Presto (animation software)

Source: Wikipedia, the free encyclopedia.
Presto Animation System
Developer(s)Pixar Animation Studios
LicenseProprietary

Presto is the

cel animation experience. The logo for Presto was designed by Parakeet, a design studio based in Portland, Oregon. Presto was named after the 2008 animated short of the same name
, which itself is about the titular magician character.

Pixar chooses to use a proprietary system instead of the commercial products available and used by other companies because it can edit the software code to meet its own specific needs. One example of this editing is shown in extra features of

Elastigirl
, so the in-house Marionette development team created a new version that included this feature.

In 2018, Patrick Stewart presented Academy Technical Achievement Awards to Rob Jensen for the foundational design and continued development, to Thomas Hahn for the animation toolset, and to George ElKoura, Adam Woodbury and Dirk Van Gelder for the high-performance execution engine of the Presto Animation System.[1] The Academy of Motion Picture Arts and Sciences award announcement stated "Presto allows artists to work interactively in scene context with full-resolution geometric models and sophisticated rig controls, and has significantly increased the productivity of character animators at Pixar."[2]

References

  1. ^ "2018 Sci-Tech Awards: Pixar's Presto Animation System". Archived from the original on 2021-12-21.
  2. ^ "10 Scientific And Technical Achievements To Be Honored With Academy Awards".

Sources

External links