Demons of the Deep

Source: Wikipedia, the free encyclopedia.
Demons of the Deep
ISBN
0-14-031921-2 (Puffin)

Demons of the Deep is a single-player roleplaying gamebook written by

). There are currently no announced plans to republish the book as part of the modern Wizard series.

Demons of the Deep contains many successful endings, though some are 'more successful' than others.

Story

Demons of the Deep is the only gamebook of those that the American

pirate ship
Troll strikes. The entire crew, save for the main character, are slain. Although the protagonist is merely knocked unconscious, waking grants little respite, as a quick walk off the stern of the ship follows. The player sinks into the sea but, thanks to magic, does not drown, beginning an adventure in an ancient domain sunken beneath the waves. The player-character must collect black pearls and learn a spell to form skeletons from them, then use these to attack and defeat the pirate crew of the Troll.

The book takes place almost entirely underwater, in Atlantis, a

sunken continent
located west of Allansia.

References