Mutant Year Zero: Road to Eden
Mutant Year Zero: Road to Eden | |
---|---|
tactical role-playing | |
Mode(s) | Single-player |
Mutant Year Zero: Road to Eden is a
version of the game was released on July 30, 2019.Gameplay
The game was described by publisher
Gameplay alternates between
The Seed of Evil expansion available as downloadable content for separate purchase extends the story and play area, but does not modify the gameplay significantly. It includes upgrades to existing skills, some advanced equipment, and a new character.[14]
Plot
After the outbreak of the deadly Red Plague and global nuclear war, humans have largely become extinct, with the few surviving ones becoming
Two Stalkers, Bormin (a humanoid boar voiced by actor
The Stalkers journey to the Nova Sect's headquarters, the Spear of Heaven. Along the way, they recruit Farrow, a Fox mutant determined to get revenge on the Nova Sect for destroying her settlement. They attack the Spear of Heaven and break into an Ancient underground bunker where they find Hammon. Hammon reveals to them that Eden does exist as a secret Ancient facility that holds information on the origins of mutants. However, the Nova Sect were able to read his mind and discover Eden's location, and are heading there to learn its secrets. Hammon directs the Stalkers to beat the Nova Sect to Eden to ensure its knowledge does not fall into the wrong hands. In order to reach Eden first, the Stalkers will have to travel through the Forbidden City, the ruins of an old Red Plague quarantine zone populated by hostile Ancient robots.
Disobeying the Elder's orders, the Stalkers journey through the Forbidden City, where they find the Nova Sect and their leader, Plutonia, attempting to break into Eden. The Stalkers are able to eliminate the Nova Sect and kill Plutonia, and Eden's gates mysteriously open for them. The Stalkers enter Eden and explore the facility, discovering that the Ancients were experimenting with creating mutants before the project was shut down. They are then shocked to find out that the Elder himself was one of the scientists in charge of the experiments, and they remember how he smuggled them to safety to prevent them from being destroyed. At that moment the radio activates and they hear a voice calling for "Command Center Sweden."
Seed of Evil
Plot of the expansion continues the story of the original game. When the Elder learns that the Stalkers have disobeyed him, he leaves the Ark. Some months later, the team tracks him down in the northeast where a mysterious plant growth had started to spread, also affecting the Ghouls. They confront him, but the Elder escapes to space with a rocket shuttle. After returning home, the Stalkers find the Ark under attack by intruding vines, with some inhabitants also behaving strangely. The community has put the bartender Pripp in charge while they were gone, but he is not competent enough to deal with the situation, so he asks the Stalkers for help. Together, they figure that a likely culprit is the mutant Goran who has the ability to control plants and has been banished from the Ark some time ago.
Stalkers venture further northwest where Goran is thought to have a base, a second Ark not known to the Elder. They are joined by a new mutant, Big Khan (a humanoid moose) who has been wandering the Zone alone, and has also noticed the new threat.
They find Goran in a deserted town and kill him during a fight. It turns out that Goran was also absorbed by plants and had his own will replaced. In that moment, a being called Old Jyko contacts them telepathically, and beckons them over. Old Jyko, whom they know as the oldest tree in the Zone, sends her minions after the Stalkers when they arrive. During the ensuing fight, they destroy her spore pods which kills Old Jyko. She collapses through a hole in the ground, revealing hallways with familiar logos of Mimir corporation which they saw in the original Eden. It is another secret base. The only functional computer reveals that their Elder was a project leader here too. Scientists wanted to design a tree for purifying the air using the same method of creating mutants in a last-ditch effort to save the humanity, but were forced to abandon the base when the war broke out. The tree survived, became self-aware, and decided to "purify" all the creatures in the Zone by transforming them to mindless drones under her control with spores.
When they return, the Stalkers are treated to a heroes' welcome, and Bormin is elected new leader of the Ark.
Development
The game was developed by Swedish developer The Bearded Ladies, a team founded by former IO Interactive developers.[15] The designer of the Payday franchise, Ulf Andersson, served as the game's creative consultant.[16] The game is based on the Swedish tabletop role-playing game Mutant Year Zero. Initially, the team planned to create an open world game, but the team scrapped the idea because it did not blend well with the turn-based combat. Permadeath and recruitable soldiers were planned, but they were removed as the team believed that this would compromise the game's story. To facilitate players' exploration, environmental storytelling became one of the team's focus.[17]
Funcom announced the game in March 2018.[7] The game was released on December 4 for PlayStation 4, Xbox One and Microsoft Windows.[18] It was also part of the Xbox Game Pass subscription programme.[3] In addition to the standard edition, players can purchase the Deluxe Edition, which includes a book, the game's original soundtracks, wallpaper, and other items.[19] An expansion titled Seed of Evil was also released mid-2019, adding more missions and extending the story.[14]
Reception
The game received generally positive reviews from critics according to review aggregator Metacritic,[22][20][21] however the version on Switch received mixed reviews.[23]
The reviewers generally agreed that the game was very satisfying; IGN wrote that "Pulling off a plan that deconstructs all of an enemy’s advantages and leads to victory, especially a decisive one, feels very good",[28] GameSpot said that "Juggling all the demands of combat, from patiently surveying the field beforehand through to learning how to best counter each enemy type and improvising a new strategy when it all goes horribly wrong, make for an immensely satisfying tactical experience",[26] while Jeff Marchiafava from Game Informer wrote that "nothing beats the thrill of chaining together a series of stuns and silent attacks to take down a hulking brute or giant mech without alerting their comrades".[25] Rich Meister of Destructoid found the game "intense", even though he admitted that he "was saving early and often". He claimed that the story was not "breaking any new ground", nor the narrative "groundbreaking", however he found the characters "charming".[24] Similarly, David Lloyd of NintendoWorldReport wrote that even though the story contains elements typical for a post-civilization title, the characters and the dialogue are well written.[31] PCGamer, on the other hand, seemed to appreciate the narrative, stating that "Mutant Year Zero has a great blend of sardonic humour, grim detail and cartoon excess".[32] JeuxVideo appreciated both writing and characters,[29] while ShackNews reviewer wrote: "The dialog is particularly good, with lead characters sharing some very humorous and enlightening exchanges throughout the main campaign".[34]
"Where Road to Eden shines is in how it integrates over-world exploration with its XCOM inspired combat" wrote Gameplanet.[35] Jeff Marchiafava of Game Informer found out that "Mutant Year Zero’s stealth combat steals the show", seeing "a fair amount of world-building" but "the slow rate of movement and lack of a minimap make it a pain to thoroughly explore". He noted that "the story feels like it’s missing a third act"[25] (which is because there is an expansion to the game). The IGN reviewer also noted "a ton of world-building" but was disappointed that it "mostly helps advance Mutant Year Zero’s Horizon: Zero Dawn-style unraveling of how humanity destroyed itself".[28] PushSquare reviewer on the opposite, feels that the backstory "certainly has potential", but is mostly put aside to "push the narrative forward".[33] GameStar reviewer, however, seems to be amazed by both the world and the backstory, as he wrote: "we explore a fascinating world and uncover its mysterious backstory".[36] JeuxVideo wrote: "know that special care has been taken to the consistency of the game universe".[29]
Hardcore gamer reviewer is glad that stealth mechanics and tactical gameplay are "seamlessly integrated".[27] Shacknews reviewer, on the other hand, has an impression that sometimes enemies get alarmed when they should not, and sometimes they aren't when they should ("Sometimes enemies would hear silent gunshots and go on alert [...]. Other times, killing a Pyro enemy would cause a fiery explosion, and yet no one seemed to notice").[34] Additionally, Hardcore gamer reviewer notes that it is of no use to use stealth to bypass weaker enemies, as "the game is set up, every possible enemy must be defeated in order to even move forward in the story". The Hardcore gamer reviewer is also glad that, unlike in XCOM, there is a world to explore, rather than separate missions.[27]
David Lloyd of NintendoWorldReport appreciated the developers who made the Switch version, but noted that the game should be probably played on stronger hardware.[31] The nintendolife reviewer, however, claims that "In terms of performance, Mutant Year Zero: Road to Eden runs very well on Switch both in docked mode and in handheld". However he complains about blurring and pixelation, in an update to the review the portal claims the patches reduce pixelation and blurring.[30]
The game won the award for "Game, Strategy" at the National Academy of Video Game Trade Reviewers Awards,[37] and was nominated for "Best Use of Game Engine" at the Develop:Star Awards.[38]
Film adaptation
In August 2020, Pathfinder and HaZ Films announced that they are producing a full-length
References
- ^ Petraschuk, Shawn (January 12, 2019). "Mutant Year Zero - from pen-and-paper RPG to pixel perfect post-apocalypse". Unreal Engine. Retrieved February 2, 2024.
- ^ Hall, Charlie (December 4, 2018). "Mutant Year Zero nails the real-time stealth, fumbles as tactics". Polygon. Archived from the original on April 7, 2019. Retrieved December 6, 2018.
- ^ a b Vincent, Brittany (October 18, 2018). "'Mutant Year Zero: Road to Eden' Trailer Introduces New Details". Variety. Archived from the original on December 1, 2020. Retrieved December 6, 2018.
- ^ Brown, Peter (November 28, 2018). "A New Furry Fighter Joins Mutant Year Zero's Anthropomorphic Squad". GameSpot. Archived from the original on November 28, 2018. Retrieved December 6, 2018.
- VG 247. Archivedfrom the original on January 14, 2020. Retrieved December 6, 2018.
- ^ a b Epstein, Mike (December 4, 2018). "Mutant Year Zero: Road to Eden review". IGN. Archived from the original on December 5, 2018. Retrieved December 6, 2018.
- ^ a b Chalk, Andy (March 1, 2018). "Funcom's Mutant Year Zero: Road to Eden is a blend of XCOM, Fallout, and Daffy Duck". IGN. Archived from the original on March 3, 2018. Retrieved December 6, 2018.
- ^ Chalk, Andy (November 30, 2018). "Mutant Year Zero: Road to Eden's new character is a stone cold fox". PC Gamer. Archived from the original on November 29, 2018. Retrieved December 6, 2018.
- ^ Purchese, Robert (February 28, 2018). "A duck, a boar and a human walk into Funcom's new mutant strategy game". Eurogamer. Archived from the original on November 23, 2018. Retrieved December 6, 2018.
- ^ Wiltshire, Alex (December 4, 2018). "Mutant Year Zero: Road to Eden review". PC Gamer. Archived from the original on December 5, 2018. Retrieved December 6, 2018.
- Game Revolution. Archivedfrom the original on October 18, 2018. Retrieved December 6, 2018.
- ^ Shive, Chris (June 20, 2018). "E3 2018: Mutant Year Zero: Road to Eden is the Latest XCOM-Inspired Unusual Title". Hardcore Gamer. Archived from the original on October 29, 2020. Retrieved December 6, 2018.
- ^ Hall, Charlie (November 1, 2018). "XCOM-like Mutant Year Zero: Road to Eden preview highlights novel stealth mechanic". Polygon. Archived from the original on April 15, 2019. Retrieved December 6, 2018.
- ^ a b Epstein, Mike (July 30, 2019). "Mutant Year Zero: Seed of Evil DLC Review". IGN. Archived from the original on July 30, 2019. Retrieved January 11, 2020.
- VG 247. Archivedfrom the original on November 25, 2020. Retrieved December 6, 2018.
- ^ Bertz, Matt (March 28, 2018). "Injecting Interesting New Elements Into The XCOM Formula". Game Informer. Archived from the original on June 4, 2018. Retrieved December 6, 2018.
- ^ Hall, Charlie (September 13, 2018). "Mutant: Year Zero changed when its developers fell in love with a duck". Polygon. Archived from the original on September 16, 2018. Retrieved December 6, 2018.
- ^ Goldfarb, Andrew (August 21, 2018). "Mutant Year Zero: Road to Eden". IGN. Archived from the original on September 26, 2018. Retrieved December 6, 2018.
- from the original on May 12, 2021. Retrieved December 6, 2018.
- ^ CBS Interactive. Archivedfrom the original on December 4, 2018. Retrieved December 6, 2018.
- ^ CBS Interactive. Archivedfrom the original on December 22, 2021. Retrieved April 3, 2019.
- ^ CBS Interactive. Archivedfrom the original on April 12, 2022. Retrieved April 3, 2019.
- ^ CBS Interactive. Archivedfrom the original on December 22, 2021. Retrieved December 10, 2021.
- ^ a b Meister, Rich (December 22, 2018). "Review: Mutant Year Zero: Road to Eden". Destructoid. Archived from the original on January 18, 2021. Retrieved April 3, 2019.
- ^ a b c Marchiafava, Jeff (December 5, 2018). "Mutant Year Zero: Road To Eden". Game Informer. Archived from the original on January 9, 2019. Retrieved April 3, 2019.
- ^ a b Wildgoose, David (December 4, 2018). "Mutant Year Zero: Road to Eden Review - Duck For Cover". GameSpot. Archived from the original on December 21, 2018. Retrieved April 3, 2019.
- ^ a b c Soto, Fran (14 December 2018). "Review: Mutant Year Zero: Road to Eden". Hardcore Gamer. Archived from the original on 13 June 2022. Retrieved 13 June 2022.
- ^ a b c Epstein, Mike (December 4, 2018). "Mutant Year Zero: Road to Eden Review". IGN. Archived from the original on December 5, 2018. Retrieved April 3, 2019.
- ^ a b c "Mutant Year Zero : Road to Eden - Un X-COM-like imparfait mais agréable". Jeuxvideo.com. 4 December 2018. Archived from the original on 14 August 2022. Retrieved 14 August 2022.
- ^ Nintendo Life. Archivedfrom the original on 30 October 2022. Retrieved 30 October 2022.
- ^ a b c Lloyd, David (August 13, 2019). "Mutant Year Zero: Road to Eden (Switch) Review". Nintendo World Report. Archived from the original on July 10, 2022. Retrieved December 10, 2021.
- ^ a b Wiltshire, Alex (4 December 2018). "Mutant Year Zero: Road to Eden review". PC Gamer. Archived from the original on 5 December 2018. Retrieved 23 November 2021.
- ^ Push Square. Archivedfrom the original on 2 June 2022. Retrieved 2 June 2022.
- ^ a b c Tucker, Kevin (11 December 2018). "Mutant Year Zero: Road to Eden review - Rapid arrival". Shacknews. Archived from the original on 7 December 2022. Retrieved 30 October 2022.
- ^ Brown, Chris (December 4, 2018). "Mutant Year Zero: Road to Eden". Gameplanet. Archived from the original on February 5, 2019. Retrieved February 21, 2019.
- ^ Fritsch, Manuel (4 December 2018). "Mutant Year Zero: Road to Eden im Test - Phantastische Tierwesen und wie sie mutiert sind (Fantastic Beasts and How They Mutate)". GameStar (in German). Archived from the original on 11 January 2019. Retrieved 22 July 2022.
- ^ "Winner list for 2018: God of War breaks record". National Academy of Video Game Trade Reviewers. March 13, 2019. Archived from the original on March 14, 2019. Retrieved March 13, 2019.
- ^ Blake, Vikki (May 16, 2019). "Shortlist for Develop:Star Awards 2019 revealed". MCV. Archived from the original on June 19, 2019. Retrieved June 20, 2019.
- ^ McCaffery, Ryan (August 27, 2020). "Mutant Year Zero: Road to Eden CG Animated Movie Announced With First Footage". IGN. Archived from the original on May 27, 2022. Retrieved August 27, 2020.