Chuck Jordan (game designer)

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Chuck Jordan
Game designer, writer, programmer
Years active1997–present

Charles "Chuck" Jordan is an American

game designer, writer, and programmer. He co-wrote The Curse of Monkey Island, wrote three episodes of Sam & Max Save the World, was the lead writer and co-designer of Sam & Max Beyond Time and Space, designed and co-wrote two episodes of Strong Bad's Cool Game for Attractive People,[1] and was the designer of Sam & Max: The Devil's Playhouse: The Penal Zone,[2] as well as season lead designer for the Sam & Max: The Devil's Playhouse season on the whole.[1]

Career

Chuck Jordan began his career at

LucasArts as a programmer and co-writer of The Curse of Monkey Island in 1997. After working on Grim Fandango as a script programmer, he left the company. He later joined Infinite Machine, a start-up company founded by LucasArts alumni, where he worked on the initial design of their games, including the cancelled Sam & Max Plunge Through Space.[3]

After Infinite Machine closed, he joined Telltale Games as a writer and designer in 2007. While at Telltale, he co-wrote several episodes for their adventure game seasons. In 2008, he was the lead writer and co-designer of Sam & Max Beyond Time & Space. He also wrote and co-directed the first episode of that season, Penal Zone, and wrote and designed the finale The City That Dares Not Sleep. He finished his tenure at Telltale Games as season lead designer of Sam & Max: The Devil's Playhouse in 2010.[1] He also wrote Puzzle Agent 2.[4] That game came out in 2011, the year following his departure from Telltale.

Games

Year Title Role Developer Notes
1997 The Curse of Monkey Island Programmer, co-writer
LucasArts
1998 Grim Fandango Script programmer
2002 New Legends Designer Infinite Machine
2003 SimCity 4 Programmer Electronic Arts
2007 Sam & Max Save the World Writer Telltale Games Episodic game; "Abe Lincoln Must Die!", "Reality 2.0", "Bright Side of the Moon" only
2008 Sam & Max Beyond Time and Space Lead writer, co-designer
Strong Bad's Cool Game for Attractive People Designer, co-writer Episodic game; "Strong Badia the Free", "8-bit is Enough" only
2010 Sam & Max: The Devil's Playhouse Lead writer, co-designer Episodic game; Writer, co-director for "The Penal Zone"; Writer, designer for "The City That Dares Not Sleep"
2011 Puzzle Agent 2 Writer
2012 The Walking Dead Story consultant, writer[5]
2014
Tales From the Borderlands
Writer

References

  1. ^ a b c "Chuck Jordan leaves Telltale". The International House of Mojo. Retrieved July 12, 2012.
  2. ^ "Impressions: Sam & Max: The Devil's Playhouse – The Penal Zone (PS3)". Joystiq. Retrieved July 12, 2012.
  3. ^ "The History of Sam & Max". Telltale Games. Archived from the original on September 15, 2012. Retrieved July 12, 2012.
  4. ^ "Puzzle Agent 2 hands-on". Adventure Gamers. June 10, 2011. Retrieved July 12, 2012.
  5. ^ https://www.linkedin.com/in/spectrecollie/[self-published source]

External links