Pinocchio (video game)
Disney's Pinocchio | ||
---|---|---|
Composer(s) Allister Brimble | | |
Platform(s) | ||
Release | ||
Genre(s) | Puzzle Adventure | |
Mode(s) | Single-player |
Disney's Pinocchio is a
Sega 32X
version of the game was made and completed, but was not released due to the add-on's limited popularity.
Storyline
The game uses intertitles between levels to convey the story, in the form of a children's storybook.
Monstro
and they escape.
Reception
Coach Kyle of GamePro gave the Genesis version a negative review, commenting that both the gameplay design and controls are shallow and rudimentary, the character animations are stiff, and the graphics lack detail. He concluded: "What a shame that such a long-awaited game, with such a famous story as a foundation, should turn out to be so disappointing".[3][a] The Feature Creature, however, gave the Game Boy version a mixed review, saying it simply translates the simplistic and easy levels from the Genesis version into portable form.[2][b]
Notes
References
- ^ "16-Bit's Last Stand". Electronic Gaming Monthly. No. 89. Ziff Davis. December 1996. p. 193.
- ^ a b The Feature Creature (January 1997). "Handhelds for the Holidays! (Pinocchio)". GamePro. No. 100. IDG. p. 45. Retrieved October 13, 2022.
- ^ Coach Kyle (January 1997). "Pinocchio (Genesis)". GamePro. No. 100. IDG. p. 122. Retrieved October 13, 2022.