Pokémon Gold and Silver

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  • Pokémon Gold
  • Pokémon Silver
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Pokémon Gold Version[a] and Pokémon Silver Version[b] are 1999 role-playing video games developed by Game Freak and published by Nintendo for the Game Boy Color. They are the first installments in the second generation of the Pokémon video game series. They were released in Japan in 1999, Australia and North America in 2000, and Europe in 2001.

The games introduce

Pokémon anime
is based on the new region introduced in the games.

Pokémon Gold and Silver were critically acclaimed upon release. They are considered by some to be the best games in the entire series,

Pokémon Red and Blue as Pokémon began to form into a multi-billion dollar franchise. The games almost matched the sales of Red and Blue, and by 2010 had gone on to sell over 23 million units making them the best-selling games for the Game Boy Color and the third-best-selling for the Game Boy family of systems.[5]

In 2009, on the 10th anniversary of Gold and Silver, remakes titled Pokémon HeartGold and SoulSilver were released for the Nintendo DS.

Gameplay

Like previous installments, Pokémon Gold and Silver are played from a

turn-based "battle scene", where the Pokémon will fight.[6]

There are two main goals within the games: following through the main storyline and defeating the Elite Four and Pokémon Master Lance to become the new Champion,

moves learned.[8]

New features

While Pokémon Gold and Silver retain the basic mechanics of capturing, battling, and evolving introduced in Pokémon Red and Blue, new features were added. A time system was introduced using a real-time internal clock that keeps track of the current time and day of the week. Certain events, including Pokémon appearances, are influenced by this feature.

Poké Balls were introduced, which make Pokémon catching easier in certain situations.[10] A new item called the Pokégear[c] was introduced, functioning as a watch, map, radio, and phone, allowing the player to call other characters who offer their phone number. Trainers will call for a rematch and others will call about rare Pokémon that can be caught in a certain area.[11]

The games introduce

stat into "Special Attack" and "Special Defense", which increased aspects of strategy.[8]

With the introduction of

Pokémon breeding, Pokémon are assigned to one or two breeding groups. When a male and female Pokémon that share at least one breeding group are left at a Pokémon Daycare, they may produce an egg, which will hatch into a young Pokémon. Do note that Ditto can breed with all but the Pokémon in No Eggs Discovered Group, even if the Pokémon other than Ditto
is male. [15] The young Pokémon will inherit the species of its mother, and moves from its father. However, legendary and mythical Pokémon, among certain other species, cannot breed.[16]

Plot

Setting

The older architectures of Japan's Kansai and Tōkai regions inspired the setting of the Johto Region. Pictured is Hōryū-ji in Nara Prefecture.

Pokémon Gold and Silver are set in the region of Johto, situated to the west of the Kanto region from the previous Red and Blue games, and three years after the conclusion of the previous games. The design of Johto was inspired by Japan's Kansai and Tōkai regions, with many of the region's temples and more traditional Japanese aesthetics finding their way into Johto.[17]

Story

As with the previous games, the player character receives his first Pokémon, a choice between

Totodile, from the region's local Pokémon scientist, Professor Elm, and then begins his journey to win the eight Gym Badges of the Johto region and then challenge the Elite Four and Champion to become the region's new Pokémon Master.[14] Opposing him is his mysterious rival, a boy who stole one of the other Pokémon from Professor Elm and regularly challenges the player to test his strengths.[11] The player also encounters the villainous Team Rocket, having reunited to seek out their previous leader Giovanni to return the group to their former glory.[10] Eventually, the player thwarts Team Rocket once and for all and defeats the Elite Four and Champion of the Pokémon League on Indigo Plateau. The player can then travel to the Kanto region from the previous games and challenge the Gym Leaders there, discovering how much has changed in the three years following the events of Red and Blue. For example, Cinnabar Island has been almost completely taken over by a volcano eruption; only a Pokémon Center remains. [18] After defeating the Kanto region's Gym Leaders, the player is allowed to enter the treacherous Mt. Silver area, home to very powerful Pokémon. Deep within Mt. Silver's caves is Red, the protagonist of Red and Blue, whom the player can challenge for the most difficult battle in the game.[19]

Development

Gold and Silver were first publicly showcased at November 1997,

Pokémon Red and Blue. Instead, they would feature a new storyline, a new world, and new species of Pokémon. Gold and Silver were designed for the Game Boy Color, allowing them full color support and more detailed sprites. Other additions that were shown included Pokémon breeding, held items, an in-game gadget known as the PokéGear, a real-time internal clock, and backward compatibility with the previous games in the series.[20]

During an

Celebi was included in the Gold and Silver games but is only accessible after attending a Nintendo promotional event. The first official event offering Celebi was Nintendo Space World 2000 in Japan, in which 100,000 attendees would be awarded the rare Pokémon. In order to be selected, players had to send in a postcard to enter a lottery for one of 100,000 certificates of Celebi, allowing them to enter the event and obtain it.[22]

Ishihara stated that Gold and Silver started development right after

Pokémon Yellow. Programmer Shigeki Morimoto stated that part of why development took three and a half years was due to being a small team of only four programmers. Satoru Iwata, then the president of HAL Laboratory who would later become Nintendo's CEO, helped the team by developing new tools for compressing the Pokémon graphic code.[23]

Audio

Junichi Masuda composed his music on an Amiga computer, presumably in a music tracker format, converted to MIDI data and converted again to the Game Boy Color.[24]

Unused Pokémon leak

In 2018,

maps, and music. The ROMs were first released anonymously onto 4chan's /vp/ board in May,[27] with a formal The Cutting Room Floor release coming later that day. The demo has a larger world map than the final game (which itself is based on the entire Japanese archipelago, unlike the final region, which is based on the Kansai region of Japan), and includes around 100 unused and changed Pokémon designs.[25]

Earlier in May 2018, Pokémon artist Atsuko Nishida revealed that the popular creature Pikachu was originally supposed to have a third evolution, named "Gorochu".[28] Additionally, Pokémon creator Satoshi Tajiri has revealed four unused designs that would have been included in the original Pokémon games.[29]

While cut content is not uncommon in video games, the volume of cut content in the Gold and Silver demo has been described as "overwhelming". Matthew Byrd, writing for

balance issues.[30]

Release

Official Gold and Silver cartridges

In September 1999, the games were announced for release in Japan on November 21, 1999 and a North American release date was estimated for September 2000.

Poké Ball on the other.[33]

Anticipating high sales, Nintendo set its first production shipment for the games in Japan at three million, predicting that eventually more than eight million copies would be sold in the country alone.[34] However, they were soon forced to cut the first shipment number in half following an earthquake in Taiwan, which Nintendo claimed had damaged their cartridge manufacturing facilities. Regardless, speculation arose that Nintendo was instead using the event as an excuse to limit shipment and keep the demand high.[35]

As a precursor to the North American release, Gold and Silver were displayed for audiences to interact with at the 2000

Marill.[40]

In September 1999, Nintendo announced that Gold and Silver would be released in North America in September 2000.

Pokémon The Movie 2000, screenshots from Pokémon Gold and Silver, a Pokémon-themed desktop wallpaper, an offer for a Nintendo Power Player's Guide, and Pokémon-related trivia.[43] The games had record pre-order sales — approximately 600,000 copies of the games were pre-ordered in just two months, compared to 150,000 copies for Pokémon Yellow.[46] As the release date neared and retailers began to receive shipments of the games, some retailers—such as Electronics Boutique—opted to sell them immediately upon receiving the games; first using them to fulfill pre-orders, and then selling the remaining copies to walk-in customers. The games were reportedly obtainable as early as October 11.[47]

The games were released in Australia on October 13, 2000[citation needed] and in Europe on April 6, 2001.[48]

Pokémon Crystal

Pokémon Crystal Version[d] is a third version after Pokémon Gold and Silver, developed by Game Freak and published by Nintendo for the Game Boy Color. It was released in Japan on December 14, 2000, North America on July 29, 2001, and in Europe on November 2, 2001.[49] The plot and gameplay of Crystal is largely the same as in Gold and Silver, although it includes several new features.

Pokémon Crystal was received well by critics, although many commented that there were just not enough new additions and features to significantly set it apart from Pokémon Gold and Silver. Pokémon Crystal has sold nearly 6.4 million units worldwide.[50]

Nintendo 3DS re-release

In June 2017,

Nintendo 3DS Virtual Console on September 22, 2017.[51]

Reception

Pokémon Gold and Silver were met with critical acclaim, with many saying that the extended length of gameplay and the new features were valued additions that kept the sequels as interesting as the original games. Craig Harris of IGN gave the games a "masterful" 10 out of 10 rating, stating that: "As awesome as the original Pokémon edition was, Pokémon Gold and Silver blow it away in gameplay elements, features, and goodies. There are so many little additions to the design it's impossible to list them all".[6] There was particular praise given to the innovative internal clock feature, with Frank Povo of GameSpot, noting: "The first major addition to Pokémon GS is the presence of a time element... Although it may sound like a gimmick, the addition of a clock adds quite a bit of variety to the game". Povo went on to give the games an 8.8 rating of "great".[15] Nintendo Power listed Gold and Silver combined as the sixth best Game Boy / Game Boy Color games, praising them for the new Pokémon, features, and full-color graphics.[57]

Overall, Gold and Silver were stated to be solid gaming additions that would please a large audience. "After playing the game dozens of hours, I really can't think of a bad point to make about Pokémon Gold and Silver. Nintendo and Game Freak have tweaked the original and built a sequel that's long, challenging and tremendous fun to play. There's a reason why Pokémon is so popular, and Pokémon Gold and Silver is going to help the series move further into the 21st century", said Harris.[6]

Sales

Pokémon Gold and Silver continued the enormous success of

Pokémon Red and Blue, beginning the formation of Pokémon into a multi-billion dollar franchise.[58] Upon its first day of release in Japan, the game sold 1,425,768 units.[59] As of April 2000, roughly 6.5 million copies of the games had been sold in Japan. Silver proved to be the slightly more popular version, edging out Gold by approximately 100,000 copies.[60]

In the U.S., the game generated 1 million

Pokémon Yellow's previous record sales of a little over 600,000 copies; selling a combined total of 1.4 million copies to become the fastest-selling games ever.[62][63] The commercial success was expected, as Peter Main, the executive vice president of sales and marketing, stated "There's no question about it; kids love to play Pokémon. So far in 2000 the best-selling game in America for any home console is Pokémon Stadium for Nintendo 64, and the best-selling game for any handheld video game system is Pokémon Yellow for Game Boy Color, but Pokémon Gold and Silver will eclipse even those impressive sales totals. We project sales of 10 million units total of these two games in less than six months time".[64] The game sold 2.9 million copies in the U.S. within a few weeks.[65]

In Germany, Gold and Silver received two Double Platinum awards from the Verband der Unterhaltungssoftware Deutschland (VUD) for sales above 800,000 copies by 2002.[66] In the United Kingdom, Gold and Silver received two Platinum awards for sales above 600,000 copies.[67] By 2010, Gold and Silver had sold 23 million units worldwide.[68]

Legacy

Remakes

Pokémon HeartGold Version[e] and Pokémon SoulSilver Version[f] are enhanced remakes of Pokémon Gold and Silver, developed by Game Freak and published by The Pokémon Company and Nintendo for the Nintendo DS.[69] First released in Japan on September 12, 2009,[70] the games were later released in North America, Australia, and Europe during March 2010.[71][72]

Game director Shigeki Morimoto aimed to respect the feelings of those who played the previous games, while also ensuring that it felt like a new game to those that were introduced to the series in more recent years.[73] Reception to the games was positive, the two being amongst the highest-rated DS games of all time on Metacritic.[74] Commercially, they are among the best-selling Nintendo DS games of all time, with combined sales of 10 million units as of July 2010.[75]

Notes

  1. ^ Japanese: ポケットモンスター 金, Hepburn: Poketto Monsutā Kin, "Pocket Monsters: Gold"
  2. ^ Japanese: ポケットモンスター 銀, Hepburn: Poketto Monsutā Gin, "Pocket Monsters: Silver"
  3. ^ Pokégear (ポケギア, Pokegia)
  4. ^ Japanese: ポケットモンスター クリスタルバージョン, Hepburn: Poketto Monsutā Kurisutaru Bājon, "Pocket Monsters: Crystal Version"
  5. ^ Japanese: ポケットモンスター ハートゴールド, Hepburn: Poketto Monsutā Hātogōrudo, "Pocket Monsters: HeartGold"
  6. ^ Japanese: ポケットモンスター ソウルシルバー, Hepburn: Poketto Monsutā Sōrushirubā, "Pocket Monsters: SoulSilver"

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External links