Damage Incorporated

Source: Wikipedia, the free encyclopedia.
Damage Incorporated
Single player
, online multiplayer

Damage Incorporated is a

Marathon 2 engine and published by MacSoft
in 1997. It was ported to Microsoft Windows.

Gameplay

The player commands a squad of four marines in counter-terrorism operations. Visuals are displayed using the Marathon engine's multi-floor 2.5D system. It includes a networked deathmatch mode.

Reception

Next Generation reviewed the Macintosh version of the game, rating it four stars out of five, and stated that "If you enjoy first-person shooters, you're going to find a lot to like about this."[4]

MacHome Journal chose Damage Incorporated for the "Best Action Game" category in their "Home Choice Awards." They wrote, "With the incorporation of the teamwork concept into a 3-D shooter, Damage Incorporated provides additional strategy and immersiveness in an exhilarating marine strike force game for a mere $30."[5]

MacWorld wrote, "Damage Incorporated's creator admits he has no real military knowledge, and it shows."[2] The reviewer concluded, "It's a valiant attempt to advance the first-person shooter genre by incorporating a strategic element, but poor design and uneven implementation sabotage it."

References

  1. ^ Loyola, Roman (August 1997). "The Game Room". MacUser. Archived from the original on July 28, 2001. Retrieved July 15, 2019.
  2. ^ a b Madar, Daniel (August 1997). "Game Shoots Itself in the Foot". Macworld. Archived from the original on March 8, 2003.
  3. MacAddict. Archived from the original
    on October 13, 1997. Retrieved July 15, 2019.
  4. ^ a b "Finals". Next Generation. No. 31. Imagine Media. July 1997. p. 170.
  5. ^ a b Worthington, Paul. "MacHome Journal's Home Choice Awards". MacHome Journal. Archived from the original on February 15, 1998. Retrieved July 15, 2019.

External links