tropes vs. Women's new episode takes a look at the male gaze in games". Polygon. Archived from the original on March 31, 2016. Retrieved September 18, 2017.
- ^ Perron 2018, p. 396.
- ^ a b McDonell, Jess (January 28, 2013). "Gaming Meme History: Jill Sandwich". GameSpot. Archived from the original on April 11, 2013. Retrieved August 12, 2017.
- Complex. Archivedfrom the original on July 27, 2014. Retrieved January 3, 2015.
- JSTOR 41054186.
For example, the mall shop 'Jill's Sandwiches' in Dead Rising might be considered a reference to the line, 'you were almost a Jill sandwich' in Resident Evil.
- ^ Baez, Dominic (June 9, 2017). "She was almost a Claire sandwich". The Register-Guard. Archived from the original on April 22, 2018. Retrieved April 22, 2018.
- ^ Clements, Ryan; Drake, Audrey (August 29, 2012). "The Most Absurd Resident Evil Quotes". IGN. Archived from the original on November 2, 2017. Retrieved October 22, 2018.
- ^ Famularo, Jessica (January 19, 2017). "The Silliest 'Resident Evil' Moments". Inverse. Archived from the original on June 7, 2017. Retrieved October 22, 2018.
- ^ de Rochefort, Simone (September 6, 2017). "Revisiting Resident Evil's most powerful scene". Polygon. Vox Media. Archived from the original on September 9, 2017. Retrieved October 22, 2018.
- ^ Cowan, Danny (October 21, 2015). "Resident Evil HD Mod Masterfully Unlocks 1996 Dialog Recordings". Digital Trends. Archived from the original on February 19, 2017. Retrieved October 22, 2018.
Works cited
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Further reading
- MacCallum-Stewart, Esther (2008). "Real Boys Carry Girly Epics: Normalising Gender Bending in Online Games". Eludamos. Journal for Computer Game Culture. 2 (1): 27–40. S2CID 7456966.
- Colbert, Isaiah (March 10, 2023). "New Resident Evil Movie Explains Why Jill Valentine Hasn't Aged". Kotaku. Retrieved May 10, 2023.
External links
- Jill Valentine at the Internet Movie Database(archived)