Software art

Source: Wikipedia, the free encyclopedia.

Software art is a work of art where the creation of

readme
(Moscow, Helsinki, Aarhus, and Dortmund) have devoted considerable attention to the medium and through this have helped to bring software art to a wider audience of theorists and academics.

Selection of artists and works

  • Scott Draves is best known for creating the Electric Sheep in 1999, the Bomb visual-musical instrument in 1995, and the Fractal flame algorithm in 1992.
  • GRU
    's antiterrorist software
  • Bob Holmes is an artist who creates websites that are signed, exhibited and sold in galleries and Museums as autonomous artworks.
  • Netochka Nezvanova is the author of nebula.m81, an experimental web browser awarded at Transmediale 2001 in the category "artistic software". She is also the creator of the highly influential nato.0+55+3d software suite for live video manipulation.
  • Marc Lee is an artist who focuses on software art, awarded in the categories "Interaction" and "Software" at Transmediale 2002 and won Viper International awards 2002 and 2005.
  • Jason Salavon is known for the creation of "amalgamations" that average dozens of images to create individual, ethereal "archetype" images.
  • 386DX
    performance group, but is also credited with early software art-inspired creations.
  • Signwave Auto-Illustrator, a generative art graphic design application, which parodies Adobe Photoshop
    .
  • Martin Wattenberg is one of the pioneers of data visualization art, creating works based on music, photographs, and even Wikipedia edits.
  • Corby & Baily were early experimenters in this field, producers of the reconnoitre web browser which won an honorary mention in the net art section of Ars Electronica in 1999.
  • LIA is one of the early pioneers of Software and Net Art. Her website, re-move.org (1999–2003) received an Award of Distinction in the Net Vision/Net Excellence Category of Ars Electronica in 2003.

See also

Further reading