Carrier Command
Carrier Command | |
---|---|
Macintosh | |
Release | 1988 |
Genre(s) | Vehicle simulation |
Mode(s) | Single-player |
Carrier Command is a 1988
Plot
The game is set in the near future, where a team of scientists have developed two robotic aircraft carriers to colonise an archipelago of sixty four islands. Unfortunately, the more advanced carrier falls into the hands of a terrorist organization, and they plan to conquer the archipelago for their own evil ends. It is the player's job to use the less advanced carrier to colonise the islands and destroy the enemy carrier.
Reception
Publication | Score |
---|---|
ACE | PC: 965/1000[2] ZX: 923/1000[3] |
Amiga Power | Amiga: 78%[4] |
Computer Gaming World | PC/Mac: [5] |
Happy Computer | Atari ST: 78%[6] |
The Games Machine | Atari ST: 98%[7] Amiga: 97%[8] C64: 66%[9] |
Zzap!64 | Amiga: 92%[10] C64: 64%[11] |
Publication | Award |
---|---|
Crash | Crash Smash[12] |
Sinclair User | SU Classic |
Your Sinclair | Megagame[13] |
In 1991, PC Format named Carrier Command one of the 50 best computer games ever. The editors called it "a splendid mixture of strategic planning and arcade action".[20] Carrier Command was named the 56th best computer game ever by PC Gamer UK in 1997. The editors wrote that it "packs more flight-sim, sea-sim and tank-sim action and strategy than a dozen of your so-called CD-ROM games could manage in a million or more megabytes."[21]
Legacy
Carrier Command was followed by Battle Command, where the player controls a tank.
Hostile Waters: Antaeus Rising (2001) was inspired by Carrier Command and has many similarities.[22]
Carrier Command: Gaea Mission (2012) is a modern remake by Bohemia Interactive's Prague studio. It's a real-time action/strategy game, where the overarching objective is to conquer and control islands. It features a vast 33-island archipelago on the planet-moon Taurus.
Carrier Command 2 was announced in December 2020. It was published by the reconstituted
References
- ^ a b "Carrier Command". Archived from the original on 2007-03-12. Retrieved 2007-01-06.
- ^ a b Advanced Computer Entertainment, issue 27, Dec 1989
- ^ "ACE Magazine Issue 22". July 1989.
- ^ "Amiga Power 1994". amr.abime.net. [dead link]
- ^ a b Brooks, M. Evan (June 1992). "The Modern Games: 1950 - 2000". Computer Gaming World. p. 120. Retrieved 24 November 2013.
- ^ "Kultboy.com - DIE Kult-Seite über die alten Spiele-Magazine und Retro-Games!". www.kultboy.com. Retrieved 5 April 2023.
- ^ a b The Games Machine, July 1988, page 40
- ^ "Clipping. World of Spectrum June 2017 Mirror". archive.org. Retrieved 5 April 2023.
- ^ "The Games Machine Issue 32".
- ^ a b Zzap! October 1988, p88-89 Archived December 14, 2008, at the Wayback Machine
- ^ "Impossible to Display Scan".
- ^ Game review, Crash magazine issue 63, April 1989, page 12
- ^ Game review, Your Sinclair User magazine issue 43, July 1989, page 22
- ^ The Games Machine, July 1988, page 39
- ^ The Games Machine, July 1988, page 41
- Future Publishing, May 1991
- ^ Battles, Hosea (October 1988). "Terrorism in the 22nd Century". Computer Gaming World. pp. 22–23.
- ^ Brooks, M. Evan (January 1994). "War In Our Time / A Survey Of Wargames From 1950-2000". Computer Gaming World. pp. 194–212.
- ^ Brooks, M. Evan (May 1994). "Never Trust A Gazfluvian Flingschnogger!". Computer Gaming World. pp. 42–58.
- ^ "The 50 best games EVER!". PC Format (1): 109–111. October 1991.
- PC Gamer UK. No. 45. pp. 51–83.
- ^ Gillen, Kieron (7 December 2007). "Making Of: Hostile Waters". Rock Paper Shotgun. Gamer Network. Retrieved 28 April 2022.
- ^ "Carrier Command 2". MicroProse. Retrieved 5 April 2023.
- ^ Paschetto, Nicolò (2021-09-08). "Carrier Command 2 – Recensione". The Games Machine (in Italian). Retrieved 2022-06-24.
External links
- Carrier Command at SpectrumComputing.co.uk