Mindscape (company)
Parent
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Mindscape was a
History
Early years (1983–1988)
Mindscape was founded in October 1983 as a wholly owned
In July 1986, Mindscape acquired the assets of Scarborough Systems, a software company from
With sales of $12 million, Mindscape had become profitable for the first time in the fourth quarter of 1986; it started publishing black numbers by 1987.
Under The Software Toolworks and Pearson (1989–1997)
In December 1989, video game company The Software Toolworks reached an agreement to acquire Mindscape, exchanging every Mindscape share for 0.4375 of a share in newly issued Toolworks common stock.[17] The deal was completed on March 13, 1990 and valued at $21.2 million.[18][19] Mindscape had been one of the approximately forty companies licensed to develop for Nintendo video game platforms, which was a major reason for the acquisition.[18][19][20] The two companies merged, and Buoy joined Les Crane on Toolworks' company board.[21] Following the acquisition, Mindscape became Toolwork's division working exclusively on games for Nintendo platforms, which sharply increased Toolwork's earnings.[18][19][22] Subsequently, in March 1994, Pearson plc agreed to acquire Toolworks for $462 million, with the deal closing on May 12, 1994.[23][24]
Pearson was criticized for overpaying in the acquisition, and the acquired company lost $69 million in its early years under Pearson.[25][26] By November 1994, Toolworks had assumed the Mindscape identity.[27] The same year, Mindscape acquired video game developer Strategic Simulations.[28] In September 1995, it acquired Micrologic Software from Emeryville, California, to undisclosed terms.[29] In January 1996, John F. Moore became CEO after leaving the same position at Western Publishing.[30] In November, it laid off twelve developed staff as a cost reduction measure.[31] In 1997, Mindscape acquired software company Multimedia Design.[32] In its final year under Pearson, 1997, Mindscape become profitable again, generating $2.7 million.[33] One day prior to the release of Lego Island that year, Mindscape fired all of the development team that worked on the game to avoid paying them bonuses.[34]
Under The Learning Company and later years (1998–2011)
Pearson proceeded to sell Mindscape to
TLC and Mattel Interactive's gaming assets were acquired by
In October 2005, French video game developer and publisher Coktel Vision was sold to Mindscape, wherein eleven Coktel employees were absorbed into Mindscape.[43] The Coktel brand name, however, was retained by Mindscape many years afterwards; its history officially ended in 2011 when Mindscape closed.[44]
By December 2009, Thierry Bensoussan had become the
Software developed and/or published
This section needs additional citations for verification. (December 2019) |
- Racter (1984)
- Balance of Power (1985)
- Déjà Vu (1985)
- Mindscape Amiga Tutorial (1985), included on the Workbench 1.1 disk[51]
- American Challenge: A Sailing Simulation (1986)
- James Bond 007: Goldfinger (1986)
- TrailBlazer (1986)
- Uninvited (1986)
- Shadowgate (1987)
- Mavis Beacon Teaches Typing (1987)
- Road Runner (Commodore 64, MS-DOS) (United States, Canada) (1987)
- Harrier Combat Simulator (1987)
- Visions of Aftermath: The Boomtown (PC) (1988)
- ) (1988)
- The Colony (1988)
- Indiana Jones and the Temple of Doom (NES) (1988)
- Paperboy (NES, Game Boy, MS-DOS, Commodore 64) (1988, 1990)
- Star Trek V: The Final Frontier (1989)[52]
- Fiendish Freddy's Big Top o' Fun (Amiga, ZX Spectrum, Commodore 64, Amstrad CPC) (1989)
- Prince of Persia (1989)
- Captive (1990)
- SimEarth (1990)
- Mad Max (NES) (1990)
- SimAnt (1991)[53]
- Moonstone: A Hard Days Knight (1991)
- Knightmare (1991)
- Captain America and The Avengers (SNES + Handheld games ver.) (1991)
- Captain Planet and the Planeteers (1991)
- Gods (1991)
- D/Generation (1991)
- Contraption Zack (1992) (MS-DOS and Amiga)[54]
- SimLife (1992)
- Outlander (1992)
- The Terminator(NES) (1992)
- Legend (aka The Four Crystals of Trazere) (1992)
- Worlds of Legend: Son of the Empire (1993)
- Prince of Persia 2: The Shadow and the Flame (1993)
- Wing Commander (SNES) (1993)
- Super Battleship (1993)
- Star Wars Chess (1993)[55]
- Metal Marines (1993)
- The Chessmaster 4000 Turbo (1993)
- Dragon Lore: The Legend Begins (1994)
- Liberation: Captive 2 (Amiga, Amiga CD32) (1994)
- Aliens: A Comic Book Adventure (MS-DOS) (1995)
- Cyberspeed (PC [unreleased], PlayStation) (1995)[56]
- Warhammer: Shadow of the Horned Rat (1995)
- Pool Champion (1995)
- Angel Devoid: Face of the Enemy (1996)
- Azrael's Tear (1996)
- Creatures (1996 video game) (1996)
- Starwinder (1996)
- Steel Harbinger (1996)
- Counter Action (1997)
- Lego Island (PC) (1997)
- Aaron Vs. Ruth (1997)
- John Saul's Blackstone Chronicles (1998)
- Warhammer: Dark Omen (1998)
- Prince of Persia 3D (1999)
- Rat Attack! (1999)
- Billy Hatcher and the Giant Egg (PC) (2006)
- Golden Balls(2008)
References
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- ^ a b c d Winter, Christine (December 2, 1985). "MINDSCAPE". Chicago Tribune. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
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- ^ Bertoli, Ben (October 10, 2016). "The self-destructing game of 1986". Polygon. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
- ^ Storch, Charles (January 31, 1985). "N COS. SHAREHOLDERS APPROVE LEVERAGED BUYOUT". Chicago Tribune. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
- ^ a b c d e f g Winter, Christine (January 19, 1987). "NORTHBROOK SOFTWARE COMPANY BOUGHT BY NEW CORPORATION". Chicago Tribune. Archived from the original on June 27, 2019. Retrieved June 29, 2019.
- ^ "MINDSCAPE BUYS SCARBOROUGH". Chicago Tribune. July 28, 1986. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
- ^ Storch, Charles (October 15, 1986). "SFN SELLING TEXTBOOK FIRMS". Chicago Tribune. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
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- ^ "New Mindscape Division". Computer Entertainer. January 1987. p. 6.
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- ^ Rudd, David C. (December 6, 1986). "TOOLWORKS TO BUY MINDSCAPE". Chicago Tribune. Archived from the original on June 27, 2019. Retrieved June 29, 2019.
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- ^ Cuff, Daniel F. (April 13, 1990). "BUSINESS PEOPLE; New President Named At Software Toolworks". The New York Times. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
- ^ "Software Toolworks Acquires Mindscape". Computer Gaming World. No. 67. January 1990. p. 64. Archived from the original on December 3, 2013. Retrieved November 16, 2013.
- ^ Gould, Carole (July 1, 1990). "Mutual Funds; When Small Is Beautiful". The New York Times. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
- ^ Lohr, Steve (April 1, 1994). "Pearson Enters Multimedia Software Arena". The New York Times. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
- ^ Bloomberg News (May 13, 1994). "Pearson Completes Deal". The New York Times. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
- ^ Fabrikant, Geraldine; Myerson, Allen R. (May 18, 1998). "SIMON & SCHUSTER IN SALE TO BRITISH". The New York Times. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
- ^ "INTERNATIONAL BRIEFS;Pearson Says Mindscape Will Have Loss in 1996". The New York Times. May 4, 1996. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
- Nielsen Business Media. November 12, 1994. p. 90. Archivedfrom the original on January 24, 2021. Retrieved August 20, 2017.
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- ^ "COMPANY BRIEFS". The New York Times. September 8, 1995. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
- ^ "Western Publishing CEO leaves: John F. Moore,..." Chicago Tribune. January 26, 1996. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
- ^ "Layoffs Hit Mindscape". GamePro. No. 101. IDG. February 1997. pp. 26–27.
- The Business Journals. Archivedfrom the original on January 24, 2021. Retrieved June 29, 2019.
- ^ a b Buerkle, Tom (March 7, 1998). "Pearson Sells Mindscape, Taking Big Loss". The New York Times. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
- ^ "Lego Island studio Mindscape fired staff to avoid paying bonuses". Eurogamer.net. January 4, 2021.
- ^ Dow Jones (March 7, 1998). "COMPANY NEWS; LEARNING COMPANY SETS DEAL FOR MINDSCAPE". The New York Times. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
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- ^ "Learning Co. to acquire PF.Magic". CNET. Retrieved September 2, 2023.
- ZDNet. Archivedfrom the original on August 11, 2020. Retrieved July 31, 2020.
- ^ Schofield, Jack (January 18, 2001). "Games watch". The Guardian. Archived from the original on June 28, 2019. Retrieved June 29, 2019.
- ^ "Mindscape ou l'objet intelligent à votre service" [Mindscape or the smart object at your service] (PDF). Boulogne-Billancourt (in French). October 2010. Archived (PDF) from the original on November 1, 2019. Retrieved November 1, 2019.
- ^ Poischich (October 21, 2005). "VU Games cède Coktel à Mindscape" [VU Games sells Coktel to Mindscape]. Gamekult (in French). Archived from the original on July 22, 2018. Retrieved July 22, 2018.
- Future Publishing. pp. 44–47.
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- ^ Nunneley, Stephany (August 10, 2011). "Publisher Mindscape moving out of game sector, 40 jobs reported lost". VG247. Archived from the original on June 26, 2019. Retrieved June 29, 2019.
- MCV. Archivedfrom the original on January 24, 2021. Retrieved June 29, 2019.
- MCV. Archivedfrom the original on January 24, 2021. Retrieved June 29, 2019.
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- (Subscription required.)
- ISBN 9780335218943. Archivedfrom the original on January 24, 2021. Retrieved October 31, 2016.
- ^ "Presage Products - Contraption Zack". presage.com. Archived from the original on June 14, 1997. Retrieved February 2, 2024.
- ^ Kee, Jay (March 1994). "Darth Vader vs. The Terminator". Computer Gaming World. No. 116. pp. 90–94. Archived from the original on November 10, 2017. Retrieved November 10, 2017.
- Imagine Media. June 1996. p. 122.
External links
- Mindscape at Giant Bomb
- Mindscape at MobyGames
- Mindscape at IGDB.co