Programmable sound generator
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A programmable sound generator (PSG) is a
Technical details
PSGs are controlled by writing data to dedicated registers on the chip via an external CPU; hence the name programmable sound generator. One or more basic waveforms are generated (typically a square, triangle or saw-tooth wave) and often a noise signal. The waveforms' frequency and volume (and noise's tone and volume) are typically shaped using an envelope and or mixed before being sent to the audio output stage.[1]
Many PSGs feature three tone channels and one noise channel including the AY-3-8910, SN76489 and MOS Technology 6581.
History
In the late 1970s, more electronic consumer devices began to be designed with audio features. PSG were partly developed as a way of incorporating relatively complex sounds at a low cost.
In 1978,
In 1979,
In 1982, MOS Technology 6581 was produced for the Commodore 64.[4] The main chip in the Nintendo Entertainment System, the Ricoh 2A03, included a PSG.[3]
List of PSGs
See also
References
- ^ .
- ISSN 1558-4127.
- ^ a b "Sound generators of the 1980s home computers". www.atkinsoft.com. Retrieved 2019-12-02.
- ^ "Full Page Reload". IEEE Spectrum: Technology, Engineering, and Science News. Retrieved 2019-12-02.