Lawrence J. Rosenblum
Lawrence Jay Rosenblum[1] (born 1944) is an American mathematician, and Program Director for Graphics and Visualization at the National Science Foundation.
Career
Rosenblum received his Ph.D. in
Rosenblum is on the editorial boards of IEEE CG&A and Virtual Reality. He has guest edited special issues/sections of IEEE Computer Graphics and Applications (CG&A), Computer, and Presence on visualization, VR, and ARHe. He also has served on both the editorial board and advisory board of the
Rosenblum received an IEEE Outstanding Contribution Certificate for initiating and co-founding the IEEE Visualization conference. He serves on the program, conference, and steering committees of numerous international conferences. He is a senior member of the IEEE and a member of the IEEE Computer Society, ACM, and Siggraph.[2]
Work
Rosenblum's research interests include mobile augmented reality (AR), scientific and uncertainty visualization, VR displays, and applications of VR/AR systems.[2] His research group has produced advances in mobile augmented reality (AR), scientific and uncertainty visualization, VR displays, applications of VR/AR systems, and understanding human performance in graphics systems.
The emergence of scientific visualization
In the 1990s
Much of the progress in the field of scientific modeling, according to Rosenblum (1994), came "from using algorithms with roots in both
Research trends in Visualization
The field of visualization has undergone considerable changes since its founding in the late 1980s. From its origins in
Foundations of Data and Visual Analytics
Rosenblum current program responsibilities at the NSF in 2008 is "Foundations of Data and Visual Analytics (FODAVA)" project. Those involved with science, engineering, commerce, health, and national security all increasingly face the challenge of synthesizing information and deriving insight from massive, dynamic, ambiguous and possibly conflicting digital data. The goal of collecting and examining these data is not to merely acquire information, but to derive increased understanding from it and to facilitate effective decision-making.[4]
To capitalize on the opportunities provided by these data sets, a new, interdisciplinary field of science is emerging called "
To facilitate visual-based data exploration, it is necessary to discover new algorithms that will represent and transform all types of digital data into mathematical formulations and computational models that will subsequently enable efficient, effective visualization and analytic reasoning techniques.[4]
Publications
Rosenblum has published over eighty scientific articles and has edited two books, including Scientific Visualization: Advances & Challenges.
- 1990. Visualization in scientific computing. Edited with Gregory M. Nielson and Bruce Shriver.
- 1991. Visualization '91, October 22–25, 1991, San Diego, California : proceedings / sponsored by IEEE Computer Society Technical Committee on Computer Graphics, in cooperation with ACM/SIGGRAPH. Edited with Gregory M. Nielson.
- 1994. Scientific Visualization : Advances and challenges. Academic Press.
- 1999. IEEE virtual reality : March 13–17, 1999, Houston, Texas : proceedings. Edited with Peter Astheimer, and Detlef Teichmann; sponsored by IEEE Computer Society Technical Committee on Visualization and Graphics.
References
- ^ a b Lawrence J. Rosenblum at the Mathematics Genealogy Project
- ^ a b c d CGI 05 announces two conference panels Archived 2011-07-16 at the Wayback Machine Wednesday, June 22, 2005. Retrieved 8 July 2008.
- ^ a b Lawrence J. Rosenblum (1994). "Research issues in scientific visualization". In: Computer Graphics and Applications, IEEE. Volume 14, Issue 2, March 1994 Page(s):61 - 63.
- ^ a b c Foundations of Data and Visual Analytics (FODAVA) Program SYNOPSIS. Last Updated: November 1, 2007. Retrieved 8 July 2008.
External links
- Lawrence Rosenblum homepage at the NSF.