Cinematic scientific visualization

Source: Wikipedia, the free encyclopedia.

Cinematic scientific visualization (CSV) is the visual presentation of scientific data in a way that is typically associated with non-scientific filmmaking techniques including cinematography, lighting, and composition. Cinematic scientific visualizations are often created for purposes of science communication to the general public, e.g. through museum exhibits and documentary films.[1] CSV is considered a subfield of scientific visualization, although the creation methods and visual outputs differ due to CSV's heavy emphasis on aesthetics and design.

Differences from traditional scientific visualization

Traditional scientific visualization and cinematic scientific visualization differ in a number of important ways:

Differences between traditional and cinematic scientific visualization
Traditional Scientific Visualization Cinematic Scientific Visualization
Purpose Data analysis Science communication
Audience Scientists General public
Visual Style Didactic, diagramatic Photorealistic, cinematic
Development Platform Scientific tools (e.g. ParaView, VisIt) Visual effects software (e.g. Houdini, Autodesk Maya)

History

The first large scale broadly-distributed cinematic scientific visualization appeared in the IMAX film

NVIDIA,[10]
and others.

In 2014, the film Interstellar featured a cinematic scientific visualization of a physically-accurate black hole in a science fiction film.[11]

References

  1. ^
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  3. ^ Cox, Donna (2008). Astral Projection: Theories of Metaphor, Philosophies of Science, and the Art of Scientific Visualization (Thesis). University of Plymouth.
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  6. ^ Borkiewicz, Kalina (2019). "Why Cinematic Scientific Visualization is More Important Than Ever" (Interview). Interviewed by Morgan Manghera. ACM SIGGRAPH.
  7. ^ Borkiewicz, Kalina (2021). "A Life of Its Own" (Interview). Interviewed by Vanessa Sochat. RSE Stories.
  8. ^ Kostis, Helen-Nicole (July 30, 2019). Conversations at SIGGRAPH 2019: Helen-Nicole Kostis (Conference interview recording). Virtual: ACM SIGGRAPH.
  9. ^ Making the impossible possible: Meet the team who brought Cinematic Rendering to the HoloLens (YouTube). July 11, 2020.
  10. ^ Leaf, Nick (June 18, 2021). Cinematic Scientific Visualization with ParaView and Omniverse (Conference presentation recording). Virtual: NVIDIA GTC.
  11. .