Template talk:Video game genre
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Gambling as genre?
Should
- I would think related concepts, if at all. I don't think "games of chance" are typically viewed as video games, even as they've moved into electronic mediums, but it's definitely at least tangentially related. Are there any particular games on PC or consoles that are say, slots or poker? What do we typically put in the genre field in those cases? -- ferret (talk) 12:30, 27 October 2017 (UTC)
- We don't have a "Video games of chance" article, which would be ideal. And most games of this type are probably shovelware, unless real money is involved. Should we differentiate between virtual gambling games and games that involve real money? Talk 03:52, 28 October 2017 (UTC)]
- Here is one example that seems popular (400k reviews/ratings, 10,000,000 - 50,000,000 installs). I don't know who reviews these games, and if they're reliable. Talk 03:57, 28 October 2017 (UTC)]
- A review of some articles in Category:Casino_video_games and a few related categories, the genres are all over the place, including "Gambling", "Casino", "Business Simulation", or simply "Cards", etc. I'd say Related concepts is probably the best place still. -- ferret (talk) 13:52, 28 October 2017 (UTC)
- Which term should we use? There is already Talk 00:17, 30 October 2017 (UTC)]
- Which term should we use? There is already
- A review of some articles in Category:Casino_video_games and a few related categories, the genres are all over the place, including "Gambling", "Casino", "Business Simulation", or simply "Cards", etc. I'd say Related concepts is probably the best place still. -- ferret (talk) 13:52, 28 October 2017 (UTC)
- We don't have a "Video games of chance" article, which would be ideal. And most games of this type are probably shovelware, unless real money is involved. Should we differentiate between virtual gambling games and games that involve real money?
Artillery
Can we move Artillery to the "Other genres" section? I don't think there are a whole lot of strategy or tactics in these games. They are more focused on the pointing, shooting and ballistics, and I think they don't fit very well in any of the other categories.
- I'd more broadly discuss this at ]
MUD
Should MUD be moved to the MMO section? How "massive" are these games in terms of no. of concurrent players?
- Some of the largest would have had more than 100 on at one time. I don't know if any are still that big though. -- ferret (talk) 01:07, 7 November 2017 (UTC)
- Here are some stats. Seems like most have fewer than 50 players on at one time. Talk 03:17, 8 November 2017 (UTC)]
- It's a different era. Popularity now is nothing like it was in the 90s and even early 2000s. The servers support far more than the current demand. Speaking from personal experience as a player, admin and developer once upon a time. -- ferret (talk) 03:21, 8 November 2017 (UTC)
- Related discussion on Stack Exchange. It seems there are still several with more than 100 players online. Talk 03:25, 8 November 2017 (UTC)]
- Related discussion on Stack Exchange. It seems there are still several with more than 100 players online.
- It's a different era. Popularity now is nothing like it was in the 90s and even early 2000s. The servers support far more than the current demand. Speaking from personal experience as a player, admin and developer once upon a time. -- ferret (talk) 03:21, 8 November 2017 (UTC)
- Here are some stats. Seems like most have fewer than 50 players on at one time.
Tower Defence
Tower Defence has same story as MOBA. Both originated as a subgenre of RTS (as Warcraft 3 mods), but they are not RTS. Tower defence has turn-based elements in it. Someone can say that Tower defence is "real time"... "strategy", but don't take names of genres too literally when you try to define it. Tower defence is strategy, but real-time strategy games are something different.EchoBlu (talk) 14:35, 24 September 2019 (UTC)
inclusion Criteria
This template is starting to bloat again. Is it time for a set of inclusion criteria? Something like, only if the genre article is C class or better can it go on the template. Any thoughts?- X201 (talk) 10:23, 22 May 2020 (UTC)
- In doing research on the horror game genre, a couple scholarly articles pointed out that they've at times counted upwards of 40-45 distinct genres and that was in 2013-2015. I estimate, ignoring the last row in this, we're around 60. I don't think we're too far off, but that last row is getting a bit too weighty with things that are getting away from terms that are commonly mistaken for genres. For example, "Educational game" is reasonable to have there as it is not a genre but commonly mis-thought of as one, but "twitch gameplay" is decidedly not a genre, it is a gameplay concept (do we have a good landing page besides the glossary for gameplay concepts in general? that might help too). --Masem (t) 17:37, 22 May 2020 (UTC)
Semi-protected edit request on 1 May 2023
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MOBA should link to Multiplayer_online_battle_arena , an informational page, rather than the current destination, an exemplar list. 2600:1700:E8B0:5C00:69D3:1166:9693:62B9 (talk) 18:45, 1 May 2023 (UTC)
- Done! soetermans. ↑↑↓↓←→←→ B A TALK 18:52, 1 May 2023 (UTC)