Banjo-Pilot
Banjo-Pilot | |
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multiplayer |
Banjo-Pilot is a 2005
Rare and Nintendo announced Banjo-Pilot at
THQ, which made a deal with Microsoft to publish Rare's GBA projects, released Banjo-Pilot in January 2005 to mixed reviews. Although critics praised its visuals, they felt it lacked originality and labelled it an inferior clone of Mario Kart.
Gameplay
Banjo-Pilot is a
The game features 16 tracks accessible through four different
Development
Nintendo aimed to release Diddy Kong Pilot on 4 March 2002,
After developing the GBA
On 11 August 2003, Microsoft announced it would collaborate with THQ to publish Rare's GBA projects, including Banjo-Pilot, Banjo-Kazooie: Grunty's Revenge (2003), Sabre Wulf (2004), and It's Mr. Pants (2005).[25] THQ released Banjo-Pilot in North America on 11 January 2005[26] and in Europe on 18 February.[27] A prototype of Diddy Kong Pilot leaked online in 2011.[17]
Reception
Aggregator | Score |
---|---|
Metacritic | 68/100 (22 reviews)[28] |
Publication | Score |
---|---|
Eurogamer | 6/10[3] |
GameSpot | 7.2/10[4] |
GameSpy | [2] |
GameZone | 8.2/10[29] |
IGN | 8/10[1] |
Nintendo World Report | 7.5/10[5] |
VideoGamer.com | 4/10[8] |
Cubed3 | 9/10[9] |
According to Metacritic, a video game review aggregator, Banjo-Pilot received "mixed or average reviews".[28] Many reviewers thought the game lacked originality and believed placing the characters in planes was not enough to set it apart from other kart racing games on the GBA.[1][4][8] GameSpy and Nintendo World Report (NWR) noted the planes still had behaviours traditionally associated with go-karts, such as slowing down when not on the track.[2][5] NWR also argued the manoeuvres the planes could do were worthless and did not add anything to the experience.[5] Eurogamer thought the planes made the game feel more 3D but reduced it to favouring luck over skill.[3] Additionally, NWR believed Banjo-Pilot lacked what made Rare's prior racing games R.C. Pro-Am (1988) and Diddy Kong Racing great,[5] while VideoGamer.com wrote that removing Nintendo characters and the tilt controls prevented the game from bringing innovation to the kart racing genre.[8]
The game was often labelled a clone of Nintendo's Mario Kart games.[3][8] While critics generally felt Banjo-Pilot was one of the better Mario Kart clones—Cubed3 and IGN both called it the second-best GBA racer after Mario Kart: Super Circuit (2001)[1][9]—they wrote that players would be better off playing a game from that series.[2][3] Eurogamer thought players should try Banjo-Pilot before deciding to buy it,[3] and GameSpy and VideoGamer.com said there was no reason to have it when better games like Mario Kart and Konami Krazy Racers (2001) were already available on the GBA.[2][8] IGN, on the other hand, argued that the similarities to Mario Kart were not necessarily a bad thing as it allowed for balanced game design,[1] and GameSpot called the game entertaining and favorably compared it to the original Super Mario Kart (1992).[4] Eurogamer and VideoGamer.com also questioned how appealing the game would be to players, noting characters such as Banjo were relatively obscure and would likely only be recognised by those who played the N64 Banjo games.[3][8]
Reviewers said that Banjo-Pilot, as a Mario Kart clone, was fine gameplay-wise, but disagreed over whether this was enough to make it a successful game.
Critics were more generous towards the presentation; many praised the amount of detail in the visuals and animations.
References
- ^ a b c d e f g h i j k l m n o p q Harris, Craig (20 January 2005). "Banjo-Pilot". IGN. Archived from the original on 28 September 2018. Retrieved 27 September 2018.
- ^ a b c d e f g h i j k l m n o Theobald, Phil (31 January 2005). "GameSpy: Banjo-Pilot". GameSpy. Archived from the original on 8 October 2013. Retrieved 28 September 2018.
- ^ a b c d e f g h i j k l m n o p q Reed, Kristan (25 February 2005). "Banjo Pilot". Eurogamer. Archived from the original on 13 October 2018. Retrieved 12 October 2018.
- ^ a b c d e f g h i j Navarro, Alex (31 January 2005). "Banjo Pilot Review". GameSpot. Archived from the original on 13 October 2018. Retrieved 12 October 2018.
- ^ a b c d e f g Metts, Jonathan (15 January 2005). "Banjo Pilot". Nintendo World Report. Retrieved 8 October 2018.
- ^ Rare (2005). Banjo-Pilot (instruction manual). THQ. pp. 12–13.
- ^ a b Rare (2005). Banjo-Pilot (instruction manual). THQ. p. 5.
- ^ a b c d e f g h i j k Carvell, Steven (22 March 2005). "Banjo Pilot Review". VideoGamer.com. Archived from the original on 13 October 2018. Retrieved 12 October 2018.
- ^ a b c d e f g Riley, Adam (3 September 2005). "Banjo Pilot (Game Boy Advance) Review". Cubed3. Archived from the original on 6 October 2018. Retrieved 6 October 2018.
- ISSN 1350-1593.
- ^ a b c d e f g Sanchez, David (4 May 2012). "Canceled Diddy Kong Racing Sequel Surfaces". GameZone. Archived from the original on 28 September 2018. Retrieved 26 September 2018.
- ^ a b c d Harris, Craig (19 May 2001). "E3: Hands on: Diddy Kong Pilot". IGN. Archived from the original on 28 September 2018. Retrieved 26 September 2018.
- ^ a b c d NWR staff (3 February 2005). "Banjo Pilot / It's Mr. Pants Interview". Nintendo World Report. Archived from the original on 12 June 2018. Retrieved 28 September 2018.
- ^ a b Metts, Jonathan (13 August 2001). "Diddy Kong Pilot Preview". Nintendo World Report. Archived from the original on 29 September 2018. Retrieved 28 September 2018.
- ^ a b Satterfield, Shane (24 August 2001). "Space World 2001: Hands-on: Diddy Kong Pilot". GameSpot. Archived from the original on 28 September 2018. Retrieved 27 September 2018.
- ^ Metts, Jonathan (9 October 2001). "Nintendo's New Release Dates". Nintendo World Report. Archived from the original on 28 September 2018. Retrieved 27 September 2018.
- ^ GameSetWatch. Archivedfrom the original on 28 September 2018. Retrieved 27 September 2018.
- ^ a b Bramwell, Tom (24 September 2002). "Nintendo Working on New Donkey Kong". Eurogamer. Archived from the original on 28 September 2018. Retrieved 26 September 2018.
- ^ "Microsoft Acquires Video Game Powerhouse Rare Ltd". Microsoft. 26 September 2002. Archived from the original on 21 February 2016. Retrieved 14 January 2016.
- ^ McLaughlin, Rus (28 July 2008). "IGN Presents: The History of Rare". IGN. Archived from the original on 8 December 2013. Retrieved 22 September 2018.
- ^ Bramwell, Tom (25 July 2003). "Microsoft Planning Diddy Kong Pilot IP Switch?". Eurogamer. Archived from the original on 28 September 2018. Retrieved 27 September 2018.
- ^ Harris, Craig (18 September 2003). "Rare Interview". IGN. Archived from the original on 10 July 2014. Retrieved 22 September 2018.
- ^ Rare (12 January 2005). Banjo Pilot. THQ. Level/area: Credits roll.
- ^ Harris, Craig (21 April 2004). "Banjo-Pilot". IGN. Archived from the original on 28 September 2018. Retrieved 28 September 2018.
- ^ "Rare Line-up Revealed". IGN. 11 August 2003. Archived from the original on 4 January 2013. Retrieved 18 March 2011.
- ^ "THQ | Investor Relations | News Releases". 25 October 2007. Archived from the original on 25 October 2007. Retrieved 26 March 2023.
- ^ "What's New?". Eurogamer.net. 18 February 2005. Retrieved 26 March 2023.
- ^ a b "Banjo-Pilot for Game Boy Advance Reviews". Metacritic. Archived from the original on 21 August 2018. Retrieved 28 September 2018.
- ^ a b c d e f "Banjo Pilot Review". GameZone. 4 May 2012. Archived from the original on 13 October 2018. Retrieved 12 October 2018.