Naughty Dog
Formerly |
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Company type | Subsidiary | |
Industry | Video games | |
Founded | 1984McLean, Virginia, US | in|
Founders | ||
Headquarters | , US | |
Key people |
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Products |
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Website | naughtydog.com |
Naughty Dog, LLC (formerly JAM Software, Inc.
After designer and producer
In 2004, Rubin, who had become the company's president, left the company to work on a new project,
History
In 1989, Rubin and Gavin released a game titled
In 1994, Rubin and Gavin produced the
Production of the game began in 1994, during which Naughty Dog expanded its number of employees and invented a development tool called Game Oriented Object Lisp, to create the characters and gameplay.
Naughty Dog continued to develop two more Crash Bandicoot games, with a spin-off
In 2007, Naughty Dog began work on the Uncharted series, and made their first approach to realistic worlds and characters, in contrast to their Crash Bandicoot and Jak and Daxter series, which featured fantastical worlds set in a fictional setting. The Uncharted franchise has been praised for its cinematic quality and technical proficiency, and has sold nearly 17 million copies worldwide as of April 2012.[21]
During the 2011
On November 23, 2013,
In March 2017, Balestra announced that he would retire his role as co-president on April 3, 2017, after working at the company for fifteen years. Evan Wells remains in his role as president.[30] In September 2017, game director Bruce Straley announced his departure from Naughty Dog, stating that he "found [his] energy focusing in other directions" following a sabbatical.[31] Creative director Neil Druckmann was promoted to vice president in March 2018.[32]
In October 2017, former environment artist David Ballard claimed that he suffered a mental breakdown after experiencing sexual harassment by a senior team member while working at Naughty Dog in late 2015, stating that he informed PlayStation's HR department and the following day was terminated from his position and offered $20,000 to remain silent regarding the allegations, which he declined. Naughty Dog responded to the allegations with a statement declaring that it had "not found any evidence of having received allegations from Mr. Ballard that he was harassed in any way".[33]
Neil Druckmann was promoted to co-president alongside Evan Wells on December 4, 2020; Alison Mori, formerly the director of operations, and Christian Gyrling, the former co-director of programming, were promoted to co-vice presidents in his place.[34] On October 4, 2021, director of communications Arne Meyer announced that he had been promoted to co-vice president.[35] In July 2022, Josh Scherr announced his departure from Naughty Dog after 21 years with the company.[36] In July 2023, Wells announced he would retire from the studio by the year's end. Simultaneously, Druckmann became head of creative, with Mori promoted to studio manager and head of operations, Meyer to head of culture and communications, and Gyrling to head of technology. The leadership team was expanded further, with Erick Pangilinan and Jeremy Yates becoming co-heads of the art departments, and Anthony Newman to head of production and design.[1] Gyrling departed the company after 17 years in November 2023, replaced as head of technology by Travis McIntosh.[37]
Games developed
As a subsidiary of Sony Computer Entertainment, Naughty Dog is best known for developing games for the PlayStation consoles, including the Crash Bandicoot series for the original PlayStation, Jak and Daxter on PlayStation 2, and Uncharted and The Last of Us on PlayStation 3, PlayStation 4, and PlayStation 5. Before this, they also developed games including Dream Zone, Keef the Thief, Rings of Power and Way of the Warrior.[38][39]
Development philosophy
Naughty Dog is known for its unique way of handling game development, as the studio does not have a producer in either of their teams.
ICE Team
Naughty Dog is home to the ICE Team, one of Sony's World Wide Studios central technology groups. The term ICE originally stands for Initiative for a Common Engine which describes the original purpose of the studio.
Awards
Naughty Dog won the Studio of the Year award at the 2013 VGX,[45] the 2013 Golden Joystick Awards,[46] and the 2020 Golden Joystick Awards.[47]
References
- ^ Hookshot Media. Archivedfrom the original on July 11, 2023. Retrieved July 12, 2023.
- ^ a b c Moriarty, Colin (October 4, 2013). "Rising to Greatness: The History of Naughty Dog". IGN. Ziff Davis. p. 1. Archived from the original on April 1, 2015. Retrieved January 25, 2014.
- ^ Moriarty, Colin (October 4, 2013). "Rising to Greatness: The History of Naughty Dog". IGN. Ziff Davis. p. 3. Archived from the original on March 4, 2021. Retrieved January 25, 2014.
- ^ "Time Line." Naughty Dog. June 4, 2004. Retrieved on May 5, 2010.
- ^ "Jason Rubin set to exit Naughty Dog". gamesindustry.biz. Archived from the original on July 13, 2005. Retrieved April 14, 2018.
- ^ Klepek, Patrick. "Jason Rubin's Next Game". 1UP.com. Archived from the original on June 29, 2011. Retrieved March 16, 2014.
- ^ a b Mark Cerny's "Road to the PS4" @ Gamelab 2013 Archived December 5, 2016, at the Wayback Machine. YouTube (June 27, 2013). Retrieved on July 16, 2013.
- ^ Walker, Candace (October 15, 2007). "Programmer Search @ Naughty Dog!". Archived from the original on March 9, 2021. Retrieved September 28, 2015.
- ^ ISBN 9780307463562 – via Internet Archive.
- ISBN 978-2371880856.
- ^ "The Rise of Naughty Dog - Part 1". June 25, 2012. Archived from the original on June 28, 2012. Retrieved June 16, 2020.
- Newspapers.com.
- ^ a b "From Rags to Riches: Way of the Warrior to Crash 3". Game Informer. Vol. 66, no. October 1998. October 1998. pp. 18–19.
- Sony Computer Entertainment. Archived from the originalon March 5, 2016. Retrieved August 31, 2015.
- ^ Naughty Dog (1991). Rings of Power (Sega Genesis). Electronic Arts. Scene: Credits.
- ^ "Vijay S. Pande". online.stanford.edu. Archived from the original on October 2, 2016. Retrieved September 30, 2016.
- ^ "The Past, Present, and Future of Naughty Dog". Game Informer. Archived from the original on February 26, 2021. Retrieved May 9, 2020.
- ^ a b Gavin, Andy (February 2, 2012). "Making Crash Bandicoot – part 1". Archived from the original on June 16, 2016. Retrieved December 1, 2017.
- ^ "Making Crash Bandicoot – GOOL – part 9". March 12, 2011. Archived from the original on June 9, 2021. Retrieved April 19, 2020.
- ^ "Sony Acquires Naughty Dog". January 22, 2001. Archived from the original on March 8, 2021. Retrieved April 23, 2020.
- ^ Goldfarb, Andrew (December 6, 2011). "Sony Has Sold 13 Million Copies of Uncharted Series". IGN. Archived from the original on March 8, 2021. Retrieved November 18, 2012.
- ^ "The Last of Us". Metacritic. Archived from the original on January 1, 2017. Retrieved June 5, 2013.
- ^ Reynolds, Matthew (May 31, 2013). "Naughty Dog will use existing Uncharted, The Last of Us engine for PS4". Digital Spy. Archived from the original on January 18, 2023. Retrieved January 18, 2023.
- ^ Williams, Mike (May 31, 2013). "Naughty Dog using Last of Us engine for next gen". GamesIndustry.biz. Archived from the original on January 18, 2023. Retrieved January 18, 2023.
- ^ Gaston, Martin. "Naughty Dog will keep its engine tech for PS4 development". GameSpot. Archived from the original on January 18, 2023. Retrieved January 18, 2023.
- ^ Maiberg, Emanuel. "Naughty Dog hires Halo 4 programmer Corrinne Yu". GameSpot. Archived from the original on February 25, 2021. Retrieved November 25, 2013.
- ^ "Studio of the Year - VGX - SPIKE". Archived from the original on December 25, 2017. Retrieved December 16, 2013.
- ^ Dyer, Mitch (March 5, 2014). "Uncharted PS4 Writer Amy Hennig Leaves Naughty Dog". IGN. Archived from the original on November 29, 2019. Retrieved March 16, 2014.
- ^ Karmali, Luke (June 9, 2014). "E3 2014: The Last of Us: Remastered PS4 Release Date Announced". IGN. Archived from the original on June 12, 2014. Retrieved January 19, 2017.
- ^ Dornbush, Jonathon (March 8, 2017). "Naughty Dog Co-President Christophe Balestra Announces Departure From Studio". IGN. Ziff Davis. Archived from the original on March 9, 2017. Retrieved March 9, 2017.
- ^ Brightman, James (September 13, 2017). "Naughty Dog's Bruce Straley leaves the studio". Gamesindustry.biz. Gamer Network. Archived from the original on September 13, 2017. Retrieved September 14, 2017.
- ^ Wells, Evan (March 9, 2018). "An Update from Studio President Evan Wells". Naughty Dog. Sony Interactive Entertainment. Archived from the original on March 10, 2018. Retrieved March 10, 2018.
- CBS Interactive. Archivedfrom the original on October 16, 2017. Retrieved October 16, 2017.
- GamesIndustry.biz. Archivedfrom the original on December 5, 2020. Retrieved December 4, 2020.
- ^ Meyer, Arne [@arnemeyer] (October 4, 2021). "Thrilled to say that I'm now Vice President at @Naughty_Dog, joining the fantastic studio leadership team!" (Tweet). Archived from the original on October 4, 2021. Retrieved October 5, 2021 – via Twitter.
- ^ "Naughty Dog Writer, Animator Josh Scherr Departs After 21 Years". July 15, 2022. Archived from the original on July 15, 2022. Retrieved July 15, 2022.
- ^ Carter, Justin (November 11, 2023). "Naughty Dog's technology head Christian Gyrling departs after 17-year tenure". Game Developer. Informa. Archived from the original on November 11, 2023. Retrieved November 14, 2023.
- ^ Moriarty, Colin (October 4, 2013). "Rising to Greatness: The History of Naughty Dog". IGN. Ziff Davis. Archived from the original on April 1, 2015. Retrieved March 28, 2015.
- Sony Computer Entertainment. Archived from the originalon March 5, 2016. Retrieved January 26, 2016.
- PlayStation Blog. Sony Interactive Entertainment. Archivedfrom the original on November 18, 2023. Retrieved November 18, 2023.
- ^ Ziff Davis, LLC. Archivedfrom the original on May 15, 2014. Retrieved September 28, 2015.
- ^ Nelva, Giuseppe (May 1, 2015). "Naughty Dog Game Designers Explain the Freedom and Empowerment of Their Job at Uncharted's Studio". Dualshockers.com. Archived from the original on May 10, 2015. Retrieved April 14, 2018.
- ^ "Naughty Dog Careers". Naughtydog.com. Archived from the original on February 1, 2014. Retrieved July 16, 2013.
- ^ Brodiesan (June 5, 2009). "Sony's Secret Super Development Team". PS3 Attitude. Archived from the original on April 5, 2012. Retrieved July 16, 2013.
- ^ Sarkar, Samit (December 9, 2013). "VGX names Grand Theft Auto 5 game of the year". Polygon. Archived from the original on September 30, 2018. Retrieved November 25, 2020.
- ^ "Here are your Golden Joystick Award winners 2013". GamesRadar+. October 25, 2013. Archived from the original on March 1, 2015. Retrieved October 18, 2020.
- ^ Tyrer, Ben (November 24, 2020). "Every winner at the Golden Joystick Awards 2020". GamesRadar+. Archived from the original on November 24, 2020. Retrieved November 25, 2020.