Takeshi Miyaji

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Takeshi Miyaji
Born(1965-12-22)December 22, 1965
DiedJuly 29, 2011(2011-07-29) (aged 45)
NationalityJapanese
OccupationVideo game developer

Takeshi Miyaji (宮路 武, Miyaji Takeshi, December 22, 1965 – July 29, 2011) was a Japanese

Grandia video game series.[1][2] His work on the Lunar and Grandia series in particular had a major influence on the development of role-playing video games.[2]
He was the younger brother of Game Arts' CEO Yoichi Miyaji.

Biography

Takeshi began working programming for

ASCII at the age of 15. He wrote a book on how to program while working for ASCII. At the age of 19, he co-founded Game Arts with his brother Yoichi. He was in charge of the Development Department of Game Arts for over the next 16 years. During that time, he acted as producer and director of various Games Arts titles, including Silpheed, GunGriffon and Grandia.[3]

Silpheed (1986) is a

run and gun shooter Thexder (1985).[5]

In 2000, Miyaji left Game Arts and founded G-Mode, a game developing company specializing in the emerging mobile phone market and served as the company's Executive Director.

Takeshi died in 2011 at the age of 45 due to complications after surgery for a brain tumor.[6]

Works

References

  1. Next-Gen.biz. August 1, 2011. Archived from the original
    on May 15, 2012. Retrieved 3 August 2011.
  2. ^
    GamesRadar. Archived from the original
    on 23 January 2013. Retrieved 3 August 2011.
  3. ^ "Grandia Creator Takeshi Miyaji Dead at 45". Archived from the original on 2013-05-06.
  4. ^ Travis Fahs (July 24, 2008). "Silpheed Review". IGN. Retrieved 2011-03-16.
  5. ^ Toyad, Jonathan Leo (2 August 2011). "Game Arts founder dead at 45". GameSpot. Retrieved 3 August 2011.[permanent dead link]
  6. 1up.com. Archived from the original
    on 2012-11-09. Retrieved July 18, 2012.

External links