Star Wars video games

Source: Wikipedia, the free encyclopedia.
Star Wars
Genre(s)Predominantly action
action-adventure
Developer(s)
1987–1995:
2000–2005:
  • Amaze Ent.
Publisher(s)
1981–1985:
  • Atari Inc.
1987–1995:
  • Sculptured Software
  • THQ
  • Black Pearl
  • 2006–2019:
    • WB Int. Ent.
    Platform(s)
    First releaseStar Wars: The Empire Strikes Back
    1982 (1982)
    Latest releaseStar Wars Jedi: Survivor
    2023 (2023)

    Over one hundred

    Star Wars Expanded Universe
    .

    Star Wars games have gone through three significant development eras: early licensed games (1979–1993), games developed after the creation of

    LucasArts (1993–2013), and games created after the closure of LucasArts (2014–present), which are currently licensed to Electronic Arts
    , and include an EA Star Wars logo.

    The first Star Wars games were developed by a variety of companies after Star Wars creator George Lucas licensed the rights to Star Wars video games; several of these games were released under the “Lucasfilm Games” banner. Early licensed games, released during the 8-bit and 16-bit eras of gaming, barely featured any kind of narrative, and many were action titles that either retold the stories of the original trilogy (1977–1983) or focused on a single scene of a film.

    Later on, Lucas took interest in the increasing success of the video game market, and decided to create his own video game development company, LucasArts, so he could have more creative control over the games and their narratives. During this era, graphics evolved enough for games to be able to tell complex narratives, leading to games that featured more advanced retellings of the stories of the films, with voice-overs and CGI cut scenes, as well as original titles with new narratives that were set in the same continuity as the films. After The Walt Disney Company's purchase of Lucasfilm in 2012 and the closure of LucasArts the following year, the games developed during the first two eras were discarded from the canon in 2014 and reassigned to the non-canonical Star Wars Legends label.

    Following LucasArts' closure, the rights to produce Star Wars video games were reassigned solely to Electronic Arts. Games published during this era are considered canonical to the franchise, and have featured more influence from the Lucasfilm Story Group, responsible for managing aspects of

    Star Wars canon
    . The EA Star Wars license had been set to expire in 2023, but in 2021, Lucasarts announced new partnerships for others to produce Star Wars and other Lucasfilm games alongside Electronic Arts.

    Although many hobbyists and independent game developers have created freeware games based on the Star Wars movie series and brand, this page lists only the games that have been developed or published by LucasArts, or officially licensed by Lucasfilm.

    As of 2020, there have been over 90 million copies of Star Wars games sold. [citation needed]

    Early licensed games (1979–1993)

    In 1978,

    heads-up display.[2][3] The first video game cartridge bearing the name Star Wars appeared that year on the RCA Studio II clones Sheen M1200 and Mustang Telespiel Computer.[4]

    The Star Wars Electronic Battle Command electronic game

    The first official licensed Star Wars electronic game was

    Kenner's 1979 table-top Star Wars Electronic Battle Command.[5] The game had three levels of play (basic, intermediate, and advanced). Players took turns examining star systems with the aim of avoiding black holes, locating enemies, and searching for MAGNA, "the FORCE-giving star". The game was billed as "the most exciting computer game you will ever play".[6]

    The original trilogy

    Licensed releases for the

    AT-AT
    walkers and an asteroid field.

    In 1987, UK software publisher

    Domark released several 8-bit versions of the Star Wars vector arcade game, followed by similar conversions in 1988 of The Empire Strikes Back machine. In 1987, Namco developed a Star Wars game for the Nintendo Family Computer
    (Famicom) for the Japanese market exclusively, based on the 1977 film, but with several liberties taken with its storyline.

    In 1991, the

    platform game Star Wars was released for the Nintendo Entertainment System, Master System, Game Boy and Game Gear, and one year later, Star Wars: The Empire Strikes Back covered the plotline of the fifth episode of the saga. Also in 1992, Super Star Wars was released for the SNES, followed by the remaining games in the trilogy: Super Star Wars: The Empire Strikes Back (1993) and Super Star Wars: Return of the Jedi (1994), the latter also receiving conversions for the Game Boy and Game Gear
    in 1995.

    The following is a list of Star Wars games that are based on the feature films, developed during this development era:

    Episode IV: A New Hope

    Episode V: The Empire Strikes Back

    Episode VI: Return of the Jedi

    Stand-alone titles

    1980s

    LucasArts and modern self-published games (1993–2013)

    In the early 1980s

    space flight simulation based on the franchise.[9]

    The prequel trilogy

    As The Phantom Menace release approached, dozens of licensed Episode I tie-in titles appeared, even educational titles, the market was flooded with several games, most of them of questionable quality. However, at the same time, titles based on the Expanded Universe flourished with critical acclaim, such as the expansion to Jedi Knight, Star Wars Jedi Knight: Mysteries of the Sith and the first game in the Rogue Squadron series. [citation needed]

    The Phantom Menace

    After the release of Episode I in theaters in

    Battle for Naboo and Jedi Power Battles, were released, but with little success. The first strategic game in the Star Wars expanded universe was titled Star Wars: Rebellion and broke new ground in that it incorporated ships and planets not found in the original canon, such as the Rebel Assault Frigate and the Bulwark Cruiser. But for all its ground-breaking new looks, it was not as successful as would have been hoped. The second strategic title, Star Wars: Force Commander was also released, but failed to keep up with other RTS
    games, since it was more focused on battling (with no resource gathering) and used a primitive 3D engine. About a decade later, resource gathering lost popularity in favor of faster-paced combat-centric RTS games.

    Attack of the Clones

    In

    The Clone Wars, Star Wars Racer Revenge, and Bounty Hunter were released, this time focusing on events and characters from Attack of the Clones such as bounty hunter Jango Fett and the Clone Wars
    .

    , offered a better alternative to those seeking strategy in the Star Wars universe.

    Revenge of the Sith

    Adjoining the release of Revenge of the Sith, a video game adaptation (action) was also released close to the premiere, with various degrees of success. Star Wars: Republic Commando was also released in 2005.

    Star Wars: The Clone Wars animated series

    Legends franchises

    Formerly known as Star Wars Expanded Universe, this continuity was renamed into Legends in 2014 and all media based on them, including video games, ceased to be canon. The X-Wing series marked the start of the Star Wars games moving away from remaking the official films and began to focus more on the Expanded Universe. Other titles were published or licensed by

    FMV
    and photos extensively.

    The 1996

    Dash Rendar. Shadows of the Empire featured fan-favorite parts from the Super Star Wars line, such as another reenactment of the Battle of Hoth, piloting a snowspeeder and tying a cable around AT-ATs legs. After the original trilogy was re-released as the "Special Editions" in 1997, LucasArts published other titles, including Star Wars: Yoda Stories and Star Wars Monopoly, as well as a Star Wars-themed fighting game, Star Wars: Masters of Teräs Käsi
    .

    X-Wing

    Star Wars: X-Wing was one of the best-selling games of 1993, and established the beginning of the X-Wing computer game series, which garnered numerous awards and recognition. Star Wars: X-Wing was followed by several sequels and expansions, such as Star Wars: TIE Fighter, Star Wars: X-Wing vs. TIE Fighter, and Star Wars: X-Wing Alliance.[9]

    Rebel Assault

    Jedi Knight

    The first step towards modern games was done with 1995's

    Kyle Katarn, who would later appear in multiple games, novels, and comics.[21] After the Special Edition original trilogy re-release in 1997, LucasArts published Star Wars Jedi Knight: Dark Forces II, then Star Wars Jedi Knight: Mysteries of the Sith released in 1999. In 2002, its sequel Jedi Outcast was released and gave players the first chance to experience advanced lightsaber duels, and it also detached itself from the usual idea of movie tie-ins. One year later, the last game in the Jedi Knight series, Jedi Academy was released. Katarn is a former Imperial stormtrooper who joins the Rebellion and ultimately becomes a Jedi,[12][22][23] a plot arc similar to that of Finn in the 2015 film The Force Awakens.[24]

    Rogue Squadron

    Star Wars Racer

    Galactic Battlegrounds

    Starfighter

    Knights of the Old Republic

    • Star Wars: Knights of the Old Republic (2003) Windows, Xbox, Mac, iOS, Android
    • Star Wars: Knights of the Old Republic II: The Sith Lords
      (2004) Windows, Xbox, Mac
    • Star Wars: The Old Republic (2011) (MMORPG) Windows
      • Expansion(s): Rise of the Hutt Cartel (2013), Galactic Starfighter (2014), Galactic Strongholds (2014), Shadow of Revan (2014), Knights of the Fallen Empire (2015), Knights of the Eternal Throne (2016), Onslaught (2019) and Legacy of the Sith (2021)
    • Star Wars: Knights of the Old Republic Remake (TBA) PlayStation 5, Windows
    • Canceled:
      Star Wars: Knights of the Old Republic III
      Windows, Xbox
        • Mobile: Star Wars Knights of the Old Republic (2013) iOS, Android

    In 2003,

    Knights of the Old Republic II: The Sith Lords was developed by Obsidian Entertainment and released in 2004. The Sith Lords was praised for its cerebral writing and moral ambiguity, similar to The Empire Strikes Back, but criticized for being derivative of the first game and being released in an incomplete state. Another MMORPG titled Star Wars: The Old Republic
    was developed by BioWare, which released globally on December 20, 2011. Pre-orders went up for sale in July 2011 and open beta weekends were confirmed for September 2011.

    Star Wars: Battlefront (Pandemic Studios)

    Pandemic Studios' Battlefront consisted of two games, Star Wars: Battlefront (2004) and Star Wars: Battlefront II in 2005, both games sharing three common platforms: the Xbox, PlayStation 2 and PC.

    A third Star Wars: Battlefront title was planned for 2006 but was cancelled. Two spin-offs were released,

    EA DICE
    .

    Empire at War

    Compilation: Star Wars: Empire at War: Gold Pack (game and expansion package) (2007) Windows

    The Force Unleashed

    Star Wars: The Force Unleashed, released for the PlayStation 3, Xbox 360 and Wii, uses a new, detailed graphics engine. The Wii version utilizes the motion sensing and accelerometer capabilities of the Wii Remote (simulating the ability to swing a lightsaber) and its Nunchuk attachment (used to perform Force powers). Its sequel, Star Wars: The Force Unleashed II, was released in the United States on October 26, 2010.

    Stand-alone games

    1990s

    2000s

    2010s

    Stand-alone handheld and mobile games

    The following is a list of Star Wars titles that are

    handheld and mobile games
    . Additional handheld and mobile games are listed above. Unless otherwise mentioned, these games are also released for mobile phones.

    Miscellanea games

    The following games are more of Star Wars themed, rather than actually influencing the franchise's fictional plot, they are classified together because of sharing the same genre, rather than officially being part of the same series. Excluded are the games listed above.

    Jakks Pacific Plug It In & Play TV Games

    Kinect Motion Sensor

    Educational

    Developed by Lucas Learning:

    Other educational:

    Star Wars Galaxies (MMO/RPG)

    Compilations: Star Wars Galaxies: Starter Kit (2005), Star Wars Galaxies: The Total Experience (2005), and Star Wars Galaxies: The Complete Online Adventures (2006)

    The first

    Star Wars Galaxies: Episode III Rage of the Wookiees (its second expansion, which ties in with the concurrently-released Revenge of the Sith), and after the films, more Star Wars titles continued to be developed and released. Empire at War (an RTS), was released in early 2006. While released and being active for years, Star Wars Galaxies' servers shut down on December 15, 2011. Notwithstanding the game's closure, there are several private emulator projects in various stages of development that intend to allow users to experience Star Wars Galaxies in different incarnations of the game's existence. However, since the game can no longer be played the way it was originally meant, the game is considered to be cancelled.[43]

    Closure of LucasArts and cancelled stand-alone-games

    At E3 2012, EA with LucasArts announced Star Wars 1313, which focuses more on the life of a bounty hunter as he descends to the level 1313 on Coruscant to unravel a criminal plot. The game focuses more on gunplay and bounty hunter gameplay rather than the Force users and lightsabers combat. It was set to release in Fall 2013 for Xbox 360, PlayStation 3 and Windows. 1313 has subsequently been cancelled by LucasArts following its purchase by Disney. The following are the stand-alone Star Wars videogames that were canceled, the canceled titles that were part of a series are listed along its respective series.

    • Star Wars 1313 (2013) (Action-adventure)
    • Star Wars Outpost (2013)[44]
    • Star Wars: First Assault (2013) (First-person shooter)
    • Star Wars: Attack Squadrons (2014)
    • Star Wars: Battle of the Sith Lords (Action-adventure)
    • Star Wars: Rivals (2018) (Third-person shooter)[45]

    With the 2012 acquisition of

    development arm
    would stop making video games indefinitely. In addition to this, various online browser games have shut down their servers, and can no longer be played.

    Electronic Arts gains the Star Wars license, and the restructuring of the Star Wars canon (2013–present)

    After LucasArts was shut down, on May 6, 2013, Disney and Lucasfilm revealed a partnership with Electronic Arts that granted EA exclusive rights to produce Star Wars games for consoles and PC for a decade, with Disney retaining the freedom to handle the games for mobile platforms, such as smartphones, tablets, and browsers. On October 14, 2014, EA released its first Star Wars video game under the Disney brand, and their deal is set to expire on October 14, 2024.

    On April 24, 2014, most of the previous licensed Star Wars video games, novels, and comics produced since the originating 1977 film

    non-canon to the franchise.[46][47][48]

    Among the EA subsidiaries responsible for creating the Star Wars games within the deal, were the developers

    . After the canon restructuring, EA announced their new games would fall under the restructured canon. As of the release of Star Wars Jedi: Survivor, all EA-produced Star Wars games are considered canonical, although only the ones with an actual "story mode" narrative.

    Following the massive player reception of

    Star Wars: Jedi Fallen Order, EA CEO Andrew Wilson said that they're doubling down on the Star Wars games, meaning that a possible revival for the Battlefront series or more video games that have yet to be reported in development.[49]

    In January 2021, it announced that Electronic Arts will no longer hold the exclusive rights to make Star Wars games. Though the license will be shipped off to other developers and publishers, Electronic Arts has some games in development for the near future.

    The lower-than-expected sales and mixed fan reception towards Electronic Arts' handling of the Battlefront sub-franchise has led to rumors of Lucasfilm considering changing the terms of the license, which remains to expire on October 14, 2024, where Disney has confirmed that it will not renew its contract with EA. Lucasfilm was rumored to be courting either Ubisoft or Activision to either replace EA or share rights to develop Star Wars games with them.[50]

    Reboots

    Battlefront (EA DICE)

    After the restructuring of the

    Bossk (Death Star), and Jyn Erso and Director Krennic (Rogue One: Scarif). The first Battlefront also received a PlayStation VR
    add-on mission, the Rogue One X-Wing VR Mission.

    The second Battlefront is the first in the series to be considered part of the Star Wars canon. It addresses a major criticism of the previous game by including a singleplayer campaign with a story mode set between the ending of

    Leia Organa, Han Solo, Lando Calrissian and Kylo Ren are playable. The multiplayer mode features characters from the original, prequel, and sequel trilogies, as well as anthology films. Future content was originally going to be distributed in a "season" system, though this was changed to monthly updates.[52]

    Star Wars Jedi series

    Star Wars Jedi: Fallen Order (2019)

    Revenge of the Sith and A New Hope
    .

    Star Wars Jedi: Survivor (2023)

    Star Wars Jedi: Survivor is a singleplayer game developed by Respawn Entertainment. It was released on April 28, 2023, for Microsoft Windows, PlayStation 5 and Xbox Series X and Series S, with plans of the game being ported to the Xbox One and PlayStation 4 still in the works.[55] The story picks up 5 years after Star Wars Jedi: Fallen Order, as Cal Kestis and his Mantis crew continue to fight against the growing darkness in the galaxy.

    Untitled third Star Wars Jedi game (TBA)

    In September 2023, Monaghan confirmed that a third game in the series was in development.[56]

    Star Wars: Squadrons (2020)

    Motive Studios. It was revealed on June 15, 2020,[57][58][59] and was released on October 2, 2020, for Microsoft Windows, PlayStation 4 and Xbox One, with a singleplayer campaign and multiplayer modes,[60] alongside cross-platform play between all three platforms and virtual reality support for the PS4 and PC versions.[61]

    Cancelled games

    "Project Ragtag"

    Prior to its closure in 2017, Visceral Games was working on an untitled game set in the time between Return of the Jedi and The Force Awakens. Amy Hennig, former Naughty Dog writer and director who oversaw the Uncharted series, joined Visceral as creative lead on the project codenamed Ragtag.[62] On October 17, 2017, EA announced the closure of Visceral Games.[63] EA reassigned the game to its EA Worldwide Studios, led by EA Vancouver, and said they will revamp the gameplay, which had been described as a linear, story-heavy title, into "a broader experience that allows for more variety and player agency".[64] On 15 January 2019, Kotaku's Jason Schreier reported that the game codenamed "Project Ragtag" had been canceled according to three people familiar with goings-on at EA.[65] Rogue One writer Gary Whitta openly criticized Electronic Arts for the cancelation, adding that he hoped Disney would hand the Star Wars licence to other companies.[66]

    Mobile games

    Non-exclusivity of Star Wars titles (2021–present)

    In January 2021, Lucasfilm revived the Lucasfilm Games label as the licensing brand for all IP from the Lucasfilm production. This included a new Indiana Jones game to be produced by MachineGames, as well as a new open world Star Wars game to be produced by Ubisoft and Massive Entertainment, the first major non-EA Star Wars game. Lucasfilm did not speak to the state of EA's prior exclusive license to develop Star Wars games but affirmed EA would still be making such games, but stated that they "feel like there's room for others".[73]

    In February 2021, a

    Apple and Google Play appstores.[74]

    On September 9, 2021 as part of the PlayStation Showcase, a remake of

    ]

    On December 9, 2021, during the Game Awards event, a new Star Wars game called Star Wars Eclipse was announced, set in the High Republic Era, and is being developed by Quantic Dream.[citation needed]

    On January 25, 2022, EA announced that Respawn had three Star Wars titles in development: A sequel to Star Wars Jedi: Fallen Order, a first-person shooter, and a strategy game with new studio Bit Reactor.[75]The first-person shooter game was subsequently cancelled.[76]

    Star Wars crossover-based video game franchises developed by other companies

    In some cases Lucasfilm has allowed other videogames franchises to do their own Star Wars games, resulting in crossover hybrid franchises, that are developed by other studios.

    Table games

    Pinball and virtual pinball

    Physical pinball

    • The Empire Strikes Back by Hankin
      (1980)
    Star Wars
    ManufacturerData East
    Release dateDecember 1992
    SystemDataEast/Sega Version 3
    DesignJohn Borg
    ProgrammingNeil Falconer, Lonnie D. Ropp
    ArtworkMarkus Rothkranz
    MusicBrian L. Schmidt
    SoundBrian L. Schmidt
    Production run10,400 units

    Virtual pinball

    in-app purchases, while the Switch version, released in 2019 as both a retail and digital title, includes immediate access to all tables, plus additional features. An Amazon Luna
    port of Star Wars Pinball has also been announced as a launch title.

    Star Wars Pinball (2013) Windows, Mac, Wii U, Xbox 360, 3DS, PSVita, PlayStation 3, PlayStation 4, Kindle Fire, Android, iOS

    Star Wars Pinball: Balance of the Force (2013) Xbox 360, PSVita, PlayStation 3, PlayStation 4, Android, iOS

    Star Wars Pinball: Heroes Within (2014) Xbox 360, PSVita, PS3, PS4, Android, iOS

    • Star Wars Pinball: Masters of the Force
    • Star Wars Episode IV: A New Hope (2013)[82]
    • Star Wars Pinball: Droids
    • Star Wars Pinball: Han Solo

    Star Wars Pinball: Star Wars Rebels (2015)

    Star Wars Pinball: The Force Awakens (2016)

    • Star Wars Pinball: Star Wars: Resistance
    • Star Wars Pinball: Might of the First Order

    Star Wars Pinball: Rogue One (2017)

    Star Wars Pinball: The Last Jedi (2018)

    • Star Wars Pinball: Ahch-To Island
    • Star Wars Pinball: The Last Jedi - Survive

    Star Wars Pinball: Solo Pack (2018)

    • Star Wars Pinball: Solo
    • Star Wars Pinball: Calrissian Chronicles
    • Star Wars Pinball: Battle of Mimban

    A twentieth pinball table, based on the first season of

    Unreal Engine 5 after Zen Studios announced a partnership with Epic Games
    to use such engine for new pinball titles, including their upcoming Pinball FX reboot later in that year.

    Lego Star Wars

    Lego has licensed videogames based on their Lego Star Wars toys, as part of their Lego video games franchise. Due to the technical limitations of handhelds, the handheld versions always result in an entirely different game telling the same story as the console version. However, the PlayStation handheld versions tend to imitate more closely the console versions albeit with some reduced areas and features.

    Compilation(s): Lego Star Wars: The Complete Saga (2007), consisting of Lego Star Wars: The Video Game, and Lego Star Wars II: The Original Trilogy. Windows, PlayStation 3, Xbox 360, Wii, Mac

    • Handheld(s): Nintendo DS
    • Mobile: iOS, Android.

    Other Lego mobile and web browser games

    • Lego Star Wars: The Quest for R2-D2 (2009): Unity[83][84]
    • Lego Star Wars: Ace Assault (2011)
    • Lego Star Wars: Ace Assault 2 (2012)
    • Lego Star Wars: Battle Orders (2012): Unity
    • Lego Star Wars: The Yoda Chronicles
      (2013): Android, iOS
    • Lego Star Wars: The New Yoda Chronicles (2014): Android, iOS
    • Lego Star Wars: Microfighters (2014): Android, iOS
    • Lego Star Wars: Battles (2021): Apple Arcade
    • Lego Star Wars: Castaways (2021): Apple Arcade

    Angry Birds Star Wars

    Rovio Entertainment made two Star Wars games.

    Disney Infinity

    The

    Disney, including characters from the Marvel and Pixar
    films.

    • Disney Infinity 3.0 (2015): Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U, iOS, Android

    Cultural impact

    Guest appearances of Star Wars characters in other video game franchises

    This category refers to video games from other franchises where the inclusion of Star Wars characters is very minor and restricted only to small easter eggs or an unlockable character cameo.

    Multiple guest-appearances in a series

    • Tony Hawk's Pro Skater series:
    • Indiana Jones series:
      • Indiana Jones and the Staff of Kings (2009), LucasArts – Action-adventure game featuring unlockable Han Solo. Wii, PlayStation 2, Nintendo DS, PlayStation Portable
      • Lego Indiana Jones series:
        • Lego Indiana Jones: The Original Adventures (2008), LucasArts – Action-adventure game featuring unlockable Han Solo and cameos from other Star Wars characters. (Wii, Nintendo DS, Xbox 360, PlayStation 3, PlayStation 2, PlayStation Portable, Windows)
        • Lego Indiana Jones 2: The Adventure Continues (2009), LucasArts - Action-adventure game featuring cameos from Star Wars characters. (Wii, Nintendo DS, Xbox 360, PlayStation 3, PlayStation Portable, Windows)
    • Minecraft (2009) - Various Star Wars DLC packs with Star Wars character skins released.[86][87][88][89] (PlayStation 4, Xbox One, Windows, Switch)
    • Fortnite (2017) - A cosmetic Stormtrooper outfit was added to Fortnite in 2019.[90] Din Djarin and Grogu from The Mandalorian also appeared as purchasable cosmetics in the 2020 chapter two, season five event, Zero Point. Djarin's Amban sniper rifle and his jetpack were included in the event as usable items.[91]
    • The Sims 4: Journey to Batuu (2020) - The ninth game pack for the
      Batuu. It was released on PC, Mac, Xbox One and PlayStation 4 on September 8, 2020.[92]

    Single appearances

    Fan-made Star Wars games

    Galaxy in Turmoil

    On January 25, 2016, Frontwire Studios began an attempt to produce an unofficial Battlefront installment called Galaxy in Turmoil. The fan made game was in production using Unreal Engine 4 and was based on the cancelled Star Wars: Battlefront III by Free Radical Design.[97][98] Although early versions of the game contained assets from Free Radical Design, they soon became "place holders" as the full game planned to be released using assets and music made from the ground up. On June 4, 2016, Galaxy in Turmoil gained a distribution deal through Valve and was planned to be released for free on Steam which generated a fair amount of attention.[99]

    On June 22, 2016 Lucasfilm requested the production of Galaxy in Turmoil be halted.[100] On July 31, 2016, Frontwire Studios announced the cancellation of the game was due to the "possibility of Galaxy in Turmoil taking away attention from Electronic Arts' Battlefront franchise".[100] Proposals of Galaxy in Turmoil falling under the paywall of Electronic Arts, and ideas of Lucasfilm giving Frontwire Studios a Star Wars IP licence were both rejected due to an agreement between Electronic Arts and Lucasfilm.[100] Although Frontwire Studios may have fallen within Fair Use laws, legal conflict was avoided and the fan made Star Wars inspired project was canceled. There is a playable alpha that contains assets from Free Radical Design that was released to the public then removed early on within Galaxy in Turmoil's lifetime. Galaxy in Turmoil is now planned to be released as a brand new "cyber-punk" themed[101] IP without any Star Wars references, but still with Battlefront III-inspired mechanics including space-to-ground battles.[100]

    Further reading

    • Barr, Matthew (16 December 2020). "The Force Is Strong with This One (but Not That One): What Makes a Successful Star Wars Video Game Adaptation?". Arts. 9 (4): 131. .
    • Williams, Kyle; Radtke, C. "Star Wars: A Video Game Saga". UGO. Archived from the original on April 22, 2007.

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