Autoduel Champions
Autoduel Champions is a 1983 game supplement published by Hero Games for Car Wars and Champions.
Contents
Autoduel Champions is a supplement which adapts the Car Wars rules to the Champions and Espionage! role-playing games, adding superheroes to Car Wars using modified Champions skills, and presents aerial combat rules for helicopters.[1]
Reception
Craig Sheeley reviewed Autoduel Champions in
Marcus L. Rowland reviewed Autoduel Champions for White Dwarf #48, giving it an overall rating of 8 out of 10, and stated that "All in all, I was very favourably impressed by Autoduel Champions – it's packed with useful ideas and devices in all three sections [...] and looks extremely good."[2]
Jerry Epperson reviewed Autoduel Champions in Ares Magazine #17 and commented that "The Autoduel Champions game booklet is a fantastic addition to anyone's Champions game campaign. Those looking for an expansion of the car chase/combat rules should look into this one."[3]
Reviews
- Different Worlds #35 (July/Aug., 1984)
References
- ^ Space Gamer (66). Steve Jackson Games: 35–36.
- ^ Rowland, Marcus L. (December 1983). "Open Box". White Dwarf. No. 48. Games Workshop. p. 11.
- ^ Epperson, Jerry (Spring 1984). "Games". Ares Magazine (17). TSR, Inc.: 55.