Monaco: What's Yours Is Mine
Monaco: What's Yours Is Mine | |
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OS X, Linux, Nintendo Switch | |
Release | April 24, 2013
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multiplayer |
Monaco: What's Yours Is Mine is a 2013
Lead developer
Monaco received positive reviews and won two awards at the 2010 Independent Games Festival. Critics praised its cooperative modes but considered its single-player gameplay inferior for lacking content. Frequently compared to heist films, reviewers praised Monaco's art style and how its minimalist design suited its gameplay. Austin Wintory's soundtrack also received praise. Pocketwatch announced a sequel, Monaco 2, in March 2022.
Gameplay
Monaco is a
There are eight characters, each with different traits and advantages; the Locksmith, the Cleaner, the Lookout, and the Pickpocket are available immediately, while the Mole, the Gentleman, the Redhead, and the Hacker must be unlocked as the campaign progresses.
Players can find and use items in each mission, including
Plot
The Locksmith is questioned by Inspector Voltaire about his recent actions with the Pickpocket, the Cleaner, and Lookout. The Locksmith describes the criminals' prison escape in Monaco alongside another inmate, the Mole. They meet the Gentleman while stealing passports and money to be smuggled out of the country. They board the Gentleman's booby-trapped yacht and try to leave the harbor; while doing so, the Gentleman receives an anonymous telephone call from a man he later identifies as Davide, after which the boat explodes. After receiving medical care at a hospital, the thieves help the Gentleman dispose of evidence from a previous heist and rescue his girlfriend, the Redhead. The group proceeds to steal valuables and hire the Hacker. While attempting to steal from a casino, they are caught by the police and taken back to prison.
The Pickpocket, next to be interviewed, recalls events differently from the Locksmith. He says the Hacker, the Redhead, and the Gentleman escaped with them. The Gentleman had experienced legal turmoil in his financial affairs, which drove the thieves to escape and retrieve the money. This intrigues Inspector Voltaire, who believed the money was used to smuggle them out of the country, whereas the Pickpocket claims that it was used to smuggle weapons. The Pickpocket reveals the crooks purposefully blew up the boat to distract Interpol. Later, Davide is believed to have been murdered at a nightclub until Inspector Voltaire receives a phone call revealing that Davide's DNA did not match any of the bodies. To further confuse the police, the thieves planted evidence with Davide's fingerprints at a different crime scene. After confessing this to Inspector Voltaire, the Pickpocket reveals he was a spy sent by Interpol. The Pickpocket claims the Gentleman has assumed Davide's identity and that if Inspector Voltaire attempts to confirm the story, the Gentleman will know one of his accomplices is a spy.
In exchange for asylum, Inspector Voltaire then interrogates the Lookout for information on the thieves' backgrounds. Inspector Voltaire asks about the Mole, whom the Lookout says has already been caught. She then tells him about herself and says she steals because of "a moral debt".[16] When discussing why the Locksmith disregards the law, she recalls the time when he had his hand broken after being caught counting cards in blackjack. The Lookout informs Inspector Voltaire that the Pickpocket used to be rich before he was arrested and that the Hacker had also been in trouble before; he was caught trespassing in Interpol's headquarters. She says the Gentleman garnered the nickname "The Rat" because he was responsible for tipping off the police, leading to their recapture. The Lookout tells Inspector Voltaire that the Redhead used to be called the Blonde and was caught burgling the Gentleman's house, ultimately falling in love. The final thief she tells him about is the Cleaner, who she says is acting on behalf of his disabled brother. After disclosing this information, they begin discussing asylum.
Inspector Voltaire and Candide, a constable, are told the Locksmith, the Lookout, the Pickpocket, and the Hacker have escaped from prison. The two try and fail to recapture the thieves. They meet the Gentleman, for whom Candide works. Candide poisons Inspector Voltaire and the Mole disposes of the body.
Development
Developer
For release on the Xbox 360, Schatz pitched the game to
Schatz met Andy Nguyen while looking for
The soundtrack for Monaco was composed by Grammy-nominated Austin Wintory, who had previously composed scores for several games, including Journey.[19] Schatz originally used licensed music but asked Wintory to replace some of it with original pieces. Wintory later persuaded Schatz that a complete original soundtrack was warranted.[20] Wintory was excited by the project because it involved using humorous "old-timey piano", saying, "when else am I ever going to be asked to write anything remotely like this?"[20] The stylistic choice of primarily using pianos was explained by Schatz: "the music felt sneaky [and] naughty", with a "farcical silliness" he considered ideal for the game.[21] Wintory described the score for Monaco as being a heavy deviation from Journey and his other past works, although during the 2012 Game Developers Conference explained that its purpose and goal of being able to tell a story through music remained the same.[22] An album called the Gentleman's Private Collection was also produced, consisting of remixes of the original soundtrack by other composers, including Peter Hollens, Tina Guo—who played the violin in the Journey soundtrack—and Chipzel, who composed the soundtrack for Super Hexagon.[23] The full original soundtrack and the Gentleman's Private Collection were released onto Wintory's microsite on Bandcamp on April 24, 2013.[24][25]
Release
Monaco was released for
Reception
Aggregator | Score |
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Metacritic | 83/100 (PC)[32] 81/100 (Xbox 360)[33] |
Publication | Score |
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Destructoid | 9.5/10[4] |
Edge | 8/10[34] |
Giant Bomb | [10] |
IGN | 9/10[11] |
Polygon | 7/10[35] |
Digital Spy | 4/5[36] |
Publication | Award |
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Independent Games Festival | Seumas McNally Grand Prize[37] |
Independent Games Festival | Excellence in Design[2] |
The PC and Xbox 360 versions of Monaco received "generally favorable reviews", according to the
The cooperative gamemode, one of the main selling points, was lauded by critics, while the single-player was less well reviewed.
While some reviewers criticised the repetitiveness of the levels,
The soundtrack was well received by critics,
Sequel
Monaco 2 (stylised as Monaco II) was announced by Pocketwatch Games and Humble Games on March 17, 2022, during the Humble Games Showcase 2022.
References
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The Lookout: 'But the soldiers came and took everything. There's a moral debt that's owed to me. The way I see it is the law doesn't apply until I'm paid back in full'
- ^ from the original on July 5, 2016. Retrieved July 5, 2016.
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Timestamps:- Comparison to old-timey piano music: 0:40.
- Andy Schatz originally wanting to use licensed music: 0:50.
- Quote of "when else am I ever going to be asked to write anything remotely like this?": 2:56.
- ^ a b c d Hamilton, Kirk (May 9, 2013). "The Wonderful, Rare Sloppiness Of The Monaco Soundtrack". Kotaku. Gawker Media. Archived from the original on July 8, 2022. Retrieved July 8, 2022.
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