Kinect: Disneyland Adventures

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Kinect: Disneyland Adventures
Composer(s)
Platform(s)
Release
November 15, 2011
  • Xbox 360
    • NA: November 15, 2011
    • AU: November 17, 2011
    • EU: November 18, 2011
    • JP: December 8, 2011
  • Xbox One
    • WW: October 31, 2017
  • Microsoft Windows
  • Microsoft Store
    • WW: October 31, 2017
  • Steam, retail
    • WW: September 14, 2018
Single-player, multiplayer

Kinect: Disneyland Adventures is a 2011

Microsoft Studios on Kinect for Xbox 360, with a remaster for Xbox One and Microsoft Windows developed by Asobo Studio released in 2017 as simply Disneyland Adventures. It takes place in a recreation of Disneyland Park in Anaheim, California, circa 2011, with themed games in place of many of the rides, while motion controls
are used (required in the original release) to play the game.

In addition to

Peter Pan as she appears in the Disney Fairies franchise and Nemo from Finding Nemo
.

Microsoft later published a remastered version of the game for Xbox One and Windows 10 developed by Asobo Studio with updated visuals, 4K resolution, support for the Xbox One's Kinect sensor, and the ability to play the game with traditional controls using an Xbox Wireless Controller or (on Windows only) a mouse and keyboard.[1] The new version was released on October 31, 2017, as Disneyland Adventures, removing the Kinect branding from the title.[2][1] The Windows version was released for Steam and retail discs in September 2018,[3] adding support for Windows 7, Windows 8, and Windows 8.1 along with Windows 10.

Gameplay

2
3
Comparison between the Sleeping Beauty Castle in Kinect: Disneyland Adventures and the one it was based on in Fantasyland. The game's open world is largely based on a recreation of Disneyland Park in Anaheim circa 2011, albeit with certain attractions altered due to licensing issues.

Gameplay is a combination of minigames and open world play style. Players perform objectives and tasks for characters to gain Disney currency. It features drop-in, drop-out cooperative play for two players. Players play as a customizable child guest to the park, who gets help from a magic, anthropomorphic golden ticket. The game is controlled using the Kinect sensor's motion-sensing and speech recognition capabilities, with the 2017 remaster using an Xbox Wireless Controller or a mouse and keyboard as options.

With the Kinect, player navigation in the park is performed by raising one arm out in front of the (leading) player and shifting the raised arm left or right to turn. When the (leading) player receives items from a character (which include a

Br'er Fox, a magic spyglass from Aladdin, and a water squirter
from Donald Duck), the (leading) player can raise one arm in the air to bring up an item selection menu and bring the arm down to make a selection. After selecting an item, the (leading) player uses the arm with the item on hand to use said item and their free arm to navigate the park.

Players can talk to the characters, enter attractions, or enter gift shops by walking up to them until a gold circle appears on the ground around the character, Disneyland sign (for rideable classic rides), magic portal (for rides featuring minigames), or store greeter (for shops), then either

Naveen
.

The game's representation of the park contains numerous secrets for players to discover. Among other secrets, players could use their items to find trash cans, manhole covers, lights, plants, and

Dole, whose Dole Whip is sold at Adventureland
) are omitted.

Reception

Kinect: Disneyland Adventures received an average score of 71.77% at GameRankings, based on an aggregate of 22 reviews,[4] and an average of 73/100 at Metacritic, based on an aggregate of 33 reviews.[6] The Xbox One Disneyland Adventures remaster received an average of 64.29% on GameRankings, based on an aggregate of 7 reviews,[5] and an average of 67/100 on Metacritic, based on an aggregate of 9 reviews,[7] with the remaster criticized for a number of technical issues and introducing no new content from the original release besides the additional control schemes and improved graphics.

During the 15th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Disneyland Adventures for "Family Game of the Year".[8]

See also

Notes

  1. ^ Indiana Jones Adventure's main safety warning sign at the entrance to the ride's queue area was fully restored in the 2017 remaster with the franchise referenced, although Star Tours's facade remains edited.

References

  1. ^ a b Lawrence, Nathan (August 24, 2017). "Gamescom 2017 day three wrap-up: Call of Cuphead". PC PowerPlay. nextmedia. Archived from the original on March 25, 2018. Retrieved August 30, 2017. You can still play with Kinect on Xbox One, if you still have it connected, but it also supports controller and keyboard/mouse for PC. Disneyland Adventures promises to be a faithful digital recreation of the theme park.
  2. ^ Romano, Sal (August 20, 2017). "Disneyland Adventures coming to Xbox One and Windows 10 on October 31". Gematsu. Archived from the original on August 22, 2017. Retrieved August 30, 2017.
  3. ^ "Five Great Microsoft Studios Games Now Available On Steam And PC Disc". MajorNelson.com. September 14, 2018. Archived from the original on September 15, 2018. Retrieved September 14, 2018.
  4. ^ a b "Kinect: Disneyland Adventures for Xbox 360". GameRankings. Archived from the original on November 20, 2011. Retrieved June 2, 2011.
  5. ^ a b "Disneyland Adventures for Xbox One". GameRankings. Archived from the original on April 22, 2019. Retrieved November 15, 2011.
  6. ^ a b "Kinect: Disneyland Adventures for Xbox 360 Reviews". Metacritic. Archived from the original on November 17, 2011. Retrieved June 2, 2011.
  7. ^ a b "Disneyland Adventures for Xbox One Reviews". Metacritic. Archived from the original on November 11, 2017. Retrieved November 7, 2017.
  8. ^ "2012 Awards Category Details Family Game of the Year". interactive.org. Academy of Interactive Arts & Sciences. Retrieved November 22, 2023.