Yoshi's Safari

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Yoshi's Safari
multiplayer

Yoshi's Safari

graphics mode
, and the future of the peripheral depended on the game's performance.

Nintendo released Yoshi's Safari in Japan and North America in late 1993, and in

difficulty level. The game garnered little attention and failed commercially, attributed to its launch coinciding with a controversy surrounding the SNES rerelease of the popular arcade game Mortal Kombat
(1992). Most of Yoshi's Safari's additions to the Mario lore were ignored in subsequent games, and it has never been rereleased.

Gameplay

mech
.

Yoshi's Safari is a

single-player mode, Yoshi is controlled automatically.[4][5]

After selecting a level from the

stars, provide the player with extra health, firepower, and invincibility. Some power-ups can only be used during boss battles.[6][7]

Yoshi's Safari is set in Jewelry Land—a location similar to the

difficulty level.[8] The game also has a leaderboard to encourage multiple playthroughs and so players can keep track of their scores.[2]

Development

A Super Scope

In February 1992,

graphics mode, which created an impression of 3D computer graphics and made the gameplay more realistic.[4]

Nintendo released Yoshi's Safari in Japan on July 14, 1993

PAL regions in 1994.[9] The title did not garner much attention upon release.[2][1] Its North American launch coincided with the rerelease of the popular arcade game Mortal Kombat (1992), a game controversial for its violence, for the SNES and Sega's Genesis. According to IGN, Nintendo's decision to soften the blood and gore in the SNES version drew public attention away from Yoshi's Safari.[2]

Reception and legacy

While Yoshi's Safari failed commercially, which IGN attributed to its reliance on the Super Scope and the Mortal Kombat debacle,

The Los Angeles Times praised the game's use of Mode 7, describing the graphics as excellent and colorful.[4] Joypad and Nintendo Magazine System both praised the music,[5][7] with Joypad writing it was simple but still sounded good.[5]

Critics also commended the gameplay, with Joypad and Nintendo Magazine System calling Yoshi's Safari the best Super Scope title.[5][7] Joypad praised the multiplayer mode and wrote that while the game was somewhat expensive, it was worth buying for Super Scope owners.[5] The game had more depth than other Super Scope titles, Nintendo Magazine System wrote, because of its variety and branching level paths.[7] Joypad and Nintendo Power respectively praised the controls as responsive and easy to use.[5][11] However, the game's short length and low difficulty were primary aspects of criticism.[5][7][10] Nintendo Magazine System's reviewers said they finished the entire game in one sitting and estimated it would provide at most a week of entertainment,[7] while EGM wrote players "may be tempted to turn your SuperScope [sic] on yourself and end it all!"[10] Nintendo Magazine System and Nintendo Power suggested the game was geared toward a younger audience,[7][11] with the former stating beginning players would find enjoyment but experienced ones would be left wanting more.[7]

Yoshi's Safari's failure signified that the Super Scope was commercially nonviable for Nintendo.

Super Mario World 2: Yoshi's Island (1995) at the time, disliked Yoshi's Safari and strove to make his game feel more authentic.[12] Games starring Yoshi did not gain much popularity until Yoshi's Island,[13] and Yoshi's Safari remains relatively obscure.[3] The title's additions to the Mario lore, such as Jewelry Land, were ignored in subsequent games. Yoshi's Safari is notable for being the first Mario game to refer to the Princess as "Peach" instead of "Toadstool" in Western territories, although this did not stick until Super Mario 64 (1996). Nintendo would later revive old games from its back catalog through its Virtual Console service, but Yoshi's Safari has never been rereleased, and IGN noted its 25th anniversary passed in 2018 with little fanfare.[2] The game remains the sole first-person shooter in the Mario franchise.[2][3]

IGN lamented the obscurity of Yoshi's Safari in a 2019 retrospective and felt it deserved more recognition, writing the game was and still is a standout in the Mario franchise. The title's "quirky aspects", IGN wrote—such as its science fiction theme (in contrast to previous Mario games' fantasy one), upbeat music, and use of the Super Scope—paved way for the franchise's more experimental games such as Mario + Rabbids Kingdom Battle (2017): "while far from perfect, [Yoshi's Safari] was still ahead of its time in certain regards." The writer also called it "a shame" the game has never been rereleased.[2]

Notes

  1. ^ Known in Japan as Yoshi's Road Hunting (Japanese: ヨッシーのロードハンティング, Hepburn: Yosshī no Rōdo Hantingu)
  2. ^ Electronic Gaming Monthly's five reviewers provided two 6/10 scores, two 7/10 scores, and one 4/10 score.[10]

References

  1. ^
    Nintendo Life. Archived
    from the original on August 18, 2018. Retrieved March 18, 2019.
  2. ^ a b c d e f g h i j k l m n o p q Bertoli, Ben (March 13, 2019). "Remembering the First and Only Mario FPS". IGN.
  3. ^ a b c d e M. Thomas, Lucas (May 24, 2010). "Yoshi: Evolution of a Dinosaur". IGN. p. 3. Archived from the original on October 23, 2018. Retrieved March 18, 2019.
  4. ^
    The Los Angeles Times
    .
  5. ^ a b c d e f g h i j k "Yoshi's Safari". Joypad [fr] (in French) (23): 97. September 1993.
  6. ^ a b c d Yoshi's Safari (instruction manual) (PDF). Nintendo. 1993. pp. 1–22.
  7. ^ a b c d e f g h i j k l m n o p "Yoshi's Safari". Nintendo Magazine System (12): 80–82. September 1993.
  8. ^ Nintendo Research & Development 1 (July 14, 1993). Yoshi's Safari (Super Nintendo Entertainment System). Nintendo. Yoshi: Congratulations! I know a secret. Press the L, R, X, Y & Start Buttons simultaneously on the Title Screen for a new quest!{{cite book}}: CS1 maint: numeric names: authors list (link)
  9. ^
    Nintendo Life. Archived
    from the original on September 9, 2018. Retrieved March 15, 2019.
  10. ^ a b c d e "Review Crew: Major Mike's Roundup". Electronic Gaming Monthly. No. 52. November 1993. p. 46.
  11. ^ a b c d "Super Scope Roundup". Nintendo Power. No. 55. December 1993. pp. 42–43.
  12. .
  13. from the original on April 19, 2018. Retrieved March 18, 2019.

External links