Shin-chan: Me and the Professor on Summer Vacation

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Shin-chan: Me and the Professor on Summer Vacation – The Endless Seven-Day Journey
Windows
Release
July 15, 2021
  • Nintendo Switch
    • JP: July 15, 2021
    • AS: May 4, 2022
    • WW: August 11, 2022
  • PlayStation 4
    • WW: August 25, 2022
  • Windows
    • WW: August 31, 2022
Single-player

Shin-chan: Me and the Professor on Summer Vacation – The Endless Seven-Day Journey[a] is a 2021 adventure game developed by Neos [ja], Millennium Kitchen, and Star Factory [ja], and designed and written by Kaz Ayabe. Based on the manga and anime series Crayon Shin-chan, the game has been described as a spiritual successor to the video game series Boku no Natsuyasumi ('My Summer Vacation'), directed by Ayabe and developed by Millennium Kitchen. Like Boku no Natsuyasumi, Me and the Professor on Summer Vacation follows the player character as he spends his summer vacation in an open-ended environment with few set gameplay goals or obligations.

Planning for Me and the Professor on Summer Vacation began in 2018, when Neos producer Akira Nagashima conceived of a game concept combining elements from Crayon Shin-chan and Boku no Natsuyasumi, and formally approached Ayabe about developing the project in 2019. Much of the development team for Ayabe's previous title, 2013's

deformed
designs of the Crayon Shin-chan characters with detailed, hand-drawn backgrounds.

Me and the Professor on Summer Vacation was released in Japan for the Nintendo Switch on July 15, 2021, and worldwide for Switch, PlayStation 4, and Windows in August 2022. The game received generally favorable reviews from critics who, while broadly assessing the title as less strong than entries in the Boku no Natsuyasumi series, praised Me and the Professor on Summer Vacation for its visual style, atmosphere, and adaptation of the Crayon Shin-chan source material.

Plot

Like other entries in the Crayon Shin-chan series, Me and the Professor on Summer Vacation follows the comedic and often surreal adventures of five-year-old Shinnosuke Nohara (the titular "Shin-chan") and his family: father Hiroshi, mother Misae, younger sister Himawari, and the family dog Shiro. When Hiroshi goes on a week-long business trip to Kyushu, the rest of the family travels with him to vacation at the home of Misae's childhood friend in rural "Asso", Kumamoto. Upon arriving at Kumamoto Station, the family is approached by Dr. Akuno, a mad scientist who gives Shinnosuke a camera that produces illustrations rather than photographs. Shortly after the Nohara family's arrival in Asso, Akuno reappears with a dinosaur he claims to have extracted from the past using time travel. When Shinnosuke witnesses Akuno summoning a dinosaur at his laboratory, Akuno puts Shinnosuke in a time loop that endlessly repeats the seven days of his vacation.

Gameplay

The gameplay of Me and the Professor on Summer Vacation is similar to that Boku no Natsuyasumi (lit. 'My Summer Vacation'), a video game series previously developed by Millennium Kitchen and directed by Kaz Ayabe.[1] In both games, the player controls a young boy – Boku in Boku no Natsuyasumi, Shinnosuke in Me and the Professor on Summer Vacation – in an open-ended environment as he goes on summer vacation.[2][3] Me and the Professor on Summer Vacation differs both in its inclusion of characters from the Crayon Shin-chan series and in its inclusion of surreal elements such as dinosaurs, contrasting the more realist Boku no Natsuyasumi.[4]

While the gameplay of Me and the Professor on Summer Vacation is loosely framed by Shinnosuke's quest to fill his vacation journal with pictures and search for interesting stories to print in the local newspaper, the player is generally free to spend their time as they see fit, with few set goals or obligations.[5] The open-ended, laid-back nature of the gameplay was designed in order to appeal to a wide audience, from child-aged Shin-chan fans to adult fans of Boku no Natsuyasumi.[4] The game includes an achievement system based on activities such as catching insects, fishing, growing vegetables, and running errands for the townspeople. Time passes from day to night, with certain activities and events exclusive to specific times of the day.[1][2]

Development

Production

Planning for Me and the Professor on Summer Vacation began in September 2018 when

home console market.[6][7] Neos producer Akira Nagashima conceived of a game concept combining elements from Crayon Shin-chan and Boku no Natsuyasumi, and in February 2019 formally approached Boku no Natsuyasumi director Kaz Ayabe about developing the project.[8] Ayabe and Millennium Kitchen had previously also developed Attack of the Friday Monsters! A Tokyo Tale, which was originally released in the compilation Guild02, for Nintendo 3DS; the Shin-chan concept was seen as congruent with Attack of the Friday Monsters, as both are based on an existing media property and combine mundane and fantastical elements.[8] Ayabe agreed to take on the project, citing his affection for the Shin-chan series, the series' compatibility with fantasy elements, and his interest in combining Shin-chan with a summer vacation concept.[4]

The working title of the game was Ora no Natsuyasumi (オラの夏休み); Ayabe initially opposed using the word natsuyasumi in the title, as he did not wish the game to be seen as a direct continuation of the Boku no Natsuyasumi series. The final title was chosen to differentiate the game from Boku no Natsuyasumi, though when the first trailer for Me and the Professor on Summer Vacation was released, fans began referring to the game as "Ora Natsu" (オラ夏). Ayabe stated in an interview with Famitsu that after seeing the fan reaction, he is fine with the game being called Ora Natsu.[9]

The game was developed by much of the same production staff of Attack of the Friday Monsters. Shin-chan publisher Futabasha and other companies involved in the original series' production also supervised the development of the game's plot, setting, and characters.[4] Shin-Ei Animation, the animation studio that produces the Shin-chan anime series, provided input on character modeling.[4][9] Shin-Ei also designed the original characters in the game on the basis of rough drawings produced by the development team,[4] with producer Akira Nagashima creating the design of Dr. Akuno.[3][4] The outbreak of the COVID-19 pandemic in Japan required the project to shift to entirely remote work; this workflow meant that Ayabe was directly in charge of the game's script and sound, but certain other elements such as the user interface were handled by the developer Star Factory [ja], with Ayabe overseeing post-creation approvals.[3]

Setting

A large stone arch bridge that passes over a rice paddy.
The appearance of the "Tsuntsun Bridge" in the game is based on the Tsūjun Bridge (pictured).[8]

From the outset, the Neos side of the development team sought a work that resembled a traditional Boku no Natsuyasumi game, while Ayabe wished to avoid making another Boku no Natsuyasumi; Ayabe sought to differentiate the work by adding unusual elements, for example, initially proposing that the Nohara family go on vacation to a space colony rather than a rural setting.[4] Later, Ayabe focused on the fact that Misae is from Kumamoto.[4][8] As Misae's parents have already appeared in the source material and the concept did not naturally lend itself to the integration of unusual elements, the setting of a town where Misae's childhood friend lives was chosen. Ayabe travelled to Kumamoto for a week in fall 2019 for location scouting, drawing particular inspiration from the Tsūjun Bridge and the Kuma River for the game's environments.[8]

Ayabe stated that in contrast to his previous works, which focus on original characters and settings, some difficulties arose from the lack of creative freedom inherent to creating a game adapted from an existing work.[9] While Boku in Boku no Natsuyasumi is positioned as an avatar of the player, Shinnosuke is an existing and independent character, so Ayabe believed that a third-person perspective was necessary; Ayabe therefore added a female narrator to the game to evoke the feeling of a mother or teacher reading a story to a child.[9] Further, there was tension between Shinnosuke being a five year old who should not be left to wander unsupervised, and the reality that the game would be uninteresting if he was constantly supervised by adults; to reflect this, certain surreal elements such as a bamboo periscope monitoring Shinnosuke when he travels near open water were added.[9] In addition, as Shinnosuke in the original series is not interested in keeping living things even when he catches them, the magical illustration-producing camera mechanic was conceived, which created a gameplay flow where Shinnosuke catches bugs and fish for his picture diary and then releases them, or catches them as part of a specific request for a townsperson.[4][3]

Graphics

deformed designs of the Shin-chan characters against detailed hand-drawn backgrounds.[1]

A key principle in developing the graphics of Me and the Professor on Summer Vacation was avoiding a sense of incongruity between the Crayon Shin-chan visual style and the in-game environment.

deformed look of the Shin-chan characters, each character has multiple in-game models that display depending on which angle the character is viewed from, rather than the typical approach of creating a single three-dimensional model for each character.[4][9] This ensures, for example, that Shinnosuke's characteristic cheek bulge always faces outwards, regardless of what angle he is viewed from.[1]

The in-game models were created by Star Factory; Ayabe recalled in an interview with

IGN Japan that the significant height differences between the adult and child characters created challenges when staging scenes, resulting in scenes being shot from a lower camera angle than Boku no Natsuyasumi.[3] Further, as the characters' distinctive animation-like movement style was lost at a high frame rate, the frame rate was lowered by using limited animation.[3][9][10]

The game backgrounds were created in 3D, then drawn in 2D after the camera layout was set.[4] As with Boku no Natsuyasumi and Attack of the Friday Monsters, Ayabe personally directed the screen and camera layouts, which Ayabe stated was a decision made in part because of the scale of production, but also to better determine which elements needed to be displayed on-screen simultaneously.[4] Initially, it was assumed that the backgrounds would be a simple design that resembled the backgrounds of the Shin-chan television anime, but the backgrounds submitted by the art team Convoy was more realistic than Ayabe had expected, as were the effects produced by Star Factory.[3]

Audio

The voice cast of the Crayon Shin-chan animated series reprise their roles in Me and the Professor on Summer Vacation, alongside a cast of new voice actors performing the original characters.[11] The soundtrack to Me and the Professor on Summer Vacation is composed by the production company Noisycroak [ja], which also composed the soundtrack to Attack of the Friday Monsters.[4] The game's theme song "Spinning Round the Milky Way" (まわる僕らと銀河系, Mawaru Bokura to Gingakei) is arranged and performed by Sacco Saito, with lyrics by Kaz Ayabe and music by Eijo Sakamoto. Saito was not informed of the content of the game until after the theme song had been arranged and recorded.[12]

Release

Me and the Professor on Summer Vacation was announced in a

home console game by publisher Neos, and the first three-dimensional Shin-chan video game since 2006's Crayon Shin-chan: Saikyou Kazoku Kasukabe King Wii.[3][4] Prior to the game's release, a "pre-experience session" was held in Tokyo for video game distributors to play the game from June 26 to 27, 2021.[14]

The game was released in Taiwan, Hong Kong, and South Korea on May 4, 2022, with each release featuring a re-dubbed script performed by the voice cast of the localized Crayon Shin-chan animated series of each respective country.

Windows, with a Steam release announced on August 4, 2022[17] and an Epic Games Store release announced on August 8, 2022.[18] The worldwide release supports English, Spanish, German, Portuguese, Japanese, Korean, Simplified Chinese, and Traditional Chinese language options.[19] Me and the Professor on Summer Vacation was released worldwide digitally for Switch on August 11, 2022,[19] PS4 on August 25, 2022.[20] and Steam on August 31, 2022.[21] A physical Switch and PS4 release for North America is slated for release through Limited Run Games, in both standard and collector's editions.[22]

Reception

Me and the Professor on Summer Vacation received "generally favorable reviews" from critics, according to review aggregator Metacritic.[23] It has shipped 400,000 units worldwide as of June 2022.[27]

Nintendo Life wrote that while the game occasionally "trade[s]-off of playability in favour of atmosphere", the surreal elements are "clever turn for the Bokunatsu concept" and praised its "top-class" backgrounds and 3D models.[5]

Notes

  1. ^ Stylized as Shin-chan: Me and the Professor on Summer Vacation -The Endless Seven-Day Journey-. Released in Japan as Crayon Shin-chan: Ora to Hakase no Natsuyasumi ~ Owaranai Nanokakan no Tabi (クレヨンしんちゃん 「オラと博士の夏休み」〜おわらない七日間の旅〜, lit. "Crayon Shin-chan: Me and the Professor's Summer Vacation – Unending Seven-day Trip") and shortened as Ora Natsu (オラ夏)

References

  1. ^ a b c d e Thapliyal, Adesh (August 13, 2022). "The beloved, bucolic My Summer Vacation series breaks free from Japan". Polygon. Retrieved August 19, 2022.
  2. ^
    4gamer.net
    (in Japanese). July 15, 2021. Retrieved August 18, 2022.
  3. ^ a b c d e f g h i Watanabe, Takuya (July 7, 2021). "『クレヨンしんちゃん「オラと博士の夏休み」~おわらない七日間の旅~』開発者インタビュー 日常と非日常、リアルな背景とアニメの驚くべき融合". IGN Japan (in Japanese). Retrieved August 18, 2022.
  4. ^ a b c d e f g h i j k l m n o Inamoto, Tetsuya (July 14, 2021). "「クレヨンしんちゃん『オラと博士の夏休み』~おわらない七日間の旅~」開発者インタビュー". GAME Watch (in Japanese). Retrieved August 18, 2022.
  5. ^
    Nintendo Life
    . Retrieved August 19, 2022.
  6. ^ Special edition companion book, pp. 4–6.
  7. ^ "クレヨンしんちゃんお手伝い大作戦". neoscorp.jp (in Japanese). Archived from the original on August 15, 2021. Retrieved August 18, 2022.
  8. ^
    Asahi Shimbun
    (in Japanese). Retrieved August 18, 2022.
  9. ^ a b c d e f g "Switch『クレヨンしんちゃん「オラと博士の夏休み」』本作はどのようにして生まれた!? 綾部和氏インタビュー". Famitsu (in Japanese). July 25, 2021. Retrieved August 19, 2022.
  10. ^ Special edition companion book, pp. 26–29.
  11. ^ "Cast". Shin-chan: Me and the Professor on Summer Vacation – The Endless Seven-Day Journey official website. Neos. Retrieved August 22, 2022.
  12. ^ Special edition companion book, pp. 34–37.
  13. ^ "『クレヨンしんちゃん オラと博士の夏休み ~おわらない七日間の旅~』が2021年夏に発売。『ぼくなつ』の綾部和氏が手掛ける、ふしぎな冒険物語【Nintendo Direct】". Famitsu (in Japanese). February 18, 2021. Retrieved August 16, 2022.
  14. ^ "「クレヨンしんちゃん『オラと博士の夏休み』~おわらない七日間の旅~」のゲーム動画配信者向け先行体験会を実施。募集受付が開始". 4Gamer.net (in Japanese). June 16, 2021. Retrieved August 16, 2022.
  15. ^ "【クレヨンしんちゃん『オラと博士の夏休み』~おわらない七日間の旅~】待望のアジア版リリースが決定!台湾、香港、韓国にて本年5月発売" (Press release) (in Japanese). Neos. January 17, 2022. Retrieved August 16, 2022.
  16. ^ Plunkett, Luke (June 28, 2022). "Cruisy Japanese Summer Game Gets Surprise English Release". Kotaku. Retrieved August 16, 2022.
  17. ^ Stenbuck, Kite (August 4, 2022). "Shin-chan: Me and the Professor on Summer Vacation Will Come to Steam". Siliconera. Retrieved August 16, 2022.
  18. ^ "【オラ夏】Steam&Epic版『クレヨンしんちゃん「オラと博士の夏休み」』2022年内に発売決定。しんちゃんたちのひと夏の不思議体験をPCでも". Famitsu (in Japanese). August 8, 2022. Retrieved August 19, 2022.
  19. ^ a b Romano, Sal (August 4, 2022). "Shin chan: Me and the Professor on Summer Vacation – The Endless Seven-Day Journey launches August 11 for Switch, in August for PS4, and in August or September for PC worldwide". Gematsu. Retrieved August 16, 2022.
  20. ^ Kiya, Andrew (August 15, 2022). "Shin Chan: Me and the Professor on Summer Vacation PS4 Release Date Revealed". Siliconera. Retrieved August 16, 2022.
  21. ^ "【クレヨンしんちゃん『オラと博士の夏休み』~おわらない七日間の旅~】 PC版発売が8月31日に決定! ゲームプラットフォーム「STEAM」にて全世界向けに配信開始" (Press release). Neos. August 19, 2022. Retrieved August 22, 2022.
  22. ^ Reynolds, Ollie (February 15, 2023). "Shin chan: Me And The Professor On Summer Vacation Bags Physical Release". Nintendo Life. Retrieved March 10, 2023.
  23. ^ a b "Shin-chan: Me and the Professor on Summer Vacation - The Endless Seven-Day Journey for Switch Reviews". Metacritic. Archived from the original on August 19, 2022. Retrieved August 19, 2022.
  24. Nintendo Life
    . Retrieved October 27, 2022.
  25. ^ Andriessen, CJ (August 26, 2022). "Review: Shin-chan: Me and the Professor on Summer Vacation -The Endless Seven-Day Journey-". Destructoid. Retrieved October 27, 2022.
  26. Touch Arcade
    . Retrieved October 27, 2022.
  27. ^ "【【クレヨンしんちゃん『オラと博士の夏休み』~おわらない七日間の旅~】待望のPlayStation版が今夏、世界同時発売決定!" (Press release) (in Japanese). Neos. June 28, 2022. Retrieved August 16, 2022.
  28. ^ "Switch『クレヨンしんちゃん「オラと博士の夏休み」』レビュー。ノスタルジーな田舎町でしんちゃんと過ごす不思議な夏休み。笑いあり涙ありの傑作!". Famitsu (in Japanese). July 15, 2021. Retrieved August 19, 2022.
  29. ^ Watanabe, Takuya (July 15, 2021). "クレヨンしんちゃん『オラと博士の夏休み』〜おわらない七日間の旅〜 - レビュー". IGN Japan (in Japanese). Retrieved August 19, 2022.
  30. ^ Musgrave, Shaun (August 16, 2022). "SwitchArcade Round-Up: Reviews Featuring 'Shin chan' and 'Voyage', Plus the Latest New Releases and Sales". TouchArcade. Retrieved August 19, 2022.

Bibliography

  • Memories Record Book: This is the Memory of the Creators (Special edition companion book) (in Japanese). Neos. 2021.

External links