Mega Man Powered Up

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Mega Man Powered Up
Platformer
Mode(s)Single-player

Mega Man Powered Up

Dr. Wily
from conquering the world using eight robots called Robot Masters. Unlike the original game, players can control these eight Robot Masters under the right circumstances. Other new features include a level creator mode and a challenge mode.

First revealed in 2005, Powered Up was produced by series mainstay

chibi-style that was intended for the original game but was not possible at the time. The designers intended to keep this design faithful to the way the characters worked and looked in the original. While it received generally positive reviews, the game sold poorly, and plans for a remake of Mega Man 2
titled Mega Man Powered Up 2 fell through.

Plot

The robot creator

Proto Man, who is in danger of having his energy generator go critical. Wily gave him a nuclear energy supply to extend his life. He later steals and reprograms the eight industrial robots to attempt world domination. Rock volunteered to stop Wily and rescue his friends, and Dr. Light converted him into a fighting robot, giving him a new name: Mega Man. After defeating all eight Robot Masters and returning them to normal, Mega Man goes through Dr. Wily's fortress and challenges him. After beating Wily, the mad scientist surrenders and asks Mega Man to spare him.[6]
Mega Man then returns home, where he's greeted by Dr. Light, Roll, and his friends.

Gameplay

A rectangular video game screenshot that depicts a blue character sprite facing a purple character sprite in front of a large clock.
Mega Man Powered Up features updated visuals, a widescreen mode, and new Robot Masters.

The game is a remake of the original

super deformed designs.[7] Mega Man's primary abilities include jumping and shooting, and when certain conditions are met, can also use a sliding maneuver to dodge obstacles, or charge his Mega Buster for a more powerful shot. Mega Man can lose health by touching enemies or their projectiles, while lives will be lost when Mega Man touches spikes, or falls into a pit.[8]
Lives and health can be found either dropped by enemies or in fixed locations.

At the beginning of the game, players are given an introductory level and boss to overcome. Afterward, they are given access to eight different stages, each representing one of the above-mentioned Robot Masters. At the end of each stage, players must battle the Robot Master of that stage. When a Robot Master is defeated, he will relinquish to Mega Man their respective weapon, which can be used against other Robot Masters or enemies but has limited ammunition.[9] If Mega Man defeats the Robot Master using his Mega Buster, the Robot Master will instead be brought back to his senses. This allows players to play through stages as one of the Robot Masters.[10] In lieu of the missing Robot Master, an evil clone of Mega Man will be added to their respective spots and stages as a boss instead.

It features two styles of gameplay: "Old Style" is comparable to the NES version aside from the updated presentation, and "New Style" uses the PSP's entire widescreen and contains storyline cutscenes with voice acting, altered stage layouts, remixed music, and three difficulty modes for each stage. Additionally, the remake lets players unlock and play through the game as the eight Robot Masters, Roll, and Protoman. The New Style stages differ in structure from that of Old Style, with some pathways only accessible to specific Robot Masters. Mega Man Powered Up also features a Challenge Mode with 100 challenges to complete, a

level editor for creating custom stages, and an option to distribute fan-made levels to the PlayStation Network online service.[9][11]

Development

Mega Man
.

Mega Man Powered Up was developed and published by

Sony nor Capcom could resolve.[18]

Inafune had originally planned to use this

GamesRadar identified as a "1920s caricature." The design was changed for the US release to blue skin and yellow lips to avoid controversy.[20]

Reception

Pre-release

Mega Man Powered Up received generally positive reception after it was revealed. It was perceived initially as a "straight port" of the NES game with graphical enhancements.

Rush.[21] Jeff Gerstmann felt the game was promising and praised its take on the original levels as well as its level editor.[22] Juan Castro felt that it would appeal to Mega Man fans and those looking for an "oldschool platformer."[23]

Post-release

Sales of Mega Man Powered Up in Japan were considered very poor, though it sold better in the US.[30] Speculation existed for the low sales which included the possibility that it came out too early in the PSP's life and a "lack of overlap between Mega Man gamers and PSP owners." Fan lamentation also existed for the fact that it was not available for the Nintendo DS (which featured several other Mega Man titles).[31] Inafune expressed an interest in making a Mega Man Powered Up 2, though he noted that it would take time to get to.[32] Due to the poor sales of the game, further remakes have been put on hold.[33]

Despite poor sales, it received generally positive reviews, currently holding aggregate scores of 83% on

1UP.com felt that it was the most notable remake of the original Mega Man.[31] In his review, Jeremy Parish, also from 1UP.com, called it "one of the most addictive PSP games to date" and felt that it reminded players of Mega Man's greatness.[26] He also praised its level editor, which he noted came before future Sony titles that featured a level editor such as LittleBigPlanet and Sound Shapes.[36] He later included it in his list of games to play on a short flight due to its quick levels and auto-save feature.[37] GameSpot's Alex Navarro called it the best remake of the original Mega Man due to a combination of the original game's quality and the quality of the additional features,[11] while IGN's Juan Castro felt that the quality and polish of the game would appeal to veteran Mega Man fans and newcomers to the franchise.[8] Detroit Free Press called it "a must-buy for fans of the long-running series, despite its super cute-ified new look."[38] Matt Keller from PALGN called the original an "all-time classic" and felt that Powered Up was "the remake it deserves."[28]

GameSpy placed Powered Up as the seventh best handheld game of 2006, as well as the fifth best PSP game.[39][40] IGN ranked it the ninth best PSP game ever made.[41] It was also nominated for "Best Action Game" for the "2006 1UP Awards", losing to another Capcom game Dead Rising.[42]

References

  1. ^ known in Japan as Rockman Rockman (ロックマンロックマン)
  1. ^ Thorsen, Tor (March 14, 2006). "Shippin' Out 3/13-3/17: Outfit, Parallel Lines, MGS3: Subsistence". GameSpot. Archived from the original on January 10, 2015. Retrieved November 15, 2015.
  2. ^ .
  3. ^ a b Gibson, Ellie (December 6, 2005). "Mega Man PSP titles dated". Eurogamer. Archived from the original on November 25, 2015. Retrieved November 24, 2015.
  4. ^ "洛克人洛克人_360百科". 360百科. Retrieved 15 December 2023.
  5. ^ Famitsu staff (December 15, 2009). "『ロックマン』シリーズ4作品がPlayStation Storeで配信決定". Famitsu (in Japanese). Enterbrain. Archived from the original on October 23, 2012. Retrieved May 31, 2010.
  6. ^ Capcom (March 2006). Mega Man Powered Up (PlayStation Portable). Capcom. Dr. Wily: W-Wait a minute! I promise to be good! I'm a changed man! I said I promise. Please don't hurt me!!
  7. ^ a b Theobald, Phil (March 14, 2006). "GameSpy: Mega Man Powered Up Review". GameSpy. IGN. p. 1. Archived from the original on March 8, 2007.
  8. ^ a b c Castro, Juan (March 14, 2006). "Mega Man Powered Up - IGN". IGN. IGN. p. 2. Archived from the original on February 23, 2014. Retrieved August 10, 2013.
  9. ^ a b Castro, Juan (March 14, 2006). "Mega Man Powered Up - PlayStation Portable Review". IGN. Ziff Davis. p. 1. Archived from the original on April 25, 2010. Retrieved May 8, 2010.
  10. ^ Gantayat, Anoop (March 14, 2006). "No Playing in Japan". IGN. Ziff Davis. p. 2. Archived from the original on November 17, 2015. Retrieved November 15, 2015.
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  12. ^ a b c Theobald, Phil (September 17, 2005). "Mega Man on PSP -- Keiji Inafune and Tatsuya Kitabayashi Interview". GameSpy. IGN. Archived from the original on March 29, 2012. Retrieved May 8, 2010.
  13. ^ Gantayat, Anoop (September 2, 2005). "New PSP Mega Man?". IGN. Archived from the original on November 17, 2015. Retrieved November 15, 2015.
  14. ^ Gantayat, Anoop; Nix (September 7, 2005). "Mega Man to be Remade on PSP". IGN. Ziff Davis. Archived from the original on November 17, 2015. Retrieved November 15, 2015.
  15. ^ Castro, Juan (November 8, 2005). "Mega Man Powered Up Announced". IGN. Archived from the original on November 27, 2015. Retrieved November 15, 2015.
  16. GamesRadar. Archived
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  18. ^ Ishaan (February 28, 2012). "Why Is Mega Man Powered Up Not On The PlayStation Network?". Siliconera. Archived from the original on November 17, 2015. Retrieved November 15, 2015.
  19. ^ a b McGarvey, Sterling (February 24, 2006). "Tetsuya Kitabayashi Discusses the Mega-Makeover (PSP)". GameSpy. IGN. Archived from the original on March 29, 2012. Retrieved March 22, 2011.
  20. GamesRadar. Archived
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  21. ^ Nix (September 17, 2005). "TGS 2005: Mega Man Revival". IGN. Archived from the original on November 17, 2015. Retrieved November 15, 2015.
  22. ^ Gerstmann, Jeff (September 16, 2005). "TGS 2005: Rockman Rockman Hands-On". GameSpot. Archived from the original on March 23, 2014. Retrieved November 15, 2015.
  23. ^ Castro, Juan (February 27, 2006). "Mega Man Powered Up Hands-On". IGN. Archived from the original on November 17, 2015. Retrieved November 15, 2015.
  24. ^
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  25. ^ a b "Mega Man Powered Up (psp) reviews". Metacritic. CBS Interactive. Archived from the original on January 11, 2023. Retrieved May 8, 2010.
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  27. from the original on February 24, 2014. Retrieved January 25, 2014.
  28. ^ a b Keller, Matt (April 9, 2006). "Mega Man Powered Up Review - Sony PSP Video Game Review". PALGN. Archived from the original on January 1, 2014. Retrieved August 10, 2013.
  29. ^ "Collection of every PSP-game reviewed in Famitsu". NeoGAF. August 27, 2006. Archived from the original on February 4, 2022. Retrieved September 29, 2018.
  30. 1UP.com. p. 2. Archived from the original
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  34. from the original on November 17, 2015. Retrieved November 15, 2015.
  35. from the original on November 17, 2015. Retrieved November 15, 2015.
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  37. 1UP.com. p. 2. Archived from the original
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  38. from the original on November 17, 2015. Retrieved November 15, 2015.
  39. ^ "GameSpy's Game of the Year 2006 - Handheld Top 10". GameSpy. Archived from the original on January 1, 2014. Retrieved November 15, 2015.
  40. ^ "GameSpy's Game of the Year 2006 - PSP Top 5 & Genre Awards". GameSpy. Archived from the original on January 2, 2014. Retrieved November 15, 2015.
  41. ^ "The Top 25 PSP Games". IGN. December 28, 2011. Archived from the original on February 5, 2022. Retrieved November 15, 2015.
  42. 1UP.com. Ziff Davis. Archived from the original on November 1, 2015. Retrieved November 15, 2015.{{cite web}}: CS1 maint: numeric names: authors list (link
    )

External links