List of Valve games
Valve continued their trend of developing predominantly
Left 4 Dead series. The company continued to release multiplayer games with the launches of Counter-Strike: Global Offensive and Dota 2,[6] both of which have large esports communities fostered by Valve.[8] During the 2010s, Valve began focusing on supporting their established multiplayer games with regular content updates.[6][9][10][11] In the late 2010s, Valve began investing in virtual reality and started to develop games and other software that make use of the technology, such as Half-Life: Alyx.[12][13]
Valve is considered one of the most important and influential companies in the games industry.PC gaming.[15][16][17] Newell received a BAFTA Fellowship award in 2013 for recognizing the impact Valve had left on the gaming industry in producing several successful game franchises.[5]
Games
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Ricochet Original release date(s):[30]
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Original release date(s):[34]
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Deathmatch Classic Original release date(s):[39]
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Original release date(s):[43]
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Original release date(s):[47][48]
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Original release date(s):[53]
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Half-Life: Source Original release date(s):[57]
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Original release date(s):[67]
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Original release date(s):[70]
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Original release date(s):[72]
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Original release date(s):[77]
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Original release date(s):[61]
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Original release date(s):[61]
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Original release date(s):[61]
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Original release date(s):[61]
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Original release date(s):[89]
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Original release date(s):[93]
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Original release date(s):[97]
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Release years by system: 2010 – Windows[97] |
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Original release date(s):[98]
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Original release date(s):[103]
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Original release date(s):[106]
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Release years by system: 2013 – Windows, Linux, OS X[107] |
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Release years by system: 2014 - Windows[111] |
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Original release date(s):[113]
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Release years by system: 2016 – Windows[113][114] |
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Original release date(s):[115]
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Release years by system: 2018 – Windows, macOS, Linux |
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Original release date(s):[119]
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Release years by system: 2020 – Windows, macOS, Linux, iOS, Android |
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Original release date(s):[122]
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Release years by system: 2020 – Windows, Linux |
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Artifact: Foundry Original release date(s):[123]
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Release years by system: 2021 - Windows, Linux, macOS |
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Original release date(s):[125]
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Release years by system: 2022 – Windows, Linux |
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Original release date(s):[126]
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Release years by system: 2023 - Windows, Linux |
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Games published
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Codename Gordon Original release date(s):[127][128]
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Original release date(s):[131]
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Original release date(s):[137]
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Canceled and unreleased games
Several games announced by Valve as being in development have since been put on hold indefinitely or cancelled.
Half-Life
- Half-Life: Hostile Takeover: an expansion pack for the original
- Half-Life 2: Episode Three: announced in 2006 with a release date of late 2007, and was put on hold, possibly cancelled due to scope creep, unsatisfactory internal experiments, and the desire to develop the Source 2 engine first.[140]
- Untitled Half-Life 2 episode: developed by Junction Point Studios and led by Warren Spector. Development ceased when Junction Point signed a deal with Disney Interactive Studios to develop Epic Mickey.[141] Valve took Junction Point's project and passed to Arkane Studios.[142]
- Ravenholm (also known as Return to Ravenholm or Half-Life 2: Episode Four): developed by Arkane Studios around 2006–2007, with Opposing Force protagonist Adrian Shephard as the player character and Father Grigori from Half-Life 2 in a supporting role.[142]
- Half-Life 3: a version of Half-Life 3 was in development on the Source 2 engine from 2013 to 2014. Valve planned to incorporate procedurally generated levels alongside a "crafted experience" so that no two playthroughs of the game would be identical. It was cancelled as Source 2 was not yet stable enough to support full-scale development.[143]
- Borealis: a virtual reality game led by writer Marc Laidlaw in development in 2015, set aboard the time-travelling ship Borealis. It was cancelled as it failed to gain momentum.[143]
Others
- Untitled submarine game: one of Valve's earliest game ideas was for a submarine game, with Valve co-founder Mike Harrington seeing an opportunity to create "fantastic underwater visuals and gameplay". It is unknown whether it ever advanced beyond the conceptual stage.[144]
- Prospero: a
- Untitled role-playing game (I): a fantasy, action role-playing game about fairies that was in a prototype phase and cancelled prior to Left 4 Dead's release.[147]
- The Crossing: a first-person shooter developed in collaboration with Arkane Studios. The project was announced in 2007 and put on hold in May 2009.[148]
- Stars of Blood: a space pirate game. In November 2012, Newell revealed the project's name and confirmed that it was no longer in development.[149]
- Left 4 Dead 3: an open-world sequel to Left 4 Dead 2 that was set in Morocco. It was cancelled when it became clear that the Source 2 engine was not yet ready to support full-scale game development.[143]
- Hot Dog: another attempt at creating a Left 4 Dead game, codenamed so that fans would not recognize it if its name were leaked.[143]
- Untitled role-playing game (II): a fantasy RPG that was inspired by The Elder Scrolls, Dark Souls, and Monster Hunter series. It was at one point resurrected as a single-player RPG about the Dota 2 character Axe before it was shelved again.[143]
- A.R.T.I.: a lighthearted voxel-based game that allowed for open-ended creation and destruction in a vein similar to Minecraft. It was resurrected as a VR game but shelved again when Half-Life: Alyx eclipsed its development.[143]
- SimTrek: a virtual reality game developed primarily by the creators of Kerbal Space Program. It was cancelled during the development of Half-Life: Alyx.[143]
- In the Valley of Gods: a period adventure game set in 1920s Egypt developed by Campo Santo, a studio acquired by Valve in 2018. It was put on hold in late 2019, with the designers shifting to other Valve projects.[150]
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