X-Men vs. Street Fighter
X-Men vs. Street Fighter | ||
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Composer(s) |
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Series | Marvel vs. Capcom Street Fighter | |
Platform(s) | ||
Release | Arcade
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X-Men vs. Street Fighter
X-Men vs. Street Fighter features gameplay similar to Street Fighter, but incorporates dual-character selection and tag team-based combat. Each player selects two characters to compete in a one-on-one battle, attempting to defeat the opposing team. The players are given the ability to switch between their characters at any point during the match. The game also incorporates numerous elements from X-Men: Children of the Atom and Marvel Super Heroes.
The game was released to generally positive reviews, with critics praising its gameplay and sprite animation quality. While the Sega Saturn port received praise for maintaining the experience of the original arcade version, the PlayStation port was met with mixed to negative critical reception for removing several features, such as tag team battles. The changes were done in response to the technical limitations of the PlayStation. A sequel to the game, Marvel Super Heroes vs. Street Fighter, was released in 1997.
Gameplay
Similar to Capcom's various Street Fighter titles, X-Men vs. Street Fighter is a
The game borrows numerous gameplay conventions from Capcom's previous Marvel-licensed ventures,
Modes
The arcade, Sega Saturn, and PlayStation versions of X-Men vs. Street Fighter all include Arcade Mode and Versus Mode.
Playable characters
X-Men vs. Street Fighter features a roster of 17 playable characters.[11] The character sprites for the X-Men characters were drawn from X-Men: Children of the Atom, with the exception of Rogue, Gambit, and Sabretooth, who had not appeared in a previous Capcom fighting game.[7][9] The sprite designs themselves are based on the characters' appearances from the 1990s animated X-Men television series, complete with the original voice actors.[4] The Street Fighter character sprites are reused from Street Fighter Alpha 2.[7] Similar to his secret guest appearance in Children of the Atom, Akuma appears as a hidden character in X-Men vs. Street Fighter. In order to create a level playing field between the cast of Street Fighter and the X-Men series' superheroes and supervillains, the Street Fighter characters were re-imagined with highly exaggerated versions of their special moves.[7][12][13] For example, Ryu comes equipped with a "super Hadouken" that fills the entire screen.[7][12]
X-Men characters
Street Fighter characters
Development and release
X-Men vs. Street Fighter debuted in Japan in September 1996 for the CP System II arcade board, and was released worldwide later on in 1996. The game received a port to the Sega Saturn in Japan on November 27, 1997. The port was the first game announced to support the Saturn's 4MB RAM cartridge.[14] It utilized the cartridge peripheral, which was packaged alongside the game, to deliver an arcade-perfect conversion.[6][9] Though Capcom USA said the game would eventually come out in the U.S.,[15] Sega's decision not to manufacture the requisite 4 MB RAM cartridge in the U.S. presented a major obstacle to the game's release there.[16] Additionally, several major U.S. retailers announced that they would be clearing out all Saturn hardware and software inventory in the second quarter of 1998, casting doubt on whether Capcom could get X-Men Vs. Street Fighter onto retailer shelves if they went ahead with the release.[17] Ultimately, the Saturn version was never officially released in North America.[7] An imported version was sold at certain Electronics Boutique locations.[18] Sega had initially intended to release the game in Europe bundled with the expansion cartridge;[8] however, these plans were eventually shelved.
At a November 6, 1996 press conference, Capcom announced that the home version of X-Men vs. Street Fighter would be exclusive to the Saturn.[19] Facing ongoing accusations of favoritism towards the Saturn (due to the perceived superiority of the Saturn version of Street Fighter Alpha 2 over the PlayStation version, and the home version of Night Warriors: Darkstalkers' Revenge being Saturn exclusive), Capcom later rescinded this announcement, stating instead that PlayStation and Saturn versions of X-Men vs. Street Fighter would be released simultaneously and would both be arcade-perfect.[20] However, the PlayStation version was not released until February 26, 1998 in Japan, where it was renamed X-Men vs. Street Fighter: EX Edition.[21] The PlayStation port was also released in North America on June 11, 1998, and Europe in November 1998.
Moreover, due to the memory limitations of the PlayStation, both the graphics and gameplay of the port were altered.[22] Several frames of character sprite animations were removed to reduce the amount of RAM usage.[22][23] Most notably, the tag team combat was omitted.[24][25] Instead of being able to switch between characters at will, the second character only comes into play during certain attacks, such as Variable Combinations and Variable Counters.[22][25] In addition, the one-round battles used in the arcade and Sega Saturn versions were extended to a two-out-of-three round setup.[25] The PlayStation version includes a code that allows players to compete in "pseudo-tag team matches", provided that each player uses their opponent's starting character as their partner.[22] For example, if Player 1 is controlling Ryu and Player 2 is controlling Wolverine, then Player 1's partner will be Wolverine and Player 2's partner will be Ryu. The Hyper Combo Gauge also requires roughly half as many hits to fill as it does in the arcade and Saturn versions, enabling more frequent combos.[26] The PlayStation version has training and survival modes, neither of which are included in other versions of the game.[24]
In June 2020, it was announced that X-Men vs. Street Fighter would be included in home arcade cabinets from Arcade1Up alongside other games like Marvel Super Heroes vs. Street Fighter and Marvel vs. Capcom: Clash of Super Heroes.[27]
Reception
Aggregator | Score | |
---|---|---|
Computer and Video Games | 5/10[30] | 9/10[31] |
Edge | N/A | 9/10[32] |
Electronic Gaming Monthly | 4.625/10[33] | N/A |
Game Informer | 7.5/10[11] | 9.25/10[6] |
GameRevolution | C+[23] | N/A |
GameSpot | 3.6/10[25] | 7.4/10[34] |
IGN | 6/10[22] | N/A |
Next Generation | [38] | [37] |
Sega Saturn Magazine | N/A | 94%[39] |
In Japan, Game Machine listed X-Men vs. Street Fighter on their November 1, 1996 issue as being the most-successful arcade game of the month, outperforming titles such as
X-Men vs. Street Fighter was only mildly popular when first released in North American arcades, but after several months it caught on and became a hit.[43]
A number of U.S. publications reviewed the Saturn version as an import. Reviewers praised the Saturn edition's close recreation of the original arcade version, particularly the animation and sound quality, fast loading times, and absence of slowdown.[6][34][37][39][10] Jeff Gerstmann of GameSpot commended the character sprite animations and background details, claiming that "there is no better looking 2D fighter on any console system". While Gerstmann also praised the port for its fast loading times and lack of slowdown, he criticized the game for its defense-oriented gameplay and recycling of the Street Fighter music themes.[34] Game Informer lauded the port for running and looking identical to its arcade counterpart, declaring it "one of the best arcade conversions ever seen to date."[6] Next Generation focused all its praises on the requisite 4 MB RAM cart, viewing the performance improvement resulting from a simple increase in RAM as a foretaste of the possibilities of the next generation of consoles.[37] GamePro was pleased by the tag team feature, responsive controls, and accurate arcade conversion, though they remarked that "the gameplay at times relies more on flash than actual skill." They gave it a 4.5 out of 5 for graphics and a perfect 5.0 in every other category (sound, control, and fun factor), calling it "one of the most fun fighting games ever to hit the home market."[10] Rich Leadbetter, reviewing the later cancelled European edition of the Saturn port for the British Sega Saturn Magazine, criticized the lack of PAL optimization and compared the game unfavorably to its predecessor Marvel Super Heroes, saying the selection of characters is less exciting and the lack of console-exclusive modes is conspicuous. However, he acknowledged that X-Men vs. Street Fighter is a much more accurate conversion of its arcade counterpart, and concluded it to be outstanding in absolute terms.[39]
The PlayStation version, on the other hand, received mixed reviews, holding a 64% on the
Sequel
A sequel to X-Men vs. Street Fighter was released by Capcom in 1997.[45] Marvel Super Heroes vs. Street Fighter, while similar in terms of gameplay and art style, replaces a majority of the X-Men cast with characters from other Marvel Comics properties, such as Captain America and Spider-Man.[5] The game is notable for introducing "assists" into the Marvel vs. Capcom series, which allow players to summon their off-screen character to perform an attack during battle.[5] Like X-Men vs. Street Fighter, the game was ported to the Sega Saturn and PlayStation, which were released in 1998 and 1999, respectively.[46][47]
References
- Notes
- Footnotes
- ^ "X-Men Vs Street Fighter Ex Edition | ソフトウェアカタログ | プレイステーション® オフィシャルサイト".
- Killer List of Videogames. Retrieved January 6, 2016.
- ^ a b c d e f g X-Men vs. Street Fighter - PlayStation (Manual) (PDF). Capcom. Retrieved January 6, 2016.
- ^ a b c Shack staff (February 25, 2015). "Shack's Arcade Corner - X-Men vs. Street Fighter". Shacknews. Retrieved January 6, 2016.
- ^ a b c d e f g Edwards, Matt (February 15, 2009). "Retrospective: Street Fighter (Page 4)". Eurogamer. Retrieved January 6, 2016.
- ^ a b c d e f "X-Men vs. Street Fighter - Sega Saturn". Game Informer. No. 58. February 1998. Archived from the original on September 21, 1999. Retrieved January 6, 2016.
- ^ GamesRadar. Retrieved January 6, 2016.
- ^ a b "X-Men vs Street Fighter - Exclusive!" (PDF). Sega Saturn Magazine (27): 52–61. 1997. Retrieved January 7, 2016.
- ^ a b c "X-Men vs. Street Fighter". GameFan. 6 (2): 74–79. February 1998.
- ^ a b c Major Mike (March 1998). "Saturn ProReview: X-Men vs. Street Fighter". GamePro. No. 114. IDG. pp. 98–99. Archived from the original on April 30, 1999. Retrieved January 6, 2016.
- ^ a b c d McNamara, Andy; Storm, Jon; Reiner, Andrew (July 1998). "X-Men Vs. Street Fighter EX Edition - PlayStation". Game Informer. No. 63. Archived from the original on September 13, 1999. Retrieved January 6, 2016.
- ^ a b Killian, Seth (February 14, 2011). "Marvel vs Capcom: A history of the Vs fighting series". YouTube (GamesRadar). Archived from the original on 2021-12-22. Retrieved January 7, 2016.
- Emap International Limited. March 1997. p. 58.
- Emap International Limited. September 1997. pp. 6–7. Retrieved November 2, 2019.
- ^ "X-Men Vs. Street Fighter: Capcom's Two Worlds Prepare to Collide". Electronic Gaming Monthly. No. 101. Ziff Davis. December 1997. p. 63.
- ^ "In Sega News...". Electronic Gaming Monthly. No. 103. Ziff Davis. February 1998. p. 58.
- ^ "Saturn X-Men Vs. Street Fighter Update". Electronic Gaming Monthly. No. 104. Ziff Davis. March 1998. p. 18.
- ^ JL (1998). "X-Men vs Street Fighter". Sega Saturn. Retrieved January 30, 2016.
- Emap International Limited. January 1997. pp. 6–7.
- ^ "X-Men Vs. SF to Hit the PlayStation Too". Electronic Gaming Monthly. No. 93. Ziff Davis. April 1997. p. 116.
- NowGamer. February 26, 1998. Retrieved January 9, 2016.
- ^ a b c d e f g h Nelson, Randy (June 11, 1998). "X-Men vs. Street Fighter". IGN. Retrieved January 9, 2016.
- ^ Game Revolution. Archivedfrom the original on October 25, 2004. Retrieved December 22, 2016.
- ^ a b "X-Men Vs. Street Fighter: The Story So Far". Electronic Gaming Monthly. No. 103. Ziff Davis. February 1998. p. 28.
- ^ a b c d e f g h Gerstmann, Jeff (March 17, 1998). "X-Men vs. Street Fighter Review (PS)". GameSpot. Retrieved January 9, 2016.
- ^ "PlayStation vs. Saturn". Electronic Gaming Monthly. No. 106. Ziff Davis. May 1998. p. 42.
- ^ Skrebels, Joe (June 10, 2020). "IGN Summer of Gaming: Arcade1UP Announces X-Men, Ms. Pac-Man and More New Cabinets". IGN. Retrieved 1 September 2020.
- AllGame. Archived from the originalon November 16, 2014. Retrieved December 22, 2016.
- ^ Jones Jr., Frederick Lewis. "X-Men vs. Street Fighter [Japanese] (SAT) - Review". AllGame. Archived from the original on November 16, 2014. Retrieved December 22, 2016.
- ^ Alex C. (1999). "PlayStation Review: X-Men Vs. Street Fighter". Computer and Video Games. Archived from the original on May 21, 2007. Retrieved December 22, 2016.
- ^ Fulljames, Stephen (1998). "Saturn Review: X-Men Vs. Street Fighter". Computer and Video Games. Archived from the original on November 29, 2006. Retrieved December 22, 2016.
- ^ Edge staff (January 1998). "X-Men vs. Street Fighter (Saturn)". Edge. No. 54.
- ^ a b c d e "Review Crew: X-Men Vs. Street Fighter". Electronic Gaming Monthly. No. 108. Ziff Davis. July 1998. p. 141.
- ^ a b c Gerstmann, Jeff (December 12, 1997). "X-Men vs. Street Fighter (Import) Review (Saturn)". GameSpot. Retrieved January 9, 2016.
- ^ a b "X-Men vs. Street Fighter for PlayStation". GameRankings. Archived from the original on December 9, 2019. Retrieved January 9, 2016.
- ^ "X-Men vs. Street Fighter for Saturn". GameRankings. Archived from the original on May 4, 2009. Retrieved January 22, 2017.
- ^ Imagine Media. March 1998. p. 112.
- ^ Imagine Media. September 1998. p. 138.
- ^ Emap International Limited. pp. 56–59.
- ^ "Game Machine's Best Hit Games 25 - TVゲーム機ーソフトウェア (Video Game Software)". Game Machine (in Japanese). No. 529. Amusement Press, Inc. 1 November 1996. p. 21.
- Imagine Media. December 1996. p. 272.
- ^ Weiss, Brett Alan. "X-Men vs. Street Fighter (ARC) - Review". AllGame. Archived from the original on November 15, 2014. Retrieved December 22, 2016.
- ^ "Last-Minute Update". Electronic Gaming Monthly. No. 95. Ziff Davis. June 1997. p. 94.
- ^ a b c d Major Mike (May 1998). "PlayStation ProReview: X-Men vs. Street Fighter". GamePro. No. 116. IDG. p. 80.
- ^ McLaughlin, Rus (February 16, 2009). "IGN Presents the History of Street Fighter (Page 7)". IGN. Retrieved January 10, 2016.
- ^ Gerstmann, Jeff (November 30, 1998). "Marvel Super Heroes vs. Street Fighter (Import) Review (Saturn)". GameSpot. Retrieved January 10, 2016.
- ^ Perry, Douglass C. (October 14, 1998). "First Look: Marvel Super Heroes vs. Street Fighter". IGN. Retrieved January 10, 2016.