Stargate (device)
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Stargate | |
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Stargate franchise element | |
First appearance |
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Genre | Science fiction |
In-universe information | |
Type | Wormhole |
Function | Interstellar travel |
Spatial anomalies in fiction |
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Black holes in fiction • Portable hole • Teleportation in fiction • Wormholes in fiction • Stargate • Warp drive • Hyperspace • Time travel in fiction |
Science fiction portal |
A Stargate is a fictional
Concept
Some early "portal" appearances in science fiction include
The basic stargate concept is that it has at least two devices in distant positions, and when active, the rings of each become similar to a physical, singular gateway or door-frame between the two locations. The concept was developed by the writers of the feature film Stargate, Dean Devlin and Roland Emmerich. Similar devices had been seen in previous fiction, and there has been contention as to whether they plagiarized the idea from a previous script submission from a student of Egyptology named Omar Zuhdi, who submitted a screenplay to them about ten years before the movie was made. Zuhdi pursued legal action regarding this, and the case was eventually settled out of court.[4]
Much of the inspiration for the functioning of the device is drawn heavily from
Plot
Films
The
Because thousands of combinations had been previously tried and had failed, it was believed at the time that only two stargates existed, connecting Earth and the planet
The alien race encountered in the original movie is later developed in SG-1 as the
Direct-to-video films Stargate: The Ark of Truth (2008) and Stargate: Continuum (also 2008) expand upon the Stargate lore.
Television
For most of the run of
For a long time, it was thought that the Goa'uld were the builders of the Stargate network, but it was later discovered that they had merely made use of the relics left behind by a different and extinct race, the Ancients. At the climax of SG-1's 6th season, Daniel Jackson discovers that the Earth myth of
In the events of the third television series,
Operation
Within the Stargate fictional universe, stargates are hyper-advanced large rings that allow interplanetary and intergalactic travel. Objects can travel only from the origin to the destination, while certain electromagnetic waves can travel either way (for instance, visible light does not pass through at all, but radio transmissions pass in both directions).
A stargate's destination is not fixed; any stargate can connect to any other stargate in the network.[10] Stargates have an inner ring akin to a rotary dial inscribed with a number of symbols, and nine prominent points ("chevrons") spaced equally around their circumference. Between 7 and 9 symbols are combined to identify a destination, by assigning them to each of the chevrons in sequence. These "addresses" are selected by turning the ring until the next symbol in the address is correctly aligned, which associates it with the next chevron. The 8th chevron, if used, specifies a different galaxy; the first 6 chevrons identify points in space within that galaxy to triangulate a physical location;[11] the 7th is a symbol unique to the specific gate, which identifies it as the point of origin; and the 9th is reserved for special destinations.
The gates were originally constructed with complementary control panels nearby, inscribed with the same symbols as can be found on the ring. Pressing these symbols would supply power to the gate and cause the inner ring to spin automatically until the selected symbol is aligned and the chevron engaged. However the gate can also be dialled by manually forcing the ring to move into each position.
Once a valid address is dialed by the traveler, if a functioning counterpart device exists close enough to those coordinates, the stargate generates a stable wormhole between itself and its counterpart.
The advanced technology of the stargate allows it to accept a wide range of power sources, which it can absorb by direct conduction if required.[9] The power source in most situations is provided by the control panel, which contains a long-lasting power source.
Objects in transit between gates are broken down into their individual elemental components, and then into energy as they pass through the event horizon, and then travel through a wormhole before being reconstructed on the other side.[11] The journey takes a few seconds, even for the greatest distances. Objects passing between stargates behave as if they pass through a doorway; momentum, for instance, is conserved at either end of the wormhole.
Human travellers exit the stargate with a sense of the journey that has been traversed.[10] This normally feels effortless, but if the stargate has been improperly operated or is not functioning correctly, can be an uncomfortable experience.[10]
Addresses
Each location in the Stargate universe has its own unique "address", which is a combination of six or more non-repeating symbols appearing on the dialing stargate.[citation needed][12] By "dialing" these symbols in the correct order, the traveler selects a three-dimensional destination.
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Schematic diagram of a Milky Way stargate with glyphs
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Schematic diagram of a Pegasus stargate with glyphs
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Schematic diagram of Destiny's stargate with glyphs
The symbols dialed are often referred to as "coordinates", and are written as an ordered string; for example, this is the address used in the show for the planet
By identifying six constellations in space, a single
Eight-symbol addresses are introduced in "
Stargate Universe introduces the concept of a nine-symbol address, the purpose of the ninth chevron never having been explored in the previous series.[18] The nine-symbol addresses act as codes to dial specific Stargates, with the only two known nine-symbol addresses used to dial from the Milky Way galaxy to Destiny, a massive Ancient vessel that was part of a project to explore the universe, with the project being abandoned when they started researching into ascension among other things, and from Destiny to Earth. It is unknown if any other Stargates are reachable with a nine-symbol address, or if this is a feature unique to the Stargates on Destiny and Earth. Like eight-symbol addresses, the dialing of this address requires a significant amount of power, such that the scientists on Icarus Base had to tap into the planet's naqahdriah core. With the Stargates of the Milky Way, with 38 address symbols, there are 1,971,788,797,440 possible eight-symbol destinations. With the Stargates of the Pegasus or Destiny, with 35 address symbols, there are only 948,964,262,400 possible eight symbol destinations. Provided the ninth symbol is your point of origin. If the ninth symbol can also be added to the destination, even 59,153,663,923,200 combinations with a Milky Way stargate or 25,622,035,084,800 combinations with a Pegasus or Destiny Stargate are possible.
Dial-Home Device
There are a handful of methods used in the shows to dial a Stargate, and the most common is with the use of a Dial-Home Device. Almost always referred to as the "DHD" for short, it is depicted as a pedestal-shaped device with a round inclined control panel on top, consisting of two concentric circles of "keys" and a translucent red (Milky Way) or blue (Pegasus) hemisphere in the center; the keys represent the symbols on the rim of the Stargate. By pressing these keys a traveler builds an address. The central hemisphere serves as an "Enter" key to activate the Stargate once a destination has been dialed. Each DHD only has 38 keys, 19 on each ring. According to Dr. Zelenka, dialing an address leaves a small imprint on the control crystals of the DHD, and about fifty addresses can be recovered from a DHD using the proper equipment. However, this gives no indication of the order in which the addresses were dialed, and no guarantee can be made as to the accuracy of the recovered addresses.[19]
The
The show makes it clear that every Stargate originally had its own DHD, located directly in front of the gate and facing it.
Wormhole
Once an address is dialed, the gate is said to have created a "stable
The actual portal of a Stargate appears inside the inner ring when an address is correctly dialed. This has the appearance of a vertical puddle of water, which represents the "event horizon" in the show. In non-fictional parlance, an event horizon is the perimeter around a black hole or wormhole beyond which the gravitational pull of the singularity would be too strong to overcome. The wavering undulations characteristic of water are supposed to represent the "fluctuations in the event horizon".[24] This puddle may then be entered (usually accompanied by a watery squishing sound), and the traveler will emerge from a similar pool at the destination Stargate.
The show makes it clear that transit is strictly one-way; an attempt to travel "backwards" causes the traveler to be destroyed.[25] Although in the first episode the Goa'uld who come through at the beginning appear to walk back through the event horizon after taking a hostage, in actuality they dialed out again using a hand-held device, as the whooshing sound is audible in the background.[24] As matter is only transmitted through a Stargate once the whole object has passed the event horizon, a person or object could be retrieved from the event horizon before entering completely, as the Stargate would automatically reintegrate the traveler.
Passage through a Stargate's wormhole is depicted as a visual effect of shooting through a tunnel in space. The average travel time between Stargates is 3.2 seconds.
Under normal circumstances, a wormhole can only be maintained for slightly more than 38 minutes.[28] Extending the wormhole duration beyond that requires tremendous amounts of power, such as that provided by a nearby black hole.[29][30]
While the "kawoosh" effect in the movie was created by filming the actual swirl of water in a glass tube, and looked like a vortex on the back of the Gate,[31] on the TV series, this effect was completely created in CG by the Canadian visual effects company Rainmaker.[32] At the beginning of Season 9, the original movie wormhole sequence was substituted by a new sequence similar to the one already used on Stargate Atlantis but tinted bright blue (whereas in Atlantis it is green).[33] Stargate Universe uses a darker shade of blue.
Throughout the run of the television franchise, it cost $5,000 to show a person stepping through the event horizon, using visual effects.[34]
Other variants
- Orlin's Stargate In the Orlin, builds a miniature Stargate in Samantha Carter's basement. Its stated components included 100 pounds of pure raw titanium, 200 feet (61 m) of fiber optic cable, seven 100,000 watt industrial strength capacitors, and a toaster. This gate was hooked up to the main power supply of the house and only connected once, to Velona, before burning out.
- Tollan Stargate In "Between Two Fires".
- Ori "Supergate" In the ninth season of Stargate SG-1, the Ori were introduced as the new main enemy for the show. The Ori employ extremely large Stargates to move their fleet of warships from their home galaxy to the Milky Way. Dubbed "Supergates", these devices are composed of 90 individual segments and are powered by a quantum singularity.[35]
- McKay-Carter Intergalactic Gate Bridge Introduced in season 3 of Stargate Atlantis, the Gate Bridge is a chain of Stargates placed between the Milky Way and the Pegasus galaxies, allowing movement between Atlantis and Earth without the need for a ZPM or the Midway", and the Midway Station is destroyed as a result of Wraith tampering in the control systems. As a result of the destruction of the Midway Station, the gate bridge has since become inoperative.
- Asuran satellite weapon In the Stargate Atlantis season 3 finale, "Asuranssend a satellite weapon to attack Atlantis in response to the Apollo's bombing of their homeworld. The weapon consists of an eight-chevron Stargate, hyperdrive, shield, and a navigation system. Once it reaches its target, the Stargate activates and the Asurans fire an energy beam through.
- The Stargate Atlantis series finale demonstrates the wormhole drive, essentially taking the Stargate concept and applying it to an interstellar vessel. The drive allows Atlantis to move from the edge of the Milky Way galaxy to Earth in moments, similar to a Stargate, but uses a tremendous amount of power. It also requires precise calculation to successfully arrive at the target destination without destroying the ship.
Making of the props
Two full Stargate
There are further Stargate props that are no more than two-dimensional or semi-three-dimensional (jar-lid shaped) Stargates, being more lightweight and easier to erect on location. These are always filmed front-on to preserve the illusion. If a shot involves the iris, this is added in post-production, as the mechanics of it opening and closing would be very difficult to build. However, when a Stargate is filmed with just a closed iris (i.e. without it moving), a tangible prop is inserted into place.[citation needed]
The visual effects for Stargate SG-1 and Stargate Atlantis are predominantly produced by
To cut down on costs, the opening of a Stargate is often just implied rather than shown, by a costless sound-effect followed by distinct lighting effects characteristic of light shining through water (as the event horizon is depicted). The
The Stargate itself is nearly always filmed against a blue or green backdrop, not only making it easier to paste the vortex imagery onto the scene, but also facilitating the superimposition of the "event horizon ripple effect", which is entirely computer-generated. However, if a shot only involves an open wormhole without anyone stepping through it, the crew may choose to use a "practical puddle," which is simply a backlit screen placed in the gate displaying a video of the wormhole effect. This only works, however, on a darker set, as otherwise the projection will get washed out.[39] On occasion, the Stargate itself is also completely swapped out for a computer generated model, usually in cases where it is being moved, or is depicted in space. Series producer Robert C. Cooper explained that it often costs a lot to erect a Stargate on location, and so in some cases offworld gates are also entirely a visual effect.[40]
See also
References
- ^ https://www.youtube.com/watch?v=pAHgB-k-jD8 Stargate: Instructional videos by Daniel Jackson
- ^ "STARGATES". Encyclopedia of Science Fiction. Gollancz. Retrieved October 11, 2011.
- ^ Clarke, Arthur. 2001 A Space Odyssey. The New American Library, Inc, 1968, p. 188.
- ^ "Litigation Analysis: Oklahoma Western District Court 5:95cv00090". LegalMetric. Archived from the original on September 30, 2010. Retrieved September 7, 2010.
- Bibcode:2004gr.qc.....9053N.
- ^ Bunn, Ted. "Black Holes FAQ (Frequently Asked Questions) List". Archived from the original on March 16, 2006. Retrieved March 25, 2006.
- ^ Stargate: Continuum
- 1969". Stargate SG-1.
- ^ The Torment of Tantalus". Stargate SG-1.
- ^ Children of the Gods". Stargate SG-1.
- ^ a b c d Stargate (1999)
- Avenger 2.0". Stargate SG-1.
seven symbols chosen from a pool of 38 non-repeating candidates, that's about 63 billion possible combinations.
- ^ The Fifth Race". Stargate SG-1.
- ^ a b "Rising". Stargate Atlantis.
- Point of View". Stargate SG-1.
- Letters from Pegasus". Stargate Atlantis.
- Camelot". Stargate SG-1.
- GateWorld. March 25, 2007. Retrieved March 25, 2007.
- ^ The Lost Boys". Stargate Atlantis.
- Before I Sleep". Stargate Atlantis.
- Home". Stargate Atlantis.
- The Scourge". Stargate SG-1.
- Prisoners". Stargate SG-1.
- ^ a b c "Children of the Gods". Stargate SG-1.
- A Hundred Days". Stargate SG-1.
- Insiders". Stargate SG-1.
- Shades of Grey". Stargate SG-1.
- Thirty-Eight Minutes". Stargate Atlantis.
- A Matter of Time". Stargate SG-1. Season 2. January 29, 1999.
- ^ "First Strike". Stargate Atlantis.
- ^ DVD commentary for the Stargate film
- Stargate SG-1 DVDVolume 37 (Lost City).
- ^ Audio commentary for "The Ties That Bind", SG-1.
- ^ Audio commentary for Stargate: Continuum
- Beachhead". Stargate SG-1.
- The Return". Stargate Atlantis.
- ^ a b "Production notes for Stargate SG-1". Richard Dean Anderson Official Website. Archived from the original on April 27, 2006.
- GateWorld. July 3, 2006. Retrieved November 27, 2020.
- The Pegasus Project (DVD Commentary)". Stargate SG-1. Season 10. Episode 3. July 28, 2006.
- GateWorld. April 14, 2006. Retrieved November 27, 2020.