Fast travel
Fast travel or teleportation is a
Characteristics
Fast travel is usually performed from an in-game menu upon accessing either a map of the
Some games have restrictions on the amount of fast traveling that can be performed, generally by requiring the use of a purchasable item each time, like a tent or magical talisman. Others allow infinite fast travel with no penalty. For example, Genshin Impact allows unlimited fast travel to any unlocked Teleport Waypoint, Statue of the Seven, or Domain on the map, but requires a consumable "portable waypoint" to be deployed for seven days to fast travel to anywhere more specific.
Horses and cars are often used as partial substitutes for fast travel that allow faster, but not instantaneous movement through the world.[1]
Reception
GameCrate called fast travel a "tremendous convenience" that makes game "appealing to the masses" and helps players who are on a "tight schedule", but suggested that players not use it for a better experience.
Patricia Hernandez of Kotaku stated that playing Fallout 4 without using fast travel "completely transformed" her experience with the game.[3] Similarly, Kirk Hamilton suggested fast traveling less in The Legend of Zelda: Breath of the Wild.[4]
See also
- Warp (gaming)
References
- ^ a b "Does fast travel help or hurt games?". GameCrate. 2015-02-14. Archived from the original on 2015-02-14. Retrieved 2018-02-26.
- ^ a b c "Journeys In Games: Let's Talk About Fast Travel". Rock, Paper, Shotgun. 2015-06-26. Retrieved 2018-02-26.
- ^ Hernandez, Patricia. "You Should Try Fallout 4 Without Fast Travel". Kotaku. Retrieved 2018-02-26.
- ^ Hamilton, Kirk. "If You're Playing Zelda, Try Fast Traveling Less". Kotaku. Retrieved 2018-02-26.