Tetsuya Nomura
Tetsuya Nomura | |
---|---|
野村 哲也 | |
Born | Kōchi Prefecture, Japan | October 8, 1970
Occupation(s) | Video game artist, director, producer, game designer |
Years active | 1991–present |
Employer | Square Enix |
Notable credits |
Tetsuya Nomura (野村 哲也, Nomura Tetsuya, born October 8, 1970) is a Japanese
Additionally, Nomura created and has led the development as director of the Kingdom Hearts series since its inception in 2002 and has been creative producer in The World Ends with You series. He has also directed the 2005 film Final Fantasy VII: Advent Children, and directed Final Fantasy VII Remake (2020), while coming back as creative director for the sequel Final Fantasy VII Rebirth (2024).
Early life
Nomura's father influenced his interest in art and games early on, creating little drawings and unique
Career
1990s
In 1991, Nomura was hired by Square and at first worked as a debugger for
2000s
Nomura was the character designer for 2000s
For the
Kingdom Hearts II was released in 2005, resolving the elements foreshadowed in the first game's secret ending. As a result of being set a year after previous titles, Nomura was careful to make the plot accessible to newcomers.[18] After Square Enix had finished development of the updated version Kingdom Hearts II Final Mix, Nomura was approached by Disney which expressed interest in a sequel. He said "We have various ideas, but we're not at the point where we can say that."[19] Wishing to stop using the character of Sora temporarily, Nomura instead wanted to continue the series with games that explained different subplots. This resulted in the creation of Kingdom Hearts 358/2 Days for the Nintendo DS in 2008 which explored events that set up the story of Kingdom Hearts II.[20] In mid-2007, Nomura mentioned a desire to create a spin-off Kingdom Hearts game on a mobile platform and wanted it to play slightly differently from other titles in the series. The result was Kingdom Hearts Coded, a game set after the events of Kingdom Hearts II, which was later remade for the Nintendo DS in 2010.[21]
In the meantime, Nomura was also responsible for the main character designs and orchestration of
2010s
In 2010, Square released
2020s
In April 2020, Tetsuya Nomura and Square Enix launched the critically acclaimed Final Fantasy VII Remake. He worked as the director of the project, character designer, and concept designer. After a successful launch, Nomura would go on to work on downloadable content for the game called "intermission", which released in 2021. During this, he was also working on the next installation, Final Fantasy VII Rebirth. Work for that project began in 2019,[39] however, it was revealed in an interview with him that progress for the game would be shown in the year 2022. As for a specific date on when it would be shown, or a release date for the project, one was not announced. He would begin working on it as the creative director (the person in charge of the creative vision for the game), as well as the concept designer and the character designer. He is also working on the recently announced Kingdom Hearts IV. Like the previous games, he will be in charge of the character design, the story, and the concept design. As for this project’s release date, and when more news would be shared, no release date was given, and any more visual showcases for the game will come at a later date, and not during the summer. Nomura also created art pieces for his characters on post cards which could be purchased in October 2022.[40] He also created artwork which was used to introduce Kingdom Hearts IV, which displayed many of the characters he has created through the games long timespan.[41]
Style and influences
Nomura considers
Works
Year | Title | Role(s) | Ref. |
---|---|---|---|
1991 | Final Fantasy IV | Debugger | [2] |
1992 | Final Fantasy V | Battle graphics design, monster designs | [5] |
1994 | Final Fantasy VI | Graphic director, monster design, character design (Setzer and Shadow) | [6] |
Live A Live | Tosa-ben translation
|
||
1995 | Front Mission | Graphic designer | |
Chrono Trigger | Field graphics | ||
1996 | DynamiTracer
|
Concept design | |
1997 | Final Fantasy VII | Character design, battle visual director, original story (with Hironobu Sakaguchi) | |
1998 | Ehrgeiz | Character supervisor | |
Parasite Eve | Character designer | ||
Brave Fencer Musashi | Character illustration | ||
1999 | Final Fantasy VIII | Character design, battle visual director | [9] |
Parasite Eve II | Character illustration | ||
2000 | The Bouncer | Character designer | |
2001 | Final Fantasy X | Character designer | |
2002 | Kingdom Hearts | Director, concept design, main character designer, storyboard designer | [44] |
Final Fantasy XI | Hume and Elvaan character design
|
||
2003 | Final Fantasy X-2 | Main character designer | |
2004 | Before Crisis: Final Fantasy VII | Concept, character design | |
Kingdom Hearts: Chain of Memories | Director, concept design, scenario supervisor, character designer | [45] | |
2005 | Musashi: Samurai Legend | Main character designer | |
Final Fantasy VII: Advent Children | Director, character designer, lyricist | ||
Last Order: Final Fantasy VII | Supervising director | ||
Kingdom Hearts II | Director, concept design, 2D character art: main artist, base story | ||
2006 | Dirge of Cerberus: Final Fantasy VII | Character designer | |
Dirge of Cerberus Lost Episode: Final Fantasy VII
|
Character designer | ||
Final Fantasy V Advance | Monster design | ||
2007 | Kingdom Hearts Re:Chain of Memories | Director, concept design, scenario supervisor, 2D character art: main artist | |
The World Ends with You | Creative producer, character designer | ||
Crisis Core: Final Fantasy VII | Creative producer, main character art designer | ||
2008 | Kingdom Hearts Coded | Director, concept design, story | |
Dissidia Final Fantasy | Creative producer, character designer | ||
2009 | Kingdom Hearts 358/2 Days | Director, concept design, story, 2D art: main artist | |
Final Fantasy XIII | Character designer | ||
2010 | Kingdom Hearts Birth by Sleep | Director, concept design, story, art | |
Kingdom Hearts Re:coded
|
Director, concept design, story, art | ||
Lord of Arcana | Illustrator | ||
The 3rd Birthday | Creative producer, character designer | [46] | |
2011 | Dissidia 012 Final Fantasy | Creative producer, character designer | |
Final Fantasy Type-0 | Creative producer, character designer | ||
Final Fantasy XIII-2 | Main character designer | ||
2012 | Theatrhythm Final Fantasy | Creative producer | |
Kingdom Hearts 3D: Dream Drop Distance | Director, concept design, story, 2D art: main artist | ||
2013 | Final Fantasy All the Bravest | Creative producer, original concept | |
Kingdom Hearts HD 1.5 Remix | Director, concept design, story, 2D art: main artist | ||
Kingdom Hearts χ | Director, concept design, story | ||
Lightning Returns: Final Fantasy XIII | Main character designer | ||
2014 | Final Fantasy Explorers | Character supervisor | |
Final Fantasy Record Keeper | Creative producer, character designer, concept design | ||
Final Fantasy Agito | Main character designer | ||
Final Fantasy VII G-Bike | Creative producer, character illustration | ||
Gunslinger Stratos 2
|
"Riccardo Martini" and "Sakura Ayanokoji" character design | ||
Puzzle & Dragons Battle Tournament
|
Main character designer | ||
Theatrhythm Final Fantasy: Curtain Call | Creative producer | ||
Kingdom Hearts HD 2.5 Remix | Director, concept design, story, 2D art: main artist | ||
2015 | Mobius Final Fantasy | Collaborative event support | |
Kingdom Hearts Unchained χ | Director, concept design, story | ||
Dissidia Final Fantasy
|
Creative producer, character designer | ||
2016 | World of Final Fantasy | Creative producer, character designer | [47] |
Final Fantasy XV | Original concept, character designer, lyrics | [48] | |
2017 | Kingdom Hearts HD 2.8 Final Chapter Prologue | Director, concept design, story, 2D art: main artist | |
Dissidia Final Fantasy Opera Omnia | Creative producer, character designer | ||
Terra Battle 2
|
Guardian character designer | ||
Itadaki Street: Dragon Quest and Final Fantasy 30th Anniversary
|
Final Fantasy character supervisor | ||
Xenoblade Chronicles 2 | Character designer of "Torna" | [36] | |
2018 | Dissidia Final Fantasy NT | Creative producer, character designer | |
Final Fantasy XV: Pocket Edition | Lyrics, original concept, character designer | ||
Xenoblade Chronicles 2: Torna – The Golden Country | Character designer of "Torna" | ||
2019 | Kingdom Hearts III | Director, concept design, story, main 2D character designer | [49] |
Final Fantasy XIV: Shadowbringers | Guest character/boss designer | [38] | |
2020 | Final Fantasy VII Remake | Director, concept design | [50] |
Kingdom Hearts Dark Road
|
Director, concept design, story, character designer | ||
Kingdom Hearts: Melody of Memory | Director, concept design, story, character designer | ||
2021 | Final Fantasy VII: The First Soldier | Creative director, character designer | |
Neo: The World Ends with You | Creative producer, character designer | ||
2022 | Stranger of Paradise: Final Fantasy Origin | Concept, creative producer, character designer | |
Crisis Core: Final Fantasy VII Reunion | Creative director, character designer | ||
2023 | Theatrhythm Final Bar Line | Creative director | |
Final Fantasy VII: Ever Crisis | Creative director | ||
Super Mario RPG | Character supervisor | ||
2024 | Final Fantasy VII Rebirth | Creative director | [51] |
TBA | Kingdom Hearts Missing-Link
|
Director, concept design, story, character designer | |
Kingdom Hearts IV | Director, concept design, story, character designer |
Accolades
Nomura received the "Excellence in Visual Arts" award by the International Game Developers Association for his work on the first Kingdom Hearts game, alongside Shinji Hashimoto.[52] In IGN's "The Top 100 Video Game Creators of all Time" Nomura was listed at number 84.[4]
References
- ^ a b c Sato (March 13, 2014). "Tetsuya Nomura Talks About His Childhood And How He Joined Square". Siliconera. Archived from the original on March 12, 2021.
- ^ a b Ashcraft, Brian (October 28, 2013). "Unseen Tetsuya Nomura Sketches From the 1990s". Kotaku. Retrieved January 3, 2014.
- ^ a b c d e f Sato (March 13, 2014). "How Final Fantasy V Was A Turning Point In Tetsuya Nomura's Career". Siliconera. Retrieved March 13, 2014.
- ^ a b c d e Perry, Douglass C. "84. Tetsuya Nomura". IGN. Archived from the original on October 31, 2013. Retrieved May 16, 2012.
- ^ a b c "Afterthoughts: Final Fantasy VII". Electronic Gaming Monthly. No. 196. Ziff Davis. October 2005. p. 104.
- ^ a b "The Making Of... Final Fantasy VI". Edge. No. 251. Future Publishing. March 2013. pp. 124–127.
- ^ a b c d e Knight, Sheila (2003). "Tetsuya Nomura 20s". FLAREgamer. Retrieved April 13, 2006.
- ^ Gantayat, Anoop (May 16, 2012). "Nomura, Kitase and Nojima Discuss Final Fantasy VII's Development". Andriasang. Retrieved January 3, 2014.
- ^ a b c d "Interview with Nomura, Kitase and Naora". Shūkan Famitsu. ASCII Corporation. June 5, 1998. Archived from the original on October 12, 2010. Retrieved February 23, 2011.
- ^ "Kingdom Hearts キングダム ハーツ" (in Japanese). Final Fantasy 2000. Archived from the original on February 7, 2012. Retrieved May 30, 2007.
- ^ "Iwata Asks Tetsuya Nomura About Kingdom Hearts 3D". Andriasang. April 3, 2012. Archived from the original on August 3, 2012. Retrieved May 16, 2012.
- ^ Gantayat, Anoop (March 18, 2010). "Tetsuya Nomura Interviewed at Twitter". Andriasang. Archived from the original on March 22, 2010. Retrieved March 18, 2010.
- ^ GameSpot Staff (October 10, 2003). "Kingdom Hearts II's Tetsuya Nomura Q & A". GameSpot. Retrieved June 15, 2007.
- ISBN 4-7575-1349-6.
- ^ "Kingdom Hearts II's Tetsuya Nomura Q & A". GameSpot. October 10, 2003. Retrieved August 1, 2010.
- ^ "Interview with Kazushige Nojima and Tetsuya Nomura from FLAREgamer". FLAREgamer. October 10, 2005. Retrieved July 5, 2008.
- ^ ISBN 4-08-779339-7.
- ISBN 978-4-7575-1621-2.
- ^ Anoop Gantayat (October 30, 2006). "Nomura on Kingdom Hearts III - PS2 News at IGN". IGN. Retrieved January 15, 2011.
- ^ ISBN 978-4-7575-2013-4.
- ^ Ransom-Wiley, James (May 4, 2007). "Next Kingdom Hearts to be portable spin-off, not KHIII". Joystiq. Retrieved September 22, 2007.
- ISBN 978-4-7575-2775-1.
- ^ "Dissidia: Final Fantasy Originated From Kingdom Hearts". Siliconera. June 30, 2009.
- ^ KujaFFman (May 9, 2007). "Dissidia : Images et informations !". Final Fantasy World (in French). Retrieved May 9, 2007.
- CNET Networks. Archived from the originalon May 14, 2007. Retrieved May 12, 2007.
- ^ Gantayat, Anoop (September 27, 2010). "Dissidia 012 Final Fantasy Developer Interview". Andriasang. Retrieved July 3, 2012.
- ^ Gantayat, Anoop (July 13, 2011). "Final Fantasy XIII-2 Play Chance Coming Soon". Andriasang. Archived from the original on July 14, 2011.
- ISSN 1041-9551.
- ^ Anoop Gantayat (November 17, 2010). "Tetsuya Nomura Talks Kingdom Hearts 3DS". IGN. Retrieved November 20, 2010.
- ^ "Kingdom Hearts: Dream Drop Distance - release date revealed". GoNintendo. December 11, 2011. Retrieved April 6, 2012.
- ^ "Kingdom Hearts 3D Game's Premiere Light Show Streamed". Anime News Network. March 23, 2012. Retrieved April 6, 2012.
- ^ Gantayat, Anoop (April 30, 2012). "Tetsuya Nomura Expects New Kingdom Hearts Announcement Soon". Andriasang. Retrieved May 1, 2012.
- IGN.com. Retrieved February 10, 2010.
- ^ "Final Fantasy Versus XIII Is Now Final Fantasy XV". WIRED. June 10, 2013.
- ^ Sato. "Final Fantasy XV's Release Date Was Already Decided Back In 2013". Siliconera.
- ^ a b Romano, Sal (June 21, 2017). "Tetsuya Nomura handling character designs for Xenoblade Chronicles 2's Torna organization". Gematsu. Archived from the original on June 21, 2017. Retrieved June 21, 2017.
- TIME. Retrieved July 12, 2017.
- ^ a b Williams, Mike (March 23, 2019). "Final Fantasy 14: Shadowbringers' Newest Raid Has Bosses Designed by Tetsuya Nomura". USgamer. Retrieved March 8, 2020.
- ^ Oloman, Jordan (July 21, 2020). "Final Fantasy 7 Remake Part 2 Has Entered Full Development". IGN. Retrieved May 5, 2022.
- ^ "Kingdom Hearts Postcards with Tetsuya Nomura Art Will Appear in October". Siliconera. May 4, 2022. Retrieved May 5, 2022.
- ^ "Nomura Shares Kingdom Hearts 20th Anniversary Sketch". Siliconera. March 28, 2022. Retrieved May 5, 2022.
- ^ a b "Iwata Asks Vol. 11: Kingdom Hearts 3D [Dream Drop Distance] – 3. Square's Intentions". Nintendo. Retrieved January 6, 2014.
- ^ Kingdom Hearts Another Report (Included with the video game Kingdom Hearts II Final Mix) (in Japanese). Square Enix. March 2007.
- ISBN 4-7575-1344-5.
- ISBN 4-7575-1344-5.
- ^ "The 3rd Birthday Video - DKS3713 Trailer". Square Enix. December 15, 2008. Archived from the original on January 3, 2014. Retrieved June 8, 2013.
- ^ World of Final Fantasy Interview with Director Hiroki Chiba | RPG Site
- ^ "Full Recap of Final Fantasy XV Active Time Report 6.0". FinalFantasy.net. June 4, 2015. Retrieved June 5, 2015.
- ^ Nakamura, Toshi (September 25, 2014). "Tetsuya Nomura Talks Kingdom Hearts III, But Is Quiet on FFXV". Kotaku. Retrieved January 9, 2016.
- ^ Square Enix (June 11, 2019). "Final Fantasy VII Remake Official Website". Square Enix. Retrieved June 11, 2019.
- ^ NME (February 27, 2021). "Tetsuya Nomura no longer directing 'Final Fantasy VII Remake Part 2'". NME. Retrieved January 3, 2022.
- ^ "IGDA Names Metroid Game of the Year". IGN. March 7, 2003. Retrieved April 28, 2012.
External links
- Tetsuya Nomura at IMDb
- MobyGames profile