Raid (video games)
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In
In military real-time strategy (RTS) games like StarCraft, "raids" usually refer to the military tactic.
Origin
The term itself stems from the military definition of 'a sudden attack and/or seizure of some objective'.[1]
Raiding originated in the class of text MUDs known as DikuMUD, which in turn heavily influenced the 1999 MMORPG EverQuest, which brought the raiding concept into modern 3D MMORPGs.[2] As of 2019, the largest and most popular game to feature raiding is Blizzard's 2004 MMORPG World of Warcraft.[3]
Raid tactics
The combat encounters comprising a raid usually require players to coordinate with one another while performing specific roles as members of a team. The roles of
Raid loot
Raids are often very rewarding in terms of virtual treasure and items that are unique or that grant exceptional stats and abilities, thus giving players an incentive to participate. Often however, there is not enough treasure to reward individually every player who participates. Players have invented various systems, such as Dragon kill points to distribute loot fairly.
Raiding guilds
Raiding is often done by associations of players called guilds or clans who maintain a consistent schedule and roster. There are two types of raiding guilds: casual guilds, defined as spending two to three days per week on average; and hardcore guilds, defined as spending four to seven days per week on average.[6]
Noted raids
An attempted raid in the game Final Fantasy XI against the Pandemonium Warden lasted 18 hours and reportedly resulted in players "passing out and getting physically ill." .[7]
Game raids
Game raids are commonly organized by
References
- ^ "Raid | Define Raid at Dictionary.com". Dictionary.reference.com. Retrieved 2015-05-28.
- ^ "What is a Diku? » Raph's Website". Raphkoster.com. 10 January 2009. Retrieved 2015-05-28.
- ^ "Dungeons, Raids, Scenarios - Game Guide - World of Warcraft". Us.battle.net. 2012-11-28. Archived from the original on 2015-04-27. Retrieved 2015-05-28.
- ^ "Rethinking the Trinity of MMO Design". Gamasutra.com. 17 December 2009. Archived from the original on 2015-05-20. Retrieved 2015-05-28.
- ISBN 9780471793113. Retrieved 2015-05-28.
- ^ "From Casual to Core: A Statistical Mechanism for Studying Gamer Dedication". Gamasutra.com. 2002-06-05. Retrieved 2015-05-28.
- ^ Cavalli, Earnest. "Pandemonium Warden: Final Fantasy XI's 18 Hour Boss Battle". Wired.
- ^ EST, Steven Asarch On 2/7/19 at 5:35 PM (2019-02-07). "#ChangeDiscord spreads on Twitter after word of Terms of Service moderator abuse spreads". Newsweek. Retrieved 2020-02-23.
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