Uncharted: The Lost Legacy
Uncharted: The Lost Legacy | |
---|---|
multiplayer |
Uncharted: The Lost Legacy is a 2017
Development of The Lost Legacy began soon after the release of A Thief's End in May 2016. It builds upon gameplay elements established in previous Uncharted titles with its more open-ended gameplay. Chloe, a supporting character who appeared in previous Uncharted games as a friend, love interest, and associate to Nathan Drake, is the focus of the game, with the story, design, and gameplay elements reflecting her character.
The Lost Legacy was released for
Gameplay
Uncharted: The Lost Legacy is an
In combat, players can use long-ranged weapons, such as rifles and shotguns, and short-barreled guns such as pistols and revolvers; handheld explosives such as grenades and C4 are also available.
The game gives access to the multiplayer of Uncharted 4, with additional content tied into The Lost Legacy.[6][8]
Plot
In
In India's
At Belur, they navigate several puzzles before being captured by Asav, who has realized that Sam is no expert and was misleading them the whole time, forcing Chloe to use the disc to reveal the tusk. In the process, she discovers that Ganesh allowed Parashurama to cut off his tusk; as Shiva gave the axe to him, Ganesh did not want to shame his father by proving the axe useless. Asav triggers a trap and leaves Chloe, Nadine and Sam to drown. Chloe picks the locks on their handcuffs and they escape. Despite tensions between Nadine and Sam, the three chase after Asav to take back the tusk. Nadine is enraged to find that Asav is working with Shoreline, the mercenary group she used to run and from which she was ousted.
Asav trades the tusk to Orca (Gideon Emery), Nadine's former lieutenant, who now runs Shoreline. Chloe, Nadine and Sam take down Orca's helicopter and learn that Asav traded the tusk for a bomb he plans to detonate in the capital and trigger a civil war. Orca pulls a gun on Nadine, but Sam saves her, allowing her to kill Orca. Commandeering a jeep, the three catch up to the train carrying the bomb. The women board the train and fight through Asav's men. Chloe and Sam switch the tracks, redirecting the train away from the city. In the engine car, Chloe and Nadine fight Asav, whose leg gets trapped under the bomb. They jump to safety before the train falls from a collapsed bridge and explodes, killing Asav. Chloe and Nadine decide to partner up, while Sam reacts with horror at their intentions to donate the tusk to the Ministry of Culture instead of selling it.
Development
Naughty Dog began developing The Lost Legacy following the release of Uncharted 4: A Thief's End in May 2016, initially exploring narrative ideas.[8] Kurt Margenau and Shaun Escayg were chosen to lead development as game director and creative director, respectively. Margenau was selected for his knowledge of programming and passion for gaming and interactivity, while Escayg was chosen for his understanding of narrative structure.[9] The game's original score was written by Henry Jackman, who previously composed for A Thief's End.[10] While the development team initially contemplated creating a fifth main Uncharted game, they opted to create downloadable content (DLC) for A Thief's End, as the simultaneous development of The Last of Us Part II led them to favor a more condensed story for a sooner release.[11]
The Lost Legacy was announced at the
Story and characters
The team experimented with using
Claudia Black and Laura Bailey portrayed Chloe and Nadine, respectively, in The Lost Legacy, reprising their roles from previous entries in the series. The actors' performances were mostly recorded using motion capture, with the remaining audio elements recorded later in a studio. Video recording also captures the actors' faces, for animators to later construct. The game's actors regularly contributed to the development of the characters; co-writer Josh Scherr found that the actors were more familiar with the character motivations, and made changes to the script throughout production.[21] The game was built around Chloe's character, with the narrative and art design reflecting her darker, grounded mindset.[6] When returning to the character, Black was intrigued by the events that took place in her life between Uncharted 3 and The Lost Legacy.[21]
The team placed particular importance on Chloe's design in The Lost Legacy, maintaining familiar elements like her ponytail, but displaying minor signs of aging, including
The game's antagonist, Asav, is portrayed by Usman Ally. When preparing for the role, Ally met with Escayg to discuss experiences with "despotic regimes that had their roots in what was perceived as a noble cause".[23] Escayg compared Asav to Mexican medical surgeon José Manuel Mireles, having seen the documentary Cartel Land (2015); Ally described Mireles as "someone who had the charisma and belief in his people to rise and lead a revolution of sorts", noting that Asav possesses a similar mindset and weaknesses.[24] Ally found that relating to historical revolutionaries allowed him to better understand the character's logic.[23][24]
Scherr and Escayg wrote the game's story.
Art design and gameplay
While some of the large open areas of Uncharted 4 were limited by the game's development schedule, Naughty Dog updated the production process to allow up to five teams to develop one location at a time for The Lost Legacy. The natural diversity of the Western Ghats area also allowed the team to explore different settings, including jungles, mountains, temples, and large urban environments.[4] The iconography and deities of India were also appealing to the team.[21]
The team reworked the combat mechanics of Uncharted to better fit Chloe's size and fighting style; while Nathan fought like a brawler, Chloe utilizes more martial arts techniques.[21] While players can control the character and camera in the game, the team orchestrates gameplay elements to construct specific shots. Art director Tate Mosesian said that "there's very little that's random". The team sought to "take advantage" of color when composing shots in the game.[26] The team purchased a lock picking set during development, to assist with the implementation of the in-game lock-picking mechanics.[4]
Reception
Critical response
Aggregator | Score |
---|---|
Metacritic | 84/100[27] |
Publication | Score |
---|---|
Destructoid | 9/10[28] |
Electronic Gaming Monthly | 8.5/10[29] |
Game Informer | 9/10[30] |
GameRevolution | [31] |
GameSpot | 9/10[32] |
GamesRadar+ | [33] |
GamesTM | 9/10[34] |
Giant Bomb | [35] |
IGN | 7.5/10[36] |
Polygon | 8.5/10[37] |
VideoGamer.com | 7/10[38] |
Uncharted: The Lost Legacy received "generally favorable" reviews, according to review aggregator Metacritic.[27] Eurogamer ranked the game 18th on their list of the "Top 50 Games of 2017",[39] GamesRadar+ ranked it tenth on their list of the 25 Best Games of 2017,[40] and EGMNow ranked it 21st in their list of the 25 Best Games of 2017,[41] while Polygon ranked it 47th on their list of the 50 best games of 2017.[42] The game was nominated for "Best PlayStation 4 Game", "Best Action-Adventure Game", "Best Graphics" and "Best Story" in IGN's Best of 2017 Awards;[43][44][45][46] and won the award for "Best Graphics" in Game Informer's 2017 Action Game of the Year Awards.[47]
Sales
Uncharted: The Lost Legacy sold 23,131 copies on PlayStation 4 within its first week on sale in Japan, which placed it at number four on the all-format sales chart.[48] On the week of its release, Lost Legacy topped the UK video game sales chart,[49] later selling 48,000 digital copies within 5 weeks of its release.[50]
Accolades
Year | Award | Category | Result | Ref. |
---|---|---|---|---|
2017 | Gamescom 2017 | Best Console Game (PlayStation 4) | Nominated | [51] |
The Independent Game Developers' Association Awards | Audio Design | Nominated | [52] | |
Action and Adventure Game | Nominated | |||
Diversity Award | Nominated | |||
Golden Joystick Awards | Best Storytelling | Nominated | [53] | |
Best Gaming Performance (Claudia Black) | Nominated | |||
PlayStation Game of the Year | Nominated | |||
The Game Awards 2017 | Best Performance (Claudia Black) | Nominated | [54] | |
Best Performance (Laura Bailey) | Nominated | |||
Best Action/Adventure Game | Nominated | |||
2018 | New York Game Awards 2018 | Herman Melville Award for Best Writing | Nominated | [55] |
Great White Way Award for Best Acting in a Game (Claudia Black) | Nominated | |||
45th Annie Awards | Outstanding Achievement for Character Animation in a Video Game | Nominated | [56] | |
16th Visual Effects Society Awards | Outstanding Visual Effects in a Real-Time Project | Nominated | [57] | |
21st Annual D.I.C.E. Awards | Adventure Game of the Year | Nominated | [58][59] | |
Outstanding Achievement in Animation | Nominated | |||
Outstanding Achievement in Character (Chloe Frazer) | Nominated | |||
Outstanding Achievement in Game Direction | Nominated | |||
Outstanding Achievement in Sound Design | Nominated | |||
2018 National Academy of Video Game Trade Reviewers Awards | Animation, Artistic | Nominated | [60][61] | |
Art Direction, Contemporary | Nominated | |||
Camera Direction in a Game Engine | Nominated | |||
Direction in a Game Cinema | Nominated | |||
Game, Franchise Adventure | Won | |||
Lighting/Texturing | Nominated | |||
Performance in a Drama, Lead (Claudia Black) | Nominated | |||
Performance in a Drama, Lead (Laura Bailey) | Nominated | |||
Performance in a Drama, Supporting (Troy Baker) | Nominated | |||
Sound Editing in a Game Cinema | Won | |||
2018 Italian Video Game Awards | People's Choice | Nominated | [62] | |
Best Character (Nadine) | Nominated | |||
2018 SXSW Gaming Awards | Excellence in SFX | Nominated | [63][64] | |
Excellence in Technical Achievement | Nominated | |||
16th Annual Game Audio Network Guild Awards | Audio of the Year | Nominated | [65] | |
Sound Design of the Year | Nominated | |||
Best Cinematic/Cutscene Audio | Won | |||
Best Dialogue | Won | |||
Best Audio Mix | Won | |||
14th British Academy Games Awards | Artistic Achievement | Nominated | [66][67] | |
Audio Achievement | Nominated | |||
Performer (Claudia Black) | Nominated | |||
Performer (Laura Bailey) | Nominated | |||
2018 Webby Awards | Best Music/Sound Design (People's Voice) | Won | [68] |
Notes
- ^ Ported to Windows by Iron Galaxy[1]
References
- ^ Tapsell, Chris (September 9, 2021). "Uncharted: Legacy of Thieves Collection brings A Thief's End and Lost Legacy remasters to both PC and PS5". Eurogamer. Gamer Network. Archived from the original on September 10, 2021. Retrieved September 10, 2021.
- ^ a b c Wallace, Kimberley (March 20, 2017). "The Evolution Of Chloe's Design For Uncharted: The Lost Legacy". Game Informer. GameStop. Archived from the original on June 15, 2017. Retrieved June 14, 2017.
- ^ Wallace, Kimerley (March 7, 2017). "April Cover Revealed – Uncharted: The Lost Legacy". Game Informer. GameStop. Archived from the original on March 10, 2017. Retrieved March 10, 2017.
- ^ PlayStation Blog. Sony Interactive Entertainment. Archivedfrom the original on July 10, 2017. Retrieved June 14, 2017.
- ^ a b c Favis, Elise (March 10, 2017). "Six Ways Uncharted: The Lost Legacy Changes Things Up For The Series". Game Informer. GameStop. Archived from the original on June 28, 2017. Retrieved June 17, 2017.
- ^ a b c d e PlayStation (June 13, 2017). Uncharted: The Lost Legacy – Live Interview. Sony Interactive Entertainment. Archived from the original on June 14, 2017. Retrieved June 18, 2017.
- ^ Oath Inc. Archivedfrom the original on June 18, 2017. Retrieved June 18, 2017.
- ^ a b O'Brien, Lucy (June 15, 2017). "Uncharted The Lost Legacy Gameplay Interview". IGN. Ziff Davis. Archived from the original on September 14, 2017. Retrieved June 18, 2017.
- ^ Hanson, Ben (March 24, 2017). "Meet The Creative Leads Behind Uncharted: The Lost Legacy". Game Informer. GameStop. Archived from the original on July 2, 2017. Retrieved June 18, 2017.
- ^ Margenau, Kurt [@kurtmargenau] (December 4, 2016). "For those asking, yes Henry Jackman is back composing an original score for Uncharted: The Lost Legacy. It was his music in the demo" (Tweet). Archived from the original on July 15, 2017 – via Twitter.
- ^ a b c Favis, Elise (March 27, 2017). "Why Uncharted: The Lost Legacy Became A Stand-Alone Expansion". Game Informer. GameStop. Archived from the original on June 28, 2017. Retrieved June 17, 2017.
- ^ Good, Owen S. (December 3, 2016). "Uncharted: The Lost Legacy is coming from Naughty Dog". Polygon. Vox Media. Archived from the original on March 21, 2017. Retrieved March 10, 2017.
- PlayStation Blog. Sony Interactive Entertainment. Archivedfrom the original on June 18, 2017. Retrieved June 18, 2017.
- PlayStation Blog. Sony Interactive Entertainment. Archivedfrom the original on June 17, 2017. Retrieved June 18, 2017.
- ^ Phillips, Tom (April 11, 2017). "Uncharted: The Lost Legacy release date unearthed". Eurogamer. Gamer Network. Archived from the original on June 11, 2017. Retrieved June 18, 2017.
- ^ Sheridan, Connor (December 7, 2021). "Uncharted 4 and The Lost Legacy seemingly delisted ahead of Legacy of Thieves Collection". GamesRadar+. Archived from the original on September 4, 2022. Retrieved September 4, 2022.
- ^ Scullion, Chris (September 9, 2021). "Uncharted 4 and The Lost Legacy are being remastered for PS5 and PC". Video Games Chronicle. Gamer Network. Archived from the original on September 9, 2021. Retrieved September 10, 2021.
- ^ Makuch, Eddie (September 15, 2022). "Uncharted: Legacy Of Thieves Collection Hits PC October 19, System Requirements And Featured Revealed". GameSpot. Red Ventures. Archived from the original on September 15, 2022. Retrieved September 16, 2022.
- ^ Favis, Elise (March 15, 2017). "A Deeper Look At Uncharted: The Lost Legacy's Unlikely Duo". Game Informer. GameStop. Archived from the original on June 28, 2017. Retrieved June 17, 2017.
- CBS Interactive. Archivedfrom the original on April 15, 2017. Retrieved June 19, 2017.
- ^ Bailey, Laura (December 3, 2016). Uncharted: The Lost Legacy: Panel Discussion. PlayStation Experience. Anaheim, California. Archivedfrom the original on February 17, 2017. Retrieved June 18, 2017.
- ^ a b Hanson, Ben (March 17, 2017). "The Biggest Decisions Behind Uncharted: The Lost Legacy". Game Informer. GameStop. Archived from the original on June 28, 2017. Retrieved June 18, 2017.
- ^ a b Bailey, Richard Jr. (May 30, 2017). "Uncharted: The Lost Legacy – An Interview With Usman Ally". The Koalition. Archived from the original on June 17, 2017. Retrieved June 18, 2017.
- ^ a b Sirio, Paolo (June 3, 2017). "Usman Ally Interview – Meet The Man Who Plays Asav, The Main Villain In Uncharted: The Lost Legacy". Gamepur. Archived from the original on June 20, 2017. Retrieved June 18, 2017.
- ^ Hanson, Ben (March 8, 2017). "Naughty Dog's New Vision For Uncharted: The Lost Legacy". Game Informer. GameStop. Archived from the original on June 28, 2017. Retrieved June 18, 2017.
- ^ Wallace, Kimberley (March 13, 2017). "Uncharted: The Lost Legacy Exclusive Concept Art Gallery". Game Informer. GameStop. Archived from the original on June 28, 2017. Retrieved June 18, 2017.
- ^ a b "Uncharted: The Lost Legacy for PlayStation 4 Reviews". Metacritic. Archived from the original on May 21, 2021. Retrieved August 17, 2017.
- ^ Carter, Chris (August 17, 2017). "Review: Uncharted: The Lost Legacy". Destructoid. Archived from the original on August 27, 2017. Retrieved August 17, 2017.
- ^ Plessas, Nick (August 17, 2017). "Uncharted: The Lost Legacy review". EGMNow. Archived from the original on August 22, 2017. Retrieved August 17, 2017.
- ^ Reiner, Andrew (August 17, 2017). "The Heart Of Adventure Is Bigger Than One Hero - Uncharted: The Lost Legacy - PlayStation 4". Game Informer. Archived from the original on August 29, 2017. Retrieved August 17, 2017.
- Game Revolution. Archivedfrom the original on August 29, 2017. Retrieved August 22, 2017.
- ^ Concepcion, Miguel (August 17, 2017). "Uncharted: The Lost Legacy Review". GameSpot. Archived from the original on August 30, 2017. Retrieved August 17, 2017.
- ^ Loveridge, Sam (August 17, 2017). "Uncharted: The Lost Legacy - "There's a depth there that just hasn't existed before."". GamesRadar+. Archived from the original on October 5, 2021. Retrieved August 17, 2017.
- ^ "Uncharted: The Lost Legacy Review". GamesTM. September 8, 2017. Archived from the original on October 26, 2018. Retrieved July 2, 2018.
- ^ Shoemaker, Brad (August 21, 2017). "Uncharted: The Lost Legacy Review". Giant Bomb. Archived from the original on September 3, 2017. Retrieved August 21, 2017.
- ^ Sliva, Marty (August 16, 2017). "Uncharted: The Lost Legacy Review". IGN. Archived from the original on October 16, 2021. Retrieved August 16, 2017.
- ^ Kollar, Philip (August 17, 2017). "Uncharted: The Lost Legacy review". Polygon. Archived from the original on August 30, 2017. Retrieved August 17, 2017.
- ^ Bell, Alice (August 17, 2017). "Uncharted: The Lost Legacy review". VideoGamer.com. Archived from the original on September 1, 2017. Retrieved August 17, 2017.
- ^ Eurogamer staff (December 29, 2017). "Eurogamer's Top 50 Games of 2017: 20-11". Eurogamer. Archived from the original on January 9, 2018. Retrieved December 31, 2017.
- ^ GamesRadar staff (December 22, 2017). "The best games of 2017: Page 2". GamesRadar+. Archived from the original on March 26, 2018. Retrieved March 25, 2018.
- ^ EGM staff (December 27, 2017). "EGM's Best of 2017: Part One: #25 ~ #21". EGMNow. Archived from the original on January 14, 2018. Retrieved January 14, 2018.
- ^ Polygon staff (December 18, 2017). "The 50 best games of 2017". Polygon. Archived from the original on December 21, 2017. Retrieved February 11, 2018.
- ^ "Best of 2017 Awards: Best PlayStation 4 Game". IGN. December 20, 2017. Archived from the original on December 4, 2017. Retrieved January 7, 2018.
- ^ "Best of 2017 Awards: Best Action-Adventure Game". IGN. December 20, 2017. Archived from the original on December 11, 2017. Retrieved January 7, 2018.
- ^ "Best of 2017 Awards: Best Graphics". IGN. December 20, 2017. Archived from the original on December 22, 2017. Retrieved January 7, 2018.
- ^ "Best of 2017 Awards: Best Story". IGN. December 20, 2017. Archived from the original on January 1, 2018. Retrieved January 7, 2018.
- ^ Miller, Matt (January 5, 2018). "2017 Action Game Of The Year Awards (Page 2)". Game Informer. Archived from the original on January 10, 2018. Retrieved January 5, 2018.
- ^ Romano, Sal (September 20, 2017). "Media Create Sales: 9/11/17 – 9/17/17". Gematsu. Archived from the original on March 8, 2018. Retrieved March 8, 2018.
- ^ Barker, Sammy (August 28, 2017). "UK Sales Chart: Uncharted: The Lost Legacy Is the Sixth PS4 Exclusive to Top in 2017". PushSquare. Archived from the original on October 16, 2021. Retrieved May 21, 2020.
- ^ Barton, Seth (September 2017). "Uncharted: The Lost Legacy sells 48,000 copies digitally in the UK – but we can't tell you how that relates to physical units". MCV Develop. Archived from the original on October 16, 2021. Retrieved May 21, 2020.
- ^ Khan, Zubi (August 21, 2017). "Gamescom 2017 Award Nominees". CGM. Archived from the original on January 20, 2018. Retrieved January 22, 2018.
- ^ "2017 Winners". The Independent Game Developers' Association. November 2, 2017. Archived from the original on September 6, 2018. Retrieved September 6, 2018.
- ^ Gaito, Eri (November 13, 2017). "Golden Joystick Awards 2017 Nominees". Best in Slot. Archived from the original on January 10, 2018. Retrieved January 5, 2018.
- ^ Makuch, Eddie (December 8, 2017). "The Game Awards 2017 Winners Headlined By Zelda: Breath Of The Wild's Game Of The Year". GameSpot. Archived from the original on December 9, 2017. Retrieved January 5, 2018.
- ^ Whitney, Kayla (January 25, 2018). "Complete list of winners of the New York Game Awards 2018". AXS. Archived from the original on January 27, 2018. Retrieved January 27, 2018.
- ^ Hipes, Patrick (December 4, 2017). "Annie Awards: Disney/Pixar's 'Coco' Tops Nominations". Deadline Hollywood. Archived from the original on December 5, 2017. Retrieved January 5, 2018.
- ^ Giardina, Carolyn (January 16, 2018). "Visual Effects Society Awards: 'Apes,' 'Blade Runner 2049' Lead Feature Nominees". The Hollywood Reporter. Archived from the original on January 16, 2018. Retrieved January 16, 2018.
- ^ Makuch, Eddie (January 14, 2018). "Game Of The Year Nominees Announced for DICE Awards". GameSpot. Archived from the original on January 1, 2022. Retrieved January 17, 2018.
- ^ Makuch, Eddie (February 22, 2018). "Legend Of Zelda: Breath Of The Wild Wins Game Of The Year At DICE Awards". GameSpot. Archived from the original on February 23, 2018. Retrieved February 24, 2018.
- ^ "Nominee List for 2017". National Academy of Video Game Trade Reviewers. February 9, 2018. Archived from the original on February 15, 2018. Retrieved February 14, 2018.
- ^ "Horizon wins 7; Mario GOTY". National Academy of Video Game Trade Reviewers. March 13, 2018. Archived from the original on March 14, 2018. Retrieved March 13, 2018.
- ^ "Italian Video Game Nominees and Winners 2018". Italian Video Game Awards. March 14, 2018. Archived from the original on March 21, 2018. Retrieved May 31, 2019.
- ^ McNeill, Andrew (January 31, 2018). "Here Are Your 2018 SXSW Gaming Awards Finalists!". SXSW. Archived from the original on February 2, 2018. Retrieved February 1, 2018.
- ^ IGN Studios (March 17, 2018). "2018 SXSW Gaming Awards Winners Revealed". IGN. Archived from the original on March 18, 2018. Retrieved March 18, 2018.
- ^ "2018 Awards". Game Audio Network Guild. Archived from the original on April 14, 2018. Retrieved April 14, 2018.
- MCV. Archivedfrom the original on May 18, 2022. Retrieved March 15, 2018.
- ^ Makedonski, Brett (April 12, 2018). "BAFTA names What Remains of Edith Finch its best game of 2017". Destructoid. Archived from the original on April 13, 2018. Retrieved April 13, 2018.
- The Webby Awards. April 24, 2018. Archivedfrom the original on June 25, 2018. Retrieved June 26, 2018.