Marvel Nemesis: Rise of the Imperfects

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Marvel Nemesis: Rise of the Imperfects (comics)
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Marvel Nemesis: Rise of the Imperfects
EA Canada (PSP)
Publisher(s)Electronic Arts
Platform(s)GameCube, PlayStation 2, PlayStation Portable, Nintendo DS, Xbox
Release
September 20, 2005
  • PlayStation 2, GameCube, Xbox
    • PAL
      :
      October 28, 2005
Genre(s)Fighting
Mode(s)Single-player, multiplayer

Marvel Nemesis: Rise of the Imperfects is a fighting game for the PlayStation 2, Xbox, GameCube, Nintendo DS, and PSP, which ties into the "Marvel Nemesis" comic book series. It was released on September 20, 2005, in North America and October 14 in Europe. The game focuses on Marvel Comics characters facing a new team of super villains known as The Imperfects. Upon release, the game received mixed to negative reviews from critics.

Gameplay

The game pitches a series of

Super Smash Bros. and Ehrgeiz
as a result. The game featured Fatality-like finishing moves that could be triggered as soon as an opponent's health falls to 25% or lower.

Plot summary

As heroes battle invading aliens, a

Elektra
for help. She finds him on the Daily Bugle building, where he fights her. She defeats him and removes an alien device from the back of his neck. This releases him from the control of one Niles Van Roekel, who lets his Imperfects into the city to fight heroes. The heroes also find more alien devices and fight any "infected" to remove those devices.

Meanwhile, a girl named Maya trains to fulfill Roekel's goal to create the best and most deadly warrior. She begins by destroying different alien devices. As training continues, she takes on the name

Paragon
, fighting the same aliens the heroes are.

She fights her way out of the secret headquarters of the Imperfects and into the city, where Magneto finds her. So that Paragon will serve as his minion, he uses an alien device to control her. Paragon eventually breaks free of the device's control and defeats Magneto. She realizes that she is not evil and plans to stop Roekel. Roekel reveals that he is an alien, is responsible for and will spread the invasion. Maya attacks Roekel and kills him by taking away his life force. She stops the invasion, and she and the other Imperfects join to share the Earth with the heroes.

Characters

Marvel

Imperfects

  • Brigade
  • Fault Zone
  • Hazmat
  • Johnny Ohm
  • Niles Van Roekel
  • Paragon
  • Solara
  • Wink

Non-playable

  1. ^ a b Exclusive to the PSP version
  2. ^ a b c Cameos in the intro of the console versions
  3. ^ a b Not available in the PSP version

Development

Rise of the Imperfects was the first game from a Marvel-Electronic Arts partnership from 2004 to 2006. From July 2005 to December 2006, Marvel Comics published a six-issue comic book limited series. Written by Greg Pak and drawn by Renato Arlem, it was a tie-in and prequel to the game.

Points in the video game story and the comic books directly contradict each other. The two still share the same characters and introduce the EA characters with, minor details aside, the same background stories and powers. Though the story implies the EA characters are part of the regular Marvel continuity, they have yet to appear elsewhere in the Marvel Multiverse due to the game's poor reception and EA's ownership of the characters.

Reception

The consoles and PSP versions received "mixed or average" reviews according to the review aggregation website Metacritic, while the Nintendo DS version received "generally unfavorable reviews".

The game was criticized for its poor story mode and limited multiplayer.[citation needed] Many complaints about the game revolved around the fact that AI opponents would chain-abuse projectile special moves, dealing significant damage to a player character, with the AI character immediately triggering the fatality upon dropping the player to low health.[citation needed]

References

External links