Presto (animation software)
Developer(s) | Pixar Animation Studios |
---|---|
License | Proprietary |
Presto is the
Pixar chooses to use a proprietary system instead of the commercial products available and used by other companies because it can edit the software code to meet its own specific needs. One example of this editing is shown in extra features of
In 2018, Patrick Stewart presented Academy Technical Achievement Awards to Rob Jensen for the foundational design and continued development, to Thomas Hahn for the animation toolset, and to George ElKoura, Adam Woodbury and Dirk Van Gelder for the high-performance execution engine of the Presto Animation System.[1] The Academy of Motion Picture Arts and Sciences award announcement stated "Presto allows artists to work interactively in scene context with full-resolution geometric models and sophisticated rig controls, and has significantly increased the productivity of character animators at Pixar."[2]
References
- ^ "2018 Sci-Tech Awards: Pixar's Presto Animation System". Archived from the original on 2021-12-21.
- ^ "10 Scientific And Technical Achievements To Be Honored With Academy Awards".
Sources
- Paik, Karen (2007). To Infinity and Beyond!: The Story of Pixar Animation Studios. Based on interviews and research by Leslie Iwerks. San Francisco: Chronicle Books. OCLC 154685487.