Tom Chatfield

Source: Wikipedia, the free encyclopedia.

Digital culture
Years active2010 onwards
Notable worksFun Inc (2010); This Is Gomorrah (2019)
Notable awardsPrix Douglas Kennedy (2020)[1]
Website
tomchatfield.net

Dr Tom Chatfield (born 1980) is a British

digital culture.[3] He is also a public speaker on the subject area.[4] Chatfield was appointed Chair of the Authors' Licensing and Collecting Society (ALCS) in 2023.[5]

Biography

Chatfield took his BA, MPhil and doctorate degrees and taught at St John's College, Oxford, before beginning work as a writer and editor.[citation needed]

Chatfield's first book, on the culture of

Said Business School, Oxford,[8] as well as a columnist for the BBC.[9] During 2017, he was a Visiting Associated at the Oxford Internet Institute.[10]

Chatfield is a speaker and consultant on technology and new media.[11] For example, he spoke at TED Global 2010 on "7 ways games reward the brain",[12] was lead content designer and writer on Preloaded's game The End,[13] and appears regularly in the British and international media as a commentator. His work is published in over two dozen languages.[citation needed]

Italian think tank LSDP named him among its 100 top global thinkers for his work.[14]

Books

Chatfield has written a number of books:[15]

References

  1. Amazon.co.uk
    . 15 October 2020. Retrieved 25 November 2023.
  2. ^ "Tom Chatfield". The Guardian. Retrieved 25 November 2023.
  3. SAGE Publishing
    . Retrieved 25 November 2023.
  4. ^ "Tom Chatfield: Gaming theorist". TED. Retrieved 25 November 2023.
  5. ^ "ALCS appoints author and technology expert Tom Chatfield as new Chair". UK: Authors' Licensing and Collecting Society. 9 August 2023. Retrieved 25 November 2023.
  6. ^ Contributor page at Prospect magazine [dead link]
  7. ^ Profile at The School of Life [dead link]
  8. ^ Executive education faculty page at the Said Business School, Oxford [dead link]
  9. ^ BBC Life: Connected column
  10. ^ "Dr Tom Chatfield: Former Visiting Associate". UK: Oxford Internet Institute. Retrieved 25 November 2023.
  11. ^ "Fun Inc: Tom Chatfield: Why Games are the 21st Century's Most Serious Business". Talks at Google. YouTube. 2010. Retrieved 25 November 2023.
  12. ^ TED Global 2010 talk on "7 ways games reward the brain" [dead link]
  13. ^ The End game details at Preloaded [dead link]
  14. ^ LSDP: the top 100 global thinkers of 2010 [dead link]
  15. Amazon.co.uk
    . Retrieved 25 November 2023.
  16. ^ "This Is Gomorrah". Hodder & Stoughton. 2019. Retrieved 25 November 2023.
  17. ^ What does AI mean for authors?, Authors' Licensing and Collecting Society, 2023
  18. ^ Poole, Steven (13 March 2010). "Fun Inc: Why Games Are the 21st Century's Most Serious Business by Tom Chatfield". The Guardian.
  19. ^ Alderman, Naomi (17 January 2010). "Fun Inc: Why Games are the 21st Century's Most Serious Business by Tom Chatfield". The Observer.

External links