Persona 3 Reload
Persona 3 Reload | |
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Unreal Engine 4 | |
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Release | February 2, 2024 |
Single-player |
Persona 3 Reload
A remake of Persona 3 was often requested by fans following the series' push towards global popularity thanks to the success of Persona 5 (2016), as was officially acknowledged by Atlus themselves. Reload began development in 2019, and was announced in June 2023. Reload faithfully remakes the main story of Persona 3, with various graphical and functional updates that bring the game in parity with the series' later installments. Shigenori Soejima oversaw overhauled art direction by Tomohiro Kumagai and updated character designs by Azusa Shimada. The music was primarily handled by Atsushi Kitajoh, with additional arrangements by Shoji Meguro, and vocal tracks performed by Azumi Takahashi and Lotus Juice.
Persona 3 Reload was released for
Gameplay
Persona 3 Reload retains its core hybrid of traditional role-playing and social simulation gameplay, but is overhauled aesthetically, graphically and mechanically to integrate systems and features that have been introduced to the Persona series since the original Persona 3's release, specifically deriving from quality-of-life improvements first implemented in Persona 5 (2016). In addition to foundational overhauls, Reload refines numerous elements of its graphical user interface to reflect the updated presentation of subsequent entries. For story-sensitive tasks, objective descriptions have been added below the display for the date, time of day and moon phase that list actions that must be performed to progress the narrative, which is functionally similar to Persona 5's heads-up display. The map display has also been improved in function and form over the original Persona 3, having been expanded in size in addition to depicting more intricacies about the surrounding environment, and now placing markers on important locations that need to be visited for story purposes, much like Persona 5's map.[1][2] The ability for the protagonist to run through areas has also been added.[3]
New gameplay additions to the social simulation and role-playing portions of the game were introduced in Reload. The Iwatodai Dorm where the main party resides outside classes has been expanded upon with multiple activities to perform beyond the original game. The protagonist is now able to strike individual conversations with every dorm resident, cook food with resuscitative abilities in the dorm's kitchen, garden and tend plants on the dorm's roof by feeding them nutrients periodically, rent out films to watch using a DVD player, as well as borrow and read books provided to the dorm by the school. As with the corresponding in-house activities in Persona 4 and Persona 5, performing these tasks will strengthen each of the protagonist's Social Stats which can be used to later pursue specific interactions with Social Links. For example, reading books will increase the protagonist's Academics for school, while gardening yields the reward of the protagonist being able to learn new Tactics in battle. Furthermore, the protagonist can partake in each of the aforementioned activities alongside another party member, which will grant them additional buffs for combat scenarios.[4][5][6]
While attending Gekkoukan High School, the in-class questions from the subject teachers have been redone from scratch, with none being repurposed from the original game. Exploration both around Tatsumi Port Island and within Tartarus is now done from a third-person perspective with the camera now being positioned directly behind the protagonist, and now enables free camera control for the player to get better views of their surroundings. The overworld map is now fully rendered in 3D, and has an additional button prompt for displaying information on the protagonist's current location, or other areas they can visit. Expanding on
The structure and progression within Tartarus has not been altered from the original game whatsoever, but has been expanded with more environmental variety to encourage exploration, and sports unique visual effects accomplished by the game's use of
During battle, both the ability to take direct control over party members as in Portable, as well as enabling the CPU to dictate their behavior as in the original game and FES, are available. The battle user interface has been completely overhauled to take functional and stylistic inspiration from Persona 5, with the commands "Persona", "Item", "Guard" and "Attack" each corresponding to different buttons in a similar fashion. In addition to the returning "Analyze", "Tactics", "Target" and "Rush" commands from prior iterations of Persona 3, a "Survey" and "Assist" function have also been added. Persona 3 Reload implements an improved variation of the "Baton Pass" skill from Persona 5 in the form of the "Shift" ability mapped to the left trigger. "Shift" enables the current active party member to pass their turn onto another character after successfully landing a hit on a Shadow enemy that knocks them Down, allowing the next party member to potentially knock other enemies Down if they are in certain formations. When all enemies on the battle screen are knocked Down as with the original game, the party is given the option to initiate an "All-Out Attack" that involves all active members performing a joint assault on any remaining enemies for significant damage. Depending on who in the party starts the command, the character will have a personalized outro and unique animation, in a similar vein to the finisher screens in Persona 5. Additional Personas and resuscitative effects for the party are still obtained primarily through the post-battle minigame Shuffle Time, but Reload instead allows the player to manually choose what specific card they want out of the randomized selection as opposed to blindly selecting one after they are shuffled, similar to Persona 4 Golden's version of the minigame.[8][11]
Plot
Development
Atlus had begun development of a remake of Persona 3 by 2019.
Following the game's official reveal, Atlus shared several additional details about Reload. P-Studio chief director Kazuhisa Wada and game producer Ryota Niitsuma clarified their intentions of producing a completely faithful recreation of the original Persona 3 experience, including implementing multiple "new scenes and events" beyond the retained narrative. However, the pair confirmed that as a result of remaining solely faithful to the game as it was originally released, none of the story content integrated into either
In August 2023, a further Famitsu interview was conducted between Wada, Niitsuma, Yamaguchi and composer Atsushi Kitajoh. They elaborated on the development process of remaking the game's assets, stating that the character models from
Presentation
The character models and assets have been remade from the ground up to be presented as more proportionate relative to the environment design in a similar vein to Persona 5's art direction, which is also reflected in the revamped lighting engine and the number of non-playable characters that populate the playable areas of the game, both of which have been improved upon when contrasted with the original game. Performance has also been increased from all previous versions' 30
Art design
Azusa Shimada serves as Persona 3 Reload's main character designer, with original artist Shigenori Soejima taking on a supervisory role. The two collaborated to refine the existing designs, as well as update the S.E.E.S. equipment when entering Tartarus. This includes a new armband, which was teased by game director Takuya Yamaguchi to have ties to a new mechanic during Shadow encounters, and a combat attire unique to every party member. Shimada and Soejima also updated the look of the Evokers; a small gimmick was added to emphasize the impact of Persona summoning, describing how the Evoker's pistol slide blows back and emits a red light after being fired.[15]
Tomohiro Kumagai, a lead UI designer at P-Studio on Persona 4 Arena Ultimax (2013), as well as both Persona 5 and Royal, serves as Reload's art director. Kumagai was among Yamaguchi's earliest hires for the project shortly after he assumed the role as the game's director. Kumagai became attracted to the prospects of working on the game having been captivated by the original Persona 3's art design, and its notion that a user interface could have powerful synergy with the game's themes. He explained that Reload's menu interface drawing on the imagery of being submerged in water, was developed from his initial perception of the original game's heavy usage of blue in the menus, which was further iterated on by the UI design team. He also envisioned slower animations and softer aesthetics in the menus, in order to contrast Persona 5's emphasis on aggressive movements and pop-punk influences, deriving inspiration from the sea surrounding Tatsumi Port Island, the game's primary setting. A special 3D character model of the protagonist was created by the animation team for use exclusively in the game's menus, with a large number of animation skeletons and polygons used to express the character's emotions, and the shimmering effect conveying the feeling of being submerged in water. Kumagai stressed that it was equally important that the team retained the ease of navigation and responsiveness present in Persona 5's user interface.
The game's final logo went through multiple design iterations, with earlier concepts entirely reimagining the typeface to illustrate the intent of the game rebooting Persona 3 for a new audience. However, as it became increasingly clear to the development staff that Reload would retain the original game's core while only updating its presentation and accessibility, Kumagai and Azusa Shimada created a logo that largely resembled the original game's title treatment, but with the Reload moniker communicating its status as a remake with new elements as opposed to an HD remaster.[27][28]
The game's official box art drawn by Shimada is an intentional recreation of Persona 3's Japanese PlayStation 2 key art, featuring the protagonist alongside the Persona Thanatos. Multiple revisions were made to update the homage, as Soejima and Yamaguchi discussed whether to just feature the protagonist and his Persona, or alongside the other main characters in the game.[15] The final result was meant to subtly convey the game's updated visuals with modern drawing techniques and emphasized realistic lighting effects, as well as focus on the protagonist standing up to his destiny.[29][unreliable source]
Music
The score for Persona 3 Reload was primarily handled by Atsushi Kitajoh of Atlus Sound Team. It features arranged tracks from the original game with a few additional tracks, including a second battle theme "It's Going Down Now".[15] YouTuber Azumi Takahashi replaced Yumi Kawamura as the lead female vocalist, and rapper Lotus Juice returned as the male vocalist.[30][31] Lotus Juice requested some changes to the vocal tracks, such as rewriting lyrics to better fit the scenes or expanding a one-chorus song to two choruses.[15] While not involved in the creation of new music, the original composer Shoji Meguro was credited for arrangements on several instrumental tracks.[32]
Marketing and release
In July 2022, Atlus conducted a consumer-led survey in Japan gauging interest in potential remakes and re-releases of past games from the publisher, specifically in the Megami Tensei franchise. During a livestreamed broadcast of the poll results, Atlus revealed that Persona 3 (2006) had been tied with Persona 2: Innocent Sin (1999) and Persona 2: Eternal Punishment (2000) in terms of the most requested game to be remade by the publisher.[33]
In April 2023, internally screened footage from Sega leaked online, showing footage of Persona 3 party member
In early June 2023, Atlus Japan renewed the aforementioned "p3re.jp" web domain speculated to be connected to the Persona 3 remake, alongside a new web domain, "p5t.jp", surmised by gaming news outlets to be connected to a potential spin-off title for
Persona 3 Reload released for
On February 1, 2024, Atlus announced a collaboration with Cerevo to make a 1:1 replica of the Evoker.[48] A prototype was showcased at the Wonder Festival 2024 Winter.[48] They also announced a collaboration with Koikeya to market limited edition potato chips and charms based on Persona 3 Reload and Persona 5 Royal.[49]
Downloadable content
Persona 3 Reload was released alongside a set of day-one downloadable content (DLC) comprising in-game extras, which can either be purchased standalone, or in a bundle. These include costume sets inspired by the Yasogami High School uniforms from
An
Episode Aigis: The Answer is a remake of "The Answer",
Episode Aigis is set to be the last piece of downloadable content for the game. According to Wada, the addition of a female protagonist was considered during development but was deemed too time-consuming and expensive compared to the epilogue. He also stated that the Persona team "has a mission to work on not only remakes but also 'completely new' projects".[55]
Reception
Aggregator | Score |
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Push Square | [71] |
RPGFan | 97/100[72] |
Shacknews | 9/10[73] |
TouchArcade | 4.5/5[74] |
VG247 | [75] |
VideoGamer.com | 9/10[76] |
Pre-release
Previews of Persona 3 Reload were generally positively received by games journalists, who praised the updated visuals and gameplay, as well as the game's faithfulness to the original,[77][78] though some criticized the omission of the female protagonist included in Portable.[79][80] Kenneth Shepard of Kotaku praised the demo overall, but disliked the remade music.[78] Jasmine Gould-Wilson of GamesRadar described the demo as "a blast" and said the game "could be an excellent place to start" for newcomers to the series.[79] Dom Peppiatt of VG247 said the demo appeared to be "a remaster in the best sense".[77] In contrast, writing for Polygon, Chelsea Stark criticized the lack of environmental detail in the dungeons, which she described as faithful to the original game but not up to the standards set by Persona 5, and expressed uncertainty about how much would be updated in the final product.[80]
Persona 3 Reload was nominated for Most Wanted Game in the 2023 Golden Joystick Awards.[81]
Post-release
Persona 3 Reload received "generally favorable" reviews from critics, according to review aggregator website Metacritic.[56][57][58] IGN's Michael Higham described the game as "a more fully realized version of a beloved RPG", praising the game's quality of life improvements, voice cast, and soundtrack.[66] PlayStation Universe's Joe Richards complimented the game's blending of the style used in Persona 5 with that of the original game, calling it a "masterclass in design" with "some of the most elegant menus in RPG history".[82]
Sales
Persona 3 Reload sold 1 million units within its first week of release, making it the fastest-selling game in Atlus' history.[83]
Notes
References
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