Real projective plane
In mathematics, the real projective plane, denoted or , is a
The fundamental objects in the projective plane are
One common model of the real projective plane is the space of lines in three-dimensional Euclidean space which pass through a particular origin point; in this model, lines through the origin are considered to be the "points" of the projective plane, and planes through the origin are considered to be the "lines" in the projective plane. These projective points and lines can be pictured in two dimensions by intersecting them with any arbitrary plane not passing through the origin; then the parallel plane which does pass through the origin (a projective "line") is called the line at infinity. (See § Homogeneous coordinates below.)
![]() The fundamental polygon of the projective plane – A is identified with A and B is identified with B, each with a twist |
![]() The Möbius strip – because of the twist between the identified red A sides of the square, the dotted line is a single edge
|
In
The topological real projective plane can be constructed by taking the (single) edge of a Möbius strip and gluing it to itself in the correct direction, or by gluing the edge to a disk. Alternately, the real projective plane can be constructed by identifying each pair of opposite sides of the square, but in opposite directions, as shown in the diagram. (Performing any of these operations in three-dimensional space causes the surface to intersect itself.)
Examples
Projective geometry is not necessarily concerned with curvature and the real projective plane may be twisted up and placed in the Euclidean plane or 3-space in many different ways.[1] Some of the more important examples are described below.
The projective plane cannot be
The projective sphere
Consider a sphere, and let the great circles of the sphere be "lines", and let pairs of antipodal points be "points". It is easy to check that this system obeys the axioms required of a projective plane:
- any pair of distinct great circles meet at a pair of antipodal points; and
- any two distinct pairs of antipodal points lie on a single great circle.
If we identify each point on the sphere with its antipodal point, then we get a representation of the real projective plane in which the "points" of the projective plane really are points. This means that the projective plane is the quotient space of the sphere obtained by partitioning the sphere into equivalence classes under the equivalence relation ~, where x ~ y if y = x or y = −x. This quotient space of the sphere is
The quotient map from the sphere onto the real projective plane is in fact a two sheeted (i.e. two-to-one)
Projective hemisphere

Because the sphere covers the real projective plane twice, the plane may be represented as a closed hemisphere around whose rim opposite points are identified.[2]
Boy's surface – an immersion
The projective plane can be immersed (local neighbourhoods of the source space do not have self-intersections) in 3-space. Boy's surface is an example of an immersion.
Polyhedral examples must have at least nine faces.[3]
Roman surface

Steiner's

A polyhedral representation is the tetrahemihexahedron,[4] which has the same general form as Steiner's Roman surface, shown here.
Hemi polyhedra
Looking in the opposite direction, certain
Planar projections
Various planar (flat) projections or mappings of the projective plane have been described. In 1874 Klein described the mapping:[1]
Central projection of the projective hemisphere onto a plane yields the usual infinite projective plane, described below.
Cross-capped disk
A closed surface is obtained by gluing a
where both u and v range from 0 to 2π.
These equations are similar to those of a torus. Figure 1 shows a closed cross-capped disk.
Figure 1. Two views of a cross-capped disk. |
A cross-capped disk has a
A cross-capped disk can be sliced open along its plane of symmetry, while making sure not to cut along any of its double points. The result is shown in Figure 2.
Figure 2. Two views of a cross-capped disk which has been sliced open. |
Once this exception is made, it will be seen that the sliced cross-capped disk is homeomorphic to a self-intersecting disk, as shown in Figure 3.
Figure 3. Two alternative views of a self-intersecting disk. |
The self-intersecting disk is homeomorphic to an ordinary disk. The parametric equations of the self-intersecting disk are:
where u ranges from 0 to 2π and v ranges from 0 to 1.
Projecting the self-intersecting disk onto the plane of symmetry (z = 0 in the parametrization given earlier) which passes only through the double points, the result is an ordinary disk which repeats itself (doubles up on itself).
The plane z = 0 cuts the self-intersecting disk into a pair of disks which are mirror reflections of each other. The disks have centers at the origin.
Now consider the rims of the disks (with v = 1). The points on the rim of the self-intersecting disk come in pairs which are reflections of each other with respect to the plane z = 0.
A cross-capped disk is formed by identifying these pairs of points, making them equivalent to each other. This means that a point with parameters (u, 1) and coordinates is identified with the point (u + π, 1) whose coordinates are . But this means that pairs of opposite points on the rim of the (equivalent) ordinary disk are identified with each other; this is how a real projective plane is formed out of a disk. Therefore, the surface shown in Figure 1 (cross-cap with disk) is topologically equivalent to the real projective plane RP2.
Homogeneous coordinates
The points in the plane can be represented by
The lines in the plane can also be represented by homogeneous coordinates. A projective line corresponding to the plane ax + by + cz = 0 in R3 has the homogeneous coordinates (a : b : c). Thus, these coordinates have the equivalence relation (a : b : c) = (da : db : dc) for all nonzero values of d. Hence a different equation of the same line dax + dby + dcz = 0 gives the same homogeneous coordinates. A point [x : y : z] lies on a line (a : b : c) if ax + by + cz = 0. Therefore, lines with coordinates (a : b : c) where a, b are not both 0 correspond to the lines in the usual
Points, lines, and planes
A line in P2 can be represented by the equation ax + by + cz = 0. If we treat a, b, and c as the column vector ℓ and x, y, z as the column vector x then the equation above can be written in matrix form as:
- xTℓ = 0 or ℓTx = 0.
Using vector notation we may instead write x ⋅ ℓ = 0 or ℓ ⋅ x = 0.
The equation k(xTℓ) = 0 (which k is a non-zero scalar) sweeps out a plane that goes through zero in R3 and k(x) sweeps out a line, again going through zero. The plane and line are linear subspaces in R3, which always go through zero.
Ideal points

In P2 the equation of a line is ax + by + cz = 0 and this equation can represent a line on any plane parallel to the x, y plane by multiplying the equation by k.
If z = 1 we have a normalized homogeneous coordinate. All points that have z = 1 create a plane. Let's pretend we are looking at that plane (from a position further out along the z axis and looking back towards the origin) and there are two parallel lines drawn on the plane. From where we are standing (given our visual capabilities) we can see only so much of the plane, which we represent as the area outlined in red in the diagram. If we walk away from the plane along the z axis, (still looking backwards towards the origin), we can see more of the plane. In our field of view original points have moved. We can reflect this movement by dividing the homogeneous coordinate by a constant. In the adjacent image we have divided by 2 so the z value now becomes 0.5. If we walk far enough away what we are looking at becomes a point in the distance. As we walk away we see more and more of the parallel lines. The lines will meet at a line at infinity (a line that goes through zero on the plane at z = 0). Lines on the plane when z = 0 are ideal points. The plane at z = 0 is the line at infinity.
The homogeneous point (0, 0, 0) is where all the real points go when you're looking at the plane from an infinite distance, a line on the z = 0 plane is where parallel lines intersect.
Duality

In the equation xTℓ = 0 there are two
Lines joining points and intersection of lines (using duality)
The equation xTℓ = 0 calculates the
Embedding into 4-dimensional space
The projective plane embeds into 4-dimensional Euclidean space. The real projective plane P2(R) is the quotient of the two-sphere
- S2 = {(x, y, z) ∈ R3 : x2 + y2 + z2 = 1}
by the antipodal relation (x, y, z) ~ (−x, −y, −z). Consider the function R3 → R4 given by (x, y, z) ↦ (xy, xz, y2 − z2, 2yz). This map restricts to a map whose domain is S2 and, since each component is a homogeneous polynomial of even degree, it takes the same values in R4 on each of any two antipodal points on S2. This yields a map P2(R) → R4. Moreover, this map is an embedding. Notice that this embedding admits a projection into R3 which is the Roman surface.
Higher non-orientable surfaces
By gluing together projective planes successively we get non-orientable surfaces of higher demigenus. The gluing process consists of cutting out a little disk from each surface and identifying (gluing) their boundary circles. Gluing two projective planes creates the Klein bottle.
The article on the fundamental polygon describes the higher non-orientable surfaces.
See also
- Real projective space
- Projective space
- Pu's inequality for real projective plane
- Smooth projective plane
Citations
- ^ a b Apéry 1987
- ^ Weeks 2002, p. 59
- ^ Brehm 1990, pp. 51–56
- ^ Richter
References
- Apéry, F. (1987), Models of the real projective plane, Vieweg
- Brehm, U. (1990), "How to build minimal polyhedral models of the Boy surface", The Mathematical Intelligencer, 12 (4): 51–56, S2CID 120093360
- Coxeter, H.S.M. (1955), The Real Projective Plane (2nd ed.), Cambridge: At the University Press
- Baer, Reinhold (2005), Linear Algebra and Projective Geometry, Dover, ISBN 0-486-44565-8
- Richter, David A., Two Models of the Real Projective Plane, retrieved 2010-04-15
- Weeks, J. (2002), The shape of space, CRC