Web3D Consortium
Formation | 1997 |
---|---|
Type | 501(c)(6) private |
Headquarters | Salinas, California 36°40′40″N 121°39′20″W / 36.67778°N 121.65556°W |
Official language | English |
President | Nicholas Polys |
Website | web3d |
Web3D Consortium is an international
The Web3D Consortium promotes deployment of X3D standards for the communication of 3D scenes in multiple applications, use cases, platforms, and verticals. Members collaboratively develop the X3D standards and tools making them widely adopted across diverse markets for academia, government, industry, and individuals. The Web3D Consortium offers robust ISO standardized 3D functionality and long-term stability for enterprise solutions and interoperability with other 3D standards.
The Consortium defines and develops the X3D royalty-free
Web3D applications have been active for some time. Previously known as the VRML Consortium, this community spearheaded the development of the VRML 1.0 and 2.0 specifications, which provide the basis for the development of associated applications. The organizations involved in this effort felt that the creation of an open consortium focused exclusively on Web3D would provide the structure necessary to stabilize, standardize, and nurture the technology for the entire community. Today, the Web3D Consortium is utilizing its broad-based industry support to develop the X3D specification as a successor to VRML for communicating 3D on the web, between applications and across distributed networks and web services.
Related to its educational mission, the Consortium maintains an extensive website of documents and links related to VRML and X3D resources, including plugins and browsers from many long-term members and open source developers.
See also
- VRML, the first ISO-standard format for 3D browsing
- X3D, modern descendant of VRML that includes XML encoding
- Web3D
- WebGL
References
- ^ "About Web3D Consortium / Web3D Consortium". Retrieved 2023-05-23.
- ^ "What is X3D? / Web3D Consortium". Retrieved 2023-05-23.