Kingdom Hearts (video game)
Kingdom Hearts | |
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Single-player |
Kingdom Hearts
The game combines characters and settings from
Kingdom Hearts received critical and commercial success and was praised for its unusual combination of action and role-playing elements, its unexpectedly harmonious mix of Square and Disney elements, and Shimomura's music.
Gameplay
Kingdom Hearts is influenced by its parent franchise, Final Fantasy,[7] and carries gameplay elements over into its own action-based, hack and slash system. The main battle party consists of three characters: Sora, Donald Duck, and Goofy.[8] Sora is directly controlled by the player from a third-person camera angle.[9] All other party members are computer-controlled,[10] though the player can customize their behavior to an extent through the pause menu.[11] Donald and Goofy comprise the party in most areas, but nearly every level features a character who may replace them. For instance, Jack Skellington can join Sora's party in Halloween Town, but can't accompany the player elsewhere. In some worlds, the party changes its appearance, has abilities unique to that world or both; the characters can fly in Neverland, acquire aquatic forms in Atlantica which enable them to survive underwater and gain Halloween costumes in Halloween Town to blend in with the locals.
Like traditional role-playing games, Kingdom Hearts features an
The game progresses linearly from one story event to the next, usually presented in
Sora, along with his allies, possesses a Hit Point (HP) meter and a Magic Point (MP) meter, which increase as they gain experience and level up. The MP meter is divided into various segments that are used up whenever that character performs magic, with more powerful magic consuming more MP. MP can be replenished by performing melee attacks or using items. The HP meter determines the character's health and reducing whenever they take damage, although it can be replenished by using healing items or spells. If one of Sora's allies runs out of health, they will be knocked out temporarily until healed. However, if Sora loses all of his health, the game ends and the player must resume play from the beginning of an area or boss. Defeating enemies causes various orbs to fall: green orbs which replenish health, blue orbs which restore MP, and yellow orbs which represent Munny, the game's currency, and can be used to purchase new items.
Gummi Ship
The Gummi Ship is the mode of travel between the various worlds in the game. The gameplay for piloting the vessel is different from the rest of the game, as it switches to a
Plot
Setting
Kingdom Hearts chronology |
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The universe of Kingdom Hearts is a collection of various
The graphics and characters of each world were designed to resemble the artwork and style of the Disney film they are based on. Each Disney world is inhabited by characters from the film: including
The worlds created specifically for the game mirror the overall appearance of the other worlds and feature either new characters or ones from several Final Fantasy games. The new worlds include: the Destiny Islands, where the story opens;[17] Traverse Town, which serves as a launching point for most of the game; Hollow Bastion, which many of the Final Fantasy characters call home; and the End of the World, a large, dark world created from the remnants of various worlds consumed by the Heartless.[18] The main characters travel from world to world to seal each "Keyhole", which protects the world from the Heartless and from destruction. They also try to minimize their interaction with characters of other worlds to maintain a balance of separation.[19] This sometimes requires Sora, Donald and Goofy to blend in with the world inhabitants by changing their physical appearance.[20]
Characters
The collaboration between Disney and Square resulted in a mixture of familiar Disney and Square characters, as well as several new characters created and designed by Tetsuya Nomura.
As a game meant to explore the fictional universes of various Disney films, over one hundred Disney characters are featured in various capacities.
Square also incorporated several characters from the Final Fantasy series into the game, though they were slightly altered to fit the game's back-story. On the Destiny Islands, the player meets younger versions of
Story
Sora, Riku, and Kairi build a raft with the intent to leave their home world of Destiny Islands to explore new worlds.
Sora and his friends eventually arrive at Hollow Bastion, Maleficent's headquarters, where Riku takes the Keyblade from Sora and reveals himself to be its intended wielder, with Sora only receiving it in his absence; Donald and Goofy reluctantly leave Sora as per their orders.[30][31] Sora later challenges Riku, stating that his heart derives strength from his friends, inspiring Donald and Goofy to return to him and allowing him to regain control of the Keyblade. After the three defeat Maleficent, Sora finds Kairi's comatose body and confronts Riku, who has been possessed by Ansem, a figure who manipulated Maleficent to open the way to Kingdom Hearts.[32] Ansem reveals Kairi as the seventh Princess of Heart, her heart having transferred into Sora's body when the Destiny Islands were destroyed.[33][34] After defeating the possessed Riku, Sora impales himself with Ansem's Keyblade, which is designed to unlock hearts, and releases both his and Kairi's hearts. Kairi's heart returns to her body, in turn completing the final Keyhole, while Sora becomes a Heartless. However, Kairi recognizes Sora's Heartless, and the light in her heart restores him to human form.
Sora and his group venture to the End of the World, the remnants of the worlds destroyed by the Heartless, to confront Ansem as he reaches the door to Kingdom Hearts, believing it to be the ultimate reservoir of darkness. After a battle, Ansem calls upon Kingdom Hearts to aid him, but is destroyed when the door opens to reveal light. Also beyond the door are Mickey and Riku, who help Sora and his friends close the door before Sora and Mickey lock it with their Keyblades from both sides. The worlds lost to the Heartless reconstruct themselves; as the Destiny Islands reform, Kairi returns there while Sora is forced to part with her. Sora, Donald, and Goofy resolve to find Riku and Mickey.[35]
Development
The initial idea for Kingdom Hearts began with a discussion between
Additional content was added to the North American release that was absent in the initial Japanese release:[25] new optional bosses, one of which, Kurt Zisa, was named after the winner of the official website's "Name-In-Game" sweepstakes,[25] an extra difficulty level,[45] and a teaser of Kingdom Hearts II accessible by meeting certain criteria.[42] Nomura included the teaser in order to gauge fan reaction to the possibility of a sequel; he felt that if the idea was unpopular, then it would be best to leave certain events in the game unexplained.[46] The new content was later added to the Japanese re-release Kingdom Hearts Final Mix. Final Mix included further additional content such as new items, cutscenes, and enemies, such as a new secret boss that sets up the sequel. The new content further hinted at plotlines that would be explained in sequels. Some content omitted from Kingdom Hearts was later added into Kingdom Hearts II. A world based on The Lion King, for instance, was unfeasible because an additional program was required to process movement on four legs—a necessity since Sora would become a lion in that world.[47] Due to time constraints, the developers left out an optional boss battle, similar to the Sephiroth battle, against Tifa Lockhart. She was later included in Kingdom Hearts II as a more developed character.[48]
Audio
Music
Voice cast
Kingdom Hearts featured well-known voice actors for both the Japanese and English versions. The Japanese version featured
Promotion
Kingdom Hearts was announced at the
Re-releases
Multiple versions of Kingdom Hearts have been released. The first was the original Japanese release, followed by the North American and PAL releases, which includes additional content. The game was later re-released in Japan as Kingdom Hearts Final Mix, which features the content of the North American/PAL release, as well as more new content.
Final Mix
Originally released only in Japan on December 26, 2002, Kingdom Hearts Final Mix has several events and a number of gameplay tweaks that are not in previous releases. Spoken dialogue is in English, with Japanese subtitles.
In another attempt at foreshadowing, a video titled "Another Side, Another Story 【 deep dive 】" plays at the ending if the player accomplishes certain tasks.[64] New music tracks incorporated were "Disappeared" and "Another Side." The "Night on Bald Mountain" and "One-Winged Angel" tracks from the English version were included as well. Other changes include new abilities, new weapons, new items, additional and recolored enemies,[65] and gameplay tweaks to make the game easier for the player, along with two new levels of difficulty.[64][66] When first released, Final Mix included either a deck of Kingdom Hearts cards or special music CD. A limited "Platinum Edition" version of Kingdom Hearts Final Mix was later released with an action figure of Sora, a sticker set, and sketches of some of the main characters.[63]
It was released for the first time in North America, Europe and Australia as part of Kingdom Hearts HD 1.5 Remix.[67][68][69]
HD 1.5 Remix
During August 2011, Nomura expressed desire to release a high definition rerelease of the game though he had yet to confirm such plans.
In June 2013, Nomura stated that the original game assets for Kingdom Hearts had been lost some time ago. He explained, "[The game data] was lost, so we had to research, and we had to dig out from the actual game what was available and recreate everything for HD. We had to recreate all the graphics and it was actually not that easy."[44][74]
In October 2016, Square Enix announced a single-disc compilation release of Kingdom Hearts HD 1.5 Remix and Kingdom Hearts HD 2.5 Remix for the PlayStation 4. It was released on March 9, 2017, in Japan, and was released on March 28, 2017, in North America, and March 31, 2017, in Europe.[75] A piece of free downloadable content for the PS4 version released in June 2017 added a Theater mode for Kingdom Hearts Final Mix; this was included by default in later ports of the compilation.[76]
On November 14, 2019, Square Enix announced that both Kingdom Hearts HD 1.5 Remix and Kingdom Hearts HD 2.5 Remix were coming to Xbox One, marking the Xbox debut of the first two Kingdom Hearts games and spinoffs.[77] The two games are combined into a collection titled Kingdom Hearts HD 1.5 + 2.5 Remix, and released on February 18, 2020.[78]
Related media
Both Square and Disney also released numerous types of merchandise before and after the release of the game. Merchandise ranged from toys and figurines
The game was adapted into a manga by Shiro Amano. The story follows the events that took place in the game with a few minor differences to account for the loss of interactivity a video game provides.[82] Some events that took place in the Final Mix version were also included. The manga was originally serialized in Japan by Enterbrain's Famitsū PS2, but has since been released worldwide in four volumes. The volumes have been published in English in the United States by Tokyopop. The first volume was released on October 11, 2005,[83] and the fourth volume was released on July 10, 2006.[84] The entire series was later released in a boxed set on October 10, 2006.[85] The manga series has had moderate success. The first volume was ranked 95th in USA Today's "Top 150 best sellers" during the week of its release.[86] IGN praised Amano's artwork and commented on wanting to replay the game after reading. They criticized the lack of new content and stated the transition from game to print lost most of the story's appeal.[82] The series was followed by others based on the game's sequels: Kingdom Hearts: Chain of Memories and Kingdom Hearts II.[87][88]
Reception
Kingdom Hearts sold very well. During the first two months of its North American release it was one of the top three highest-selling video games
Critical response
Aggregator | Score |
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G4TV | Best Story[104] |
International Game Developers Association | Excellence in Visual Arts[105] |
IGN | Best Art Style/Direction[106] |
The game received critical acclaim among reviewers. In IGN's Best of 2002 awards, it was nominated for "PS2's Best Game of 2002 Editor's Choice Award" and was a runner up for "PS2's Best Game of 2002 Reader's Choice Award."[107] In 2007, the website listed Kingdom Hearts as the 22nd best PlayStation 2 game of all time.[108] Critics commended the visuals and hybrid action-adventure and role-playing feel to the game. IGN named it "Best Art Style/Direction," runner-up for "Best CG Graphics," and honorable mention for "Best Animation" in IGN's 2003 list of "Best Looking Games on PS2."[109] GameSpy listed Kingdom Hearts twice in its "Top 25 Video Game Cinematic Moments."[110][111] GamePro stated that the graphics were "gorgeous," giving them high marks.[16] The audio was also praised, particularly the quality of the voice-overs and musical score.[10][11] GamePro had positive comments on the overall audio and gave that aspect a perfect score.[16]
Criticism about the gameplay was mixed. Many reviews complained that the camera was at times frustrating and the Gummi Ship portions were out of place. GameSpot cited "tedious" gameplay and Gummi Ship sections as "pale imitations of the
The mix of Square and Disney elements also attracted acclaim. GameSpot commented that the concept of mixing the serious elements of Final Fantasy with the lighter elements of Disney seemed impossible, but was pulled off quite well. Because of that they awarded Kingdom Hearts "Best Crossover Since
During the 6th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Kingdom Hearts for "Console Role-Playing Game of the Year" and outstanding achievements in "Animation", "Art Direction", and "Character or Story Development".[120]
Sequels
Dark Seeker Saga
Kingdom Hearts was followed by several sequels, becoming the first game in the Kingdom Hearts series. It was followed by a direct sequel,
During Square Enix's 20th anniversary event for the franchise in April 2022, a mobile title, Kingdom Hearts Missing-Link, was announced for iOS and Android devices, with a closed beta arriving in August, while the next mainline installment, Kingdom Hearts IV, was also revealed to be in development.[130]
Notes
References
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Goofy: Gawrsh, is that all that's left of the worlds taken by the Heartless?
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Goofy: Oh, right... I gotcha. While we're in the other worlds, we can't let on where we're from. We've gotta protect the world border. / Donald: "Order."
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King Mickey's Note: Donald, Sorry to rush off without sayin' goodbye, but there's big trouble brewin'. Not sure why, but the stars have been blinkin' out, one by one. And that means disaster can't be far behind. I hate to leave you all but I've gotta go check into it. There's someone with a "key"—the key to our survival. So I need you and Goofy to find him, and stick with him. Got it? We need that key or we're doomed! So go to Traverse Town and find Leon. He'll point you in the right direction. P.S. Would ya apologize to Minnie for me? Thanks, pal.
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Sora: The Heartless? / Yuffie: The ones who attacked you, you remember? / Leon: Those without hearts. / Yuffie: The darkness in people's hearts—that's what attracts them. / Leon: And there is darkness within every heart.
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Leon: The Heartless have great fear of the Keyblade. That's why they'll keep coming after you no matter what.
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Maleficent: You see? It's just as I told you. While you toiled away trying to find your dear friend, he quite simply replaced you with some new companions. Evidently, now he values them far more than he does you. You're better off without that wretched boy. Now, think no more of him, and come with me. I'll help you find what you're searching for...
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Sora: But that's impossible. How did this happen? I'm the one who fought my way here with the Keyblade! / Riku: You were just the delivery boy. Sorry, your part's over now.
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Donald Duck: Goofy, let's go. We need to remember our mission. / Goofy: Oh! Well, I know the king told us to follow the key and all. But... / Donald Duck: Sora, sorry.
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Sora: What? You... You're not Riku. / ... / Sora: Tell me. Who are you? / Ansem: It is I, Ansem, the seeker of darkness.
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Ansem: The Keyhole cannot be completed so long as the last princess of heart still sleeps. / Sora: The princess...? Kairi's a princess? / Ansem: Yes, and without her power, the Keyhole will remain incomplete.
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Ansem: Don't you see yet? The princess's heart is responding. It has been there all along. Kairi's heart rests within you! / Sora: Kairi... Kairi's inside me?
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Donald: Well, now what do we do? / Sora: We've gotta find Riku and King Mickey.
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External links
- Official website
- Kingdom Hearts at IMDb